Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 254
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Ackermanz
Skadi
Level 108
God Stats
21W - 11L
1,744 SR
Queue Stats
522W - 483L
1,522 Elo+
Solo
Heimdallr
Heimdallr
BananaMonkeyTaco
Heimdallr
Level 122
God Stats
3W - 8L
1,379 SR
Queue Stats
32W - 39L
1,403 Elo+
Party 1
Ares
Ares
Creekeeed
Ares
Level 38
God Stats
1W - 5L
1,371 SR
Queue Stats
64W - 72L
1,452 Elo+
Party 1
Loki
Loki
eusoubrhuehuezz
Loki
Level 156
God Stats
12W - 11L
1,578 SR
Queue Stats
51W - 52L
1,493 Elo+
Party 2
Team Averages
Level 136
1,515 SR
1,474 Elo+

VS

Team Averages
Level 158
1,645 SR
1,544 Elo+
Olorun
Olorun
Chuy09Lopez
Olorun
Level 147
God Stats
137W - 100L
1,608 SR
Queue Stats
344W - 319L
1,497 Elo+
Solo
Ymir
Ymir
FoamyMugs
Ymir
Level 109
God Stats
3W - 1L
1,561 SR
Queue Stats
30W - 21L
1,466 Elo+
Solo
Ratatoskr
Ratatoskr
Krolvys
Ratatoskr
Level 158
God Stats
2W - 0L
1,768 SR
Queue Stats
62W - 38L
1,660 Elo+
Party 3
Ullr
Ullr
Soul Of Eva
Ullr
Level 219
God Stats
5W - 2L
1,560 SR
Queue Stats
103W - 81L
1,627 Elo+
Party 3
Gilgamesh
Gilgamesh
thedeeppatil0
Gilgamesh
Level 158
God Stats
10W - 3L
1,726 SR
Queue Stats
309W - 293L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
8
2 / 4 / 1
5,029
503
7,549
9,051
5,105
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Skadi
Ackermanz
Skadi
11
1 / 3 / 1
6,245
625
2,663
6,553
1,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Heimdallr
9
1 / 3 / 1
4,957
496
2,661
5,116
1,877
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ares
8
0 / 3 / 2
5,017
502
1,192
6,668
4,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
3 / 3 / 2
5,606
561
4,864
6,237
1,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
4 / 2 / 1
6,029
603
5,584
7,816
2,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Ymir
9
1 / 1 / 5
5,946
595
2,452
5,701
4,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
Krolvys
Ratatoskr
11
5 / 2 / 4
7,185
719
7,020
7,192
2,237
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
5 / 1 / 2
6,254
625
6,119
5,550
1,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
thedeeppatil0
Gilgamesh
10
1 / 1 / 4
5,692
569
2,595
8,988
3,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
7
Kills
16
16
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
4
1
0.63
L
Skadi
Ackermanz
Skadi
1
3
1
0.5
L
Heimdallr
1
3
1
0.5
W
Olorun
4
2
1
2.25
L
Ares
0
3
2
0.33
W
Ymir
1
1
5
3.5
W
Ratatoskr
Krolvys
Ratatoskr
5
2
4
3.5
W
5
1
2
6
L
3
3
2
1.33
W
Gilgamesh
thedeeppatil0
Gilgamesh
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,929
Damage
23,770
33,625
Taken
35,247
15,313
Mitigated
14,070
8,470
Healing
10,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
7,549
1,485
0
2,790
9,051
5,105
0
4,318
4,733
27,480
2,652
L
Skadi
Ackermanz
Skadi
2,663
607
0
1,860
6,553
1,757
0
0
6,553
0
43,778
L
Heimdallr
2,661
2,033
0
652
5,116
1,877
0
1,139
3,977
0
32,032
W
Olorun
5,584
2,915
540
4,422
7,816
2,492
525
4,791
3,025
27,506
1,369
L
Ares
1,192
268
0
1,490
6,668
4,605
0
1,270
5,398
11,699
0
W
Ymir
2,452
347
0
1,406
5,701
4,080
258
954
4,747
14,679
0
W
Ratatoskr
Krolvys
Ratatoskr
7,020
1,517
0
1,979
7,192
2,237
360
168
7,024
0
40,719
W
6,119
2,303
0
1,234
5,550
1,712
554
438
5,112
0
43,947
L
4,864
954
0
1,678
6,237
1,969
0
1,290
4,947
0
26,103
W
Gilgamesh
thedeeppatil0
Gilgamesh
2,595
563
0
613
8,988
3,549
156
2,204
6,784
0
37,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,854
Gold Earned
31,106
235
Minions Killed
280
0
Camps Cleared
0
942,842
Distance Traveled
987,244
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,029
503
52
5
0
185,138
2
L
Skadi
6,245
625
80
8
0
167,159
2
L
Heimdallr
4,957
496
46
5
0
185,386
0
W
Olorun
6,029
603
48
5
0
176,075
0
L
Ares
5,017
502
22
2
0
200,196
5
W
Ymir
5,946
595
18
2
0
179,173
0
W
Ratatoskr
7,185
719
70
7
0
217,224
0
W
Ullr
6,254
625
83
8
0
201,139
3
L
Loki
5,606
561
35
4
0
204,963
0
W
Gilgamesh
5,692
569
61
6
0
213,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role