Player Matchup

Jing Wei
Jing Wei
HarmbeTheSavior
Jing Wei
Level 198
God Stats
5W - 2L
1,742 SR
Queue Stats
354W - 355L
1,576 Elo+
Solo
Chaac
Chaac
Sr_Destroyer24
Chaac
Level 145
God Stats
1W - 1L
1,672 SR
Queue Stats
42W - 28L
1,585 Elo+
Party 2
Agni
Agni
Sr_Huesosko24
Agni
Level 128
God Stats
9W - 2L
1,816 SR
Queue Stats
43W - 29L
1,589 Elo+
Party 2
Team Averages
Level 157
1,743 SR
1,583 Elo+

VS

Team Averages
Level 161
1,580 SR
1,641 Elo+
Baron Samedi
Baron Samedi
SalfRaetelle
Baron Samedi
Level 155
God Stats
1W - 0L
1,613 SR
Queue Stats
2W - 6L
1,327 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheTeaMan
Ah Muzen Cab
Level 141
God Stats
7W - 0L
1,789 SR
Queue Stats
144W - 67L
1,845 Elo+
Solo
Hercules
Hercules
vCalxmity
Hercules
Level 187
God Stats
1W - 0L
1,340 SR
Queue Stats
18W - 7L
1,749 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
1 / 0 / 1
8,437
767
7,108
11,912
4,235
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 4 / 2
7,578
689
4,303
14,562
16,447
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 6 / 1
7,820
711
6,886
9,187
2,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SalfRaetelle
Baron Samedi
16
3 / 1 / 6
10,137
922
10,424
8,749
5,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
TheTeaMan
Ah Muzen Cab
16
5 / 0 / 5
10,322
938
12,401
7,685
3,842
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
vCalxmity
Hercules
14
2 / 1 / 7
8,872
807
9,889
18,770
19,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
2
Kills
10
10
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
1
0
1
1.5
W
Baron Samedi
SalfRaetelle
Baron Samedi
3
1
6
6
L
0
4
2
0.25
L
1
6
1
0.25
W
Ah Muzen Cab
TheTeaMan
Ah Muzen Cab
5
0
5
7.5
W
Hercules
vCalxmity
Hercules
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,297
Damage
32,714
35,661
Taken
35,204
23,369
Mitigated
28,726
8,129
Healing
16,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
7,108
5,424
0
3,595
11,912
4,235
0
2,354
9,158
0
31,350
W
Baron Samedi
SalfRaetelle
Baron Samedi
10,424
532
1,225
2,573
8,749
5,190
375
2,421
5,968
42,822
1,152
L
4,303
589
0
4,294
14,562
16,447
0
5,637
8,527
0
15,199
L
6,886
125
0
240
9,187
2,687
0
2,694
6,255
21,048
520
W
Ah Muzen Cab
TheTeaMan
Ah Muzen Cab
12,401
6,118
0
3,056
7,685
3,842
2,737
1,063
6,554
0
59,390
W
Hercules
vCalxmity
Hercules
9,889
2,308
0
9,950
18,770
19,694
150
2,334
15,978
484
17,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,835
Gold Earned
29,331
129
Minions Killed
172
0
Camps Cleared
0
654,968
Distance Traveled
685,612
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,437
767
72
7
0
235,812
0
W
Baron Samedi
10,137
922
75
7
0
221,596
0
L
Chaac
7,578
689
28
3
0
226,915
0
L
Agni
7,820
711
29
3
0
192,241
0
W
Ah Muzen Cab
10,322
938
80
7
0
217,957
0
W
Hercules
8,872
807
17
2
0
246,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role