Player Matchup

Hercules
Hercules
 
Hercules
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
EvoluçãoBR
Nu Wa
Level 65
God Stats
3W - 2L
1,446 SR
Queue Stats
71W - 54L
1,510 Elo+
Solo
Anhur
Anhur
Oxny18
Anhur
Level 41
God Stats
22W - 33L
1,362 SR
Queue Stats
44W - 63L
1,382 Elo+
Solo
Zhong Kui
Zhong Kui
edthirteen
Zhong Kui
Level 129
God Stats
2W - 3L
1,615 SR
Queue Stats
136W - 135L
1,525 Elo+
Solo
Loki
Loki
ll_____io_____ll
Loki
Level 108
God Stats
28W - 30L
1,524 SR
Queue Stats
582W - 620L
1,415 Elo+
Solo
Team Averages
Level 98
1,489 SR
1,466 Elo+

VS

Team Averages
Level 78
1,465 SR
1,450 Elo+
Geb
Geb
 
Geb
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Danidan6591
Chiron
Level 82
God Stats
24W - 24L
1,481 SR
Queue Stats
617W - 670L
1,470 Elo+
Solo
Agni
Agni
FlipperActor700
Agni
Level 65
God Stats
8W - 11L
1,439 SR
Queue Stats
192W - 201L
1,425 Elo+
Solo
Sol
Sol
Shiro-ygdrassyl
Sol
Level 60
God Stats
241W - 262L
1,498 SR
Queue Stats
241W - 266L
1,448 Elo+
Solo
Surtr
Surtr
benurgul6699
Surtr
Level 118
God Stats
15W - 20L
1,409 SR
Queue Stats
733W - 774L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 4 / 0
6,019
1,204
3,340
9,240
4,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 1 / 0
6,085
1,217
4,122
3,877
1,199
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Oxny18
Anhur
11
0 / 4 / 2
6,007
1,201
2,991
7,399
2,399
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
edthirteen
Zhong Kui
10
0 / 3 / 0
5,532
1,106
1,628
3,649
1,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 1 / 2
5,810
1,162
1,478
3,132
1,063
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Team 1 Tickets

287

VS

Team 2 Tickets

415

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
1 / 0 / 6
6,759
1,352
4,601
4,140
3,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chiron
12
1 / 1 / 9
6,562
1,312
4,190
2,804
835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
2 / 0 / 6
6,568
1,314
2,620
2,126
685
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
6 / 1 / 4
7,259
1,452
6,307
3,885
1,003
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
3 / 0 / 6
7,147
1,429
5,959
4,911
2,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
1
Kills
13
13
Deaths
2
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
4
0
0
W
Geb
 
Geb
1
0
6
4
W
Chiron
1
1
9
5.5
L
1
1
0
1
W
2
0
6
5
L
Anhur
Oxny18
Anhur
0
4
2
0.25
W
6
1
4
8
W
3
0
6
6
L
Zhong Kui
edthirteen
Zhong Kui
0
3
0
0
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,559
Damage
23,677
27,297
Taken
17,866
11,390
Mitigated
8,359
1,573
Healing
4,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,340
619
0
991
9,240
4,806
0
4,765
4,475
0
8,280
W
Geb
 
Geb
4,601
608
0
1,194
4,140
3,207
0
868
3,272
8,282
0
W
Chiron
4,190
1,313
495
364
2,804
835
0
799
2,005
0
12,396
L
4,122
1,274
0
0
3,877
1,199
0
1,528
2,349
12,116
0
W
2,620
493
0
69
2,126
685
0
624
1,502
13,571
248
L
Anhur
Oxny18
Anhur
2,991
1,589
0
414
7,399
2,399
0
4,219
3,180
0
15,261
W
6,307
2,686
0
1,298
3,885
1,003
0
1,352
2,533
14,392
0
W
5,959
1,268
0
1,378
4,911
2,629
0
2,102
2,809
277
15,418
L
Zhong Kui
edthirteen
Zhong Kui
1,628
123
0
0
3,649
1,923
0
1,926
1,723
5,573
99
L
1,478
0
0
168
3,132
1,063
0
1,206
1,926
0
5,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,453
Gold Earned
34,295
72
Minions Killed
88
4
Camps Cleared
2
401,144
Distance Traveled
533,613
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,019
1,204
12
2
0
79,828
2
W
Geb
6,759
1,352
3
1
0
124,986
0
W
Chiron
6,562
1,312
13
3
0
111,548
0
L
Nu Wa
6,085
1,217
13
3
1
95,062
0
W
Agni
6,568
1,314
35
7
2
100,414
0
L
Anhur
6,007
1,201
30
6
0
83,380
0
W
Sol
7,259
1,452
21
4
0
84,910
0
W
Surtr
7,147
1,429
16
3
0
111,755
0
L
Zhong Kui
5,532
1,106
12
2
3
50,701
0
L
Loki
5,810
1,162
5
1
0
92,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role