Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Numero100
Janus
Level 97
God Stats
13W - 20L
1,498 SR
Queue Stats
224W - 192L
1,487 Elo+
Solo
Ratatoskr
Ratatoskr
Tacos227
Ratatoskr
Level 69
God Stats
41W - 28L
1,620 SR
Queue Stats
75W - 82L
1,510 Elo+
Solo
Gilgamesh
Gilgamesh
andx66
Gilgamesh
Level 156
God Stats
6W - 7L
1,503 SR
Queue Stats
211W - 199L
1,570 Elo+
Solo
Team Averages
Level 131
1,524 SR
1,513 Elo+

VS

Team Averages
Level 125
1,483 SR
1,476 Elo+
Heimdallr
Heimdallr
ArkiReaper
Heimdallr
Level 143
God Stats
12W - 13L
1,494 SR
Queue Stats
178W - 199L
1,482 Elo+
Party 2
Zhong Kui
Zhong Kui
Br0seid0n66
Zhong Kui
Level 67
God Stats
16W - 14L
1,612 SR
Queue Stats
227W - 225L
1,487 Elo+
Solo
Bellona
Bellona
MieShenMi
Bellona
Level 156
God Stats
1W - 2L
1,456 SR
Queue Stats
115W - 139L
1,450 Elo+
Solo
Thor
Thor
Razor547
Thor
Level 142
God Stats
0W - 2L
1,254 SR
Queue Stats
399W - 413L
1,484 Elo+
Party 2
Skadi
Skadi
kumbathekhajiit-
Skadi
Level 118
God Stats
19W - 16L
1,597 SR
Queue Stats
327W - 340L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
1 / 1 / 1
5,591
559
3,356
4,991
1,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
 
Bacchus
8
0 / 1 / 4
5,204
520
2,251
3,628
2,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
Numero100
Janus
11
4 / 2 / 3
6,355
636
4,547
4,872
1,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Tacos227
Ratatoskr
11
9 / 0 / 3
6,635
664
6,359
6,079
1,926
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gilgamesh
andx66
Gilgamesh
11
1 / 1 / 6
6,427
643
6,025
10,551
6,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ArkiReaper
Heimdallr
10
1 / 4 / 0
5,608
561
3,037
6,628
2,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Zhong Kui
Br0seid0n66
Zhong Kui
9
0 / 3 / 1
5,256
526
6,026
7,696
3,973
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bellona
MieShenMi
Bellona
9
1 / 3 / 0
5,112
511
4,875
8,573
6,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Thor
10
2 / 5 / 2
5,525
553
3,022
8,669
2,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 0 / 0
5,615
562
3,335
3,986
1,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
15
Kills
5
5
Deaths
15
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
1
1
1.5
W
Bacchus
 
Bacchus
0
1
4
2
L
Heimdallr
ArkiReaper
Heimdallr
1
4
0
0.25
L
Zhong Kui
Br0seid0n66
Zhong Kui
0
3
1
0.17
L
Bellona
MieShenMi
Bellona
1
3
0
0.33
W
Janus
Numero100
Janus
4
2
3
2.75
L
Thor
2
5
2
0.6
W
Ratatoskr
Tacos227
Ratatoskr
9
0
3
10.5
W
Gilgamesh
andx66
Gilgamesh
1
1
6
4
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,538
Damage
20,295
30,121
Taken
35,552
13,776
Mitigated
16,658
10,540
Healing
9,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
3,356
1,321
0
2,172
4,991
1,383
0
0
4,991
0
44,402
W
Bacchus
 
Bacchus
2,251
330
0
675
3,628
2,259
0
0
3,628
6,157
788
L
Heimdallr
ArkiReaper
Heimdallr
3,037
1,688
0
1,387
6,628
2,340
0
1,853
4,597
0
37,962
L
Zhong Kui
Br0seid0n66
Zhong Kui
6,026
1,489
0
3,520
7,696
3,973
0
410
6,814
30,161
0
L
Bellona
MieShenMi
Bellona
4,875
1,104
0
1,966
8,573
6,721
0
1,133
7,323
0
27,459
W
Janus
Numero100
Janus
4,547
130
0
958
4,872
1,234
0
0
4,872
38,186
0
L
Thor
3,022
306
0
2,275
8,669
2,444
0
1,861
6,557
0
31,485
W
Ratatoskr
Tacos227
Ratatoskr
6,359
2,084
0
3,362
6,079
1,926
0
1,551
4,528
0
32,322
W
Gilgamesh
andx66
Gilgamesh
6,025
1,669
0
3,373
10,551
6,974
0
4,475
6,076
0
38,190
L
3,335
1,418
0
662
3,986
1,180
25
985
2,961
0
41,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,212
Gold Earned
27,116
281
Minions Killed
295
0
Camps Cleared
0
1,084,517
Distance Traveled
950,532
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,591
559
80
8
0
200,728
0
W
Bacchus
5,204
520
6
1
0
180,377
2
L
Heimdallr
5,608
561
68
7
0
174,262
0
L
Zhong Kui
5,256
526
60
6
0
171,439
1
L
Bellona
5,112
511
44
4
0
205,140
2
W
Janus
6,355
636
75
8
0
259,832
2
L
Thor
5,525
553
54
5
0
219,806
0
W
Ratatoskr
6,635
664
56
6
0
241,973
2
W
Gilgamesh
6,427
643
64
6
0
201,607
0
L
Skadi
5,615
562
69
7
0
179,885
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role