Player Matchup

Martichoras
Martichoras
Ev3r
Martichoras
Level 200
God Stats
6W - 0L
2,069 SR
Queue Stats
617W - 30L
2,157 Elo+
Party 2
Sun Wukong
Sun Wukong
MrPatoDuck
Sun Wukong
Level 159
God Stats
27W - 1L
2,134 SR
Queue Stats
618W - 45L
2,251 Elo+
Party 2
Khepri
Khepri
SilentxPooch
Khepri
Level 201
God Stats
8W - 2L
1,991 SR
Queue Stats
954W - 70L
2,100 Elo+
Party 2
Team Averages
Level 187
2,065 SR
2,169 Elo+

VS

Team Averages
Level 137
1,694 SR
1,527 Elo+
Vamana
Vamana
Artiicuno
Vamana
Level 159
God Stats
3W - 2L
1,779 SR
Queue Stats
73W - 54L
1,584 Elo+
Solo
Neith
Neith
AsunasanLG
Neith
Level 102
God Stats
32W - 49L
1,529 SR
Queue Stats
56W - 70L
1,471 Elo+
Party 1
Aphrodite
Aphrodite
M4Flow
Aphrodite
Level 149
God Stats
3W - 2L
1,775 SR
Queue Stats
73W - 94L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Ev3r
Martichoras
17
7 / 0 / 7
10,634
967
15,173
10,707
4,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
MrPatoDuck
Sun Wukong
17
5 / 1 / 8
10,216
929
13,693
11,502
10,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
16
2 / 0 / 12
9,326
848
7,189
10,737
11,224
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Artiicuno
Vamana
13
0 / 4 / 1
7,970
725
7,790
14,685
11,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Neith
12
1 / 5 / 0
7,648
695
6,943
13,001
4,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
M4Flow
Aphrodite
13
0 / 5 / 1
7,678
698
7,506
11,745
4,459
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
14
Kills
1
1
Deaths
14
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vamana
Artiicuno
Vamana
0
4
1
0.13
L
Neith
1
5
0
0.2
W
Martichoras
Ev3r
Martichoras
7
0
7
10.5
L
Aphrodite
M4Flow
Aphrodite
0
5
1
0.1
W
Sun Wukong
MrPatoDuck
Sun Wukong
5
1
8
9
W
Khepri
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,055
Damage
22,239
32,946
Taken
39,431
27,112
Mitigated
20,745
8,036
Healing
11,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Artiicuno
Vamana
7,790
2,764
0
917
14,685
11,892
0
3,674
10,591
0
24,313
L
Neith
6,943
3,088
0
1,687
13,001
4,394
20
1,830
10,745
0
21,753
W
Martichoras
Ev3r
Martichoras
15,173
6,046
0
4,537
10,707
4,943
2,386
2,157
8,360
0
58,244
L
Aphrodite
M4Flow
Aphrodite
7,506
404
3,240
5,626
11,745
4,459
0
1,597
9,851
26,104
0
W
Sun Wukong
MrPatoDuck
Sun Wukong
13,693
2,885
0
1,979
11,502
10,945
105
2,913
8,379
191
48,659
W
Khepri
7,189
577
0
1,520
10,737
11,224
559
2,550
7,861
16,020
1,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,176
Gold Earned
23,296
181
Minions Killed
121
0
Camps Cleared
0
653,545
Distance Traveled
602,373
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,970
725
46
4
0
229,022
0
L
Neith
7,648
695
35
3
0
186,595
0
W
Martichoras
10,634
967
94
9
0
201,106
0
L
Aphrodite
7,678
698
40
4
0
186,756
0
W
Sun Wukong
10,216
929
61
6
0
230,481
0
W
Khepri
9,326
848
26
2
0
221,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role