Player Matchup

Skadi
Skadi
 
Skadi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
宜将剩勇追穷寇不可沽名学霸王
Khepri
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
287W - 182L
1,571 Elo+
Party 1
Sol
Sol
胖次什么的不穿就好
Sol
Level 145
God Stats
4W - 6L
1,313 SR
Queue Stats
474W - 479L
1,558 Elo+
Party 1
Bastet
Bastet
苍井天V8
Bastet
Level 182
God Stats
2W - 0L
1,530 SR
Queue Stats
105W - 78L
1,600 Elo+
Party 1
Team Averages
Level 146
1,469 SR
1,546 Elo+

VS

Team Averages
Level 132
1,492 SR
1,546 Elo+
Mercury
Mercury
 
Mercury
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
ItsjustLesh
Yu Huang
Level 40
God Stats
1W - 1L
1,721 SR
Queue Stats
55W - 41L
1,588 Elo+
Solo
Chang'e
Chang'e
TheBestPain
Chang'e
Level 175
God Stats
2W - 3L
1,439 SR
Queue Stats
435W - 457L
1,563 Elo+
Solo
Thoth
Thoth
jonat86310
Thoth
Level 154
God Stats
1W - 2L
1,266 SR
Queue Stats
86W - 69L
1,546 Elo+
Party 2
Kumbhakarna
Kumbhakarna
nakiumdyane
Kumbhakarna
Level 124
God Stats
1W - 2L
1,535 SR
Queue Stats
94W - 81L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
3 / 1 / 5
6,689
1,115
8,309
2,984
1,493
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sylvanus
 
Sylvanus
11
0 / 0 / 7
6,547
1,091
2,831
6,861
6,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

11
1 / 0 / 7
6,572
1,095
3,168
5,421
4,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
2 / 0 / 6
6,573
1,096
7,611
5,291
2,570
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
10
2 / 1 / 6
6,380
1,063
4,823
4,631
2,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
2 / 2 / 0
5,470
912
4,290
5,921
2,055
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Yu Huang
ItsjustLesh
Yu Huang
9
0 / 0 / 2
4,907
818
3,336
3,147
1,083
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
TheBestPain
Chang'e
9
0 / 1 / 1
4,919
820
2,164
6,087
2,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Thoth
10
0 / 4 / 1
5,247
875
2,833
6,127
1,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
nakiumdyane
Kumbhakarna
10
0 / 1 / 2
5,410
902
3,210
8,626
4,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
8
Kills
2
2
Deaths
8
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
1
5
5.5
W
Sylvanus
 
Sylvanus
0
0
7
3.5
L
Mercury
 
Mercury
2
2
0
1
L
Yu Huang
ItsjustLesh
Yu Huang
0
0
2
1
L
Chang'e
TheBestPain
Chang'e
0
1
1
0.5
L
Thoth
0
4
1
0.13
L
Kumbhakarna
nakiumdyane
Kumbhakarna
0
1
2
1
W
Bastet
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,742
Damage
15,833
25,188
Taken
29,908
17,056
Mitigated
11,688
16,473
Healing
16,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,309
1,144
0
250
2,984
1,493
524
2,279
705
0
16,904
W
Sylvanus
 
Sylvanus
2,831
1,060
6,151
4,719
6,861
6,968
397
3,138
3,723
6,853
0
L
Mercury
 
Mercury
4,290
343
0
1,003
5,921
2,055
0
3,413
2,508
0
8,004
L
Yu Huang
ItsjustLesh
Yu Huang
3,336
170
182
96
3,147
1,083
0
993
2,154
8,879
0
L
Chang'e
TheBestPain
Chang'e
2,164
42
6,350
4,001
6,087
2,028
0
3,219
2,868
4,568
0
L
Thoth
2,833
41
114
313
6,127
1,897
0
3,092
3,035
11,274
0
L
Kumbhakarna
nakiumdyane
Kumbhakarna
3,210
225
1,939
2,639
8,626
4,625
0
2,257
6,369
5,661
0
W
3,168
80
1,936
1,138
5,421
4,003
0
1,664
3,757
5,980
463
W
7,611
1,620
0
1,118
5,291
2,570
659
2,328
2,963
20,127
1,518
W
Bastet
4,823
1,329
177
984
4,631
2,022
279
2,134
2,497
0
8,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,761
Gold Earned
25,953
72
Minions Killed
55
0
Camps Cleared
0
599,136
Distance Traveled
581,291
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,689
1,115
29
5
0
124,471
0
W
Sylvanus
6,547
1,091
8
1
0
113,694
0
L
Mercury
5,470
912
15
3
0
115,791
0
L
Yu Huang
4,907
818
7
1
0
90,032
0
L
Chang'e
4,919
820
9
2
0
120,896
0
L
Thoth
5,247
875
18
3
0
118,812
0
L
Kumbhakarna
5,410
902
6
1
0
135,760
0
W
Khepri
6,572
1,095
8
1
0
110,485
0
W
Sol
6,573
1,096
25
4
0
109,130
0
W
Bastet
6,380
1,063
2
0
0
141,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role