Player Matchup

Martichoras
Martichoras
Isozymic
Martichoras
Level 109
God Stats
17W - 8L
1,744 SR
Queue Stats
154W - 54L
1,754 Elo+
Solo
Charon
Charon
Scat Eating
Charon
Level 148
God Stats
3W - 5L
1,574 SR
Queue Stats
291W - 406L
1,543 Elo+
Solo
Merlin
Merlin
SungHxon
Merlin
Level 109
God Stats
0W - 1L
1,503 SR
Queue Stats
80W - 84L
1,489 Elo+
Solo
Apollo
Apollo
Zen Zoso Solo
Apollo
Level 159
God Stats
39W - 29L
1,626 SR
Queue Stats
824W - 799L
1,496 Elo+
Solo
Thor
Thor
thriftyparadox
Thor
Level 155
God Stats
9W - 10L
1,566 SR
Queue Stats
163W - 143L
1,542 Elo+
Solo
Team Averages
Level 136
1,603 SR
1,565 Elo+

VS

Team Averages
Level 145
1,456 SR
1,521 Elo+
Cthulhu
Cthulhu
Arise Oblivion
Cthulhu
Level 189
God Stats
6W - 5L
1,402 SR
Queue Stats
260W - 261L
1,507 Elo+
Solo
Skadi
Skadi
Casearrow12
Skadi
Level 115
God Stats
186W - 143L
1,533 SR
Queue Stats
346W - 299L
1,476 Elo+
Solo
Awilix
Awilix
PR Buick
Awilix
Level 169
God Stats
8W - 1L
1,685 SR
Queue Stats
169W - 159L
1,538 Elo+
Solo
Nike
Nike
QuaverHalo
Nike
Level 122
God Stats
5W - 11L
1,435 SR
Queue Stats
252W - 242L
1,532 Elo+
Solo
Hel
Hel
ironDRAGON21
Hel
Level 131
God Stats
2W - 4L
1,224 SR
Queue Stats
198W - 189L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Isozymic
Martichoras
9
1 / 1 / 0
4,955
708
1,582
5,086
1,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charon
8
2 / 0 / 1
4,577
654
3,507
5,724
3,363
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Merlin
SungHxon
Merlin
4
0 / 1 / 1
3,341
477
358
1,136
266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

7
0 / 2 / 1
3,677
525
616
5,973
1,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
4 / 0 / 1
4,966
709
3,867
4,160
1,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,733
676
2,714
5,808
3,670
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
0 / 1 / 1
4,862
695
3,019
3,951
1,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
PR Buick
Awilix
8
2 / 3 / 1
4,929
704
2,093
5,942
2,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

10
1 / 0 / 0
5,752
822
3,366
5,232
1,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
1 / 2 / 0
5,717
817
2,095
3,997
946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
7
Kills
4
4
Deaths
7
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
W
0
1
1
0.5
L
Martichoras
Isozymic
Martichoras
1
1
0
1
W
Awilix
PR Buick
Awilix
2
3
1
0.83
W
1
0
0
1
L
Charon
2
0
1
2.5
L
Merlin
SungHxon
Merlin
0
1
1
0.5
L
0
2
1
0.25
W
1
2
0
0.5
L
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,930
Damage
13,287
22,079
Taken
24,930
8,124
Mitigated
9,320
8,033
Healing
8,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,714
338
260
2,420
5,808
3,670
55
1,470
4,338
16,484
450
W
3,019
785
0
420
3,951
1,086
875
2,240
1,711
0
37,895
L
Martichoras
Isozymic
Martichoras
1,582
242
0
1,621
5,086
1,590
0
0
5,086
0
32,633
W
Awilix
PR Buick
Awilix
2,093
1,120
0
1,334
5,942
2,030
0
82
5,860
0
31,322
W
3,366
651
0
2,140
5,232
1,588
0
0
5,232
0
37,765
L
Charon
3,507
904
0
2,894
5,724
3,363
0
1,540
4,184
22,442
0
L
Merlin
SungHxon
Merlin
358
74
0
387
1,136
266
0
774
362
4,773
0
L
616
201
0
2,252
5,973
1,576
0
1,370
4,603
823
15,367
W
2,095
113
115
1,702
3,997
946
108
358
3,639
41,302
1,524
L
3,867
1,305
0
879
4,160
1,329
0
1,041
3,119
0
23,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,516
Gold Earned
25,993
169
Minions Killed
312
0
Camps Cleared
0
636,043
Distance Traveled
777,243
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,733
676
38
5
0
153,216
0
W
Skadi
4,862
695
55
8
0
140,272
0
L
Martichoras
4,955
708
69
10
0
151,044
0
W
Awilix
4,929
704
61
9
0
182,625
0
W
Nike
5,752
822
79
11
0
142,479
0
L
Charon
4,577
654
24
3
0
132,007
0
L
Merlin
3,341
477
8
1
0
48,103
0
L
Apollo
3,677
525
24
3
0
148,261
0
W
Hel
5,717
817
79
11
0
158,651
0
L
Thor
4,966
709
44
6
0
156,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role