Player Matchup

Maui
Maui
 
Maui
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
GuiZio
Nu Wa
Level 159
God Stats
7W - 7L
1,512 SR
Queue Stats
148W - 170L
1,501 Elo+
Party 2
Martichoras
Martichoras
PegarAki
Martichoras
Level 203
God Stats
1W - 1L
1,875 SR
Queue Stats
136W - 147L
1,513 Elo+
Solo
Jing Wei
Jing Wei
Teusito
Jing Wei
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,548 Elo+
Party 2
Team Averages
Level 145
1,577 SR
1,513 Elo+

VS

Team Averages
Level 192
1,461 SR
1,465 Elo+
Nut
Nut
 
Nut
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 254
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Nwprt85
Lancelot
Level 176
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 18L
1,370 Elo+
Solo
Janus
Janus
bridgemon
Janus
Level 185
God Stats
2W - 2L
1,355 SR
Queue Stats
144W - 141L
1,390 Elo+
Solo
Nike
Nike
eusoubrhuehuezz
Nike
Level 156
God Stats
1W - 1L
1,451 SR
Queue Stats
95W - 83L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
16
7 / 2 / 7
9,158
916
7,685
11,907
12,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

He Bo
 
He Bo
13
2 / 4 / 8
7,843
784
7,240
8,080
3,332
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nu Wa
GuiZio
Nu Wa
15
4 / 4 / 6
8,664
866
15,455
6,286
2,656
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
PegarAki
Martichoras
6
0 / 1 / 2
5,772
577
66
1,772
578
Jing Wei
Teusito
Jing Wei
14
2 / 4 / 11
7,794
779
3,535
8,161
3,715
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
16
5 / 2 / 6
9,318
932
5,515
6,588
2,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baba Yaga
 
Baba Yaga
15
1 / 4 / 7
8,408
841
6,211
12,033
4,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Lancelot
Nwprt85
Lancelot
15
6 / 1 / 2
9,359
936
6,351
9,926
4,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
bridgemon
Janus
14
2 / 5 / 8
8,652
865
8,158
7,332
2,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 3 / 3
7,364
736
7,207
12,234
3,860
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
41
15
Kills
15
15
Deaths
15
34
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
7
2
7
5.25
L
He Bo
 
He Bo
2
4
8
1.5
W
Nut
 
Nut
5
2
6
4
W
Baba Yaga
 
Baba Yaga
1
4
7
1.13
L
Nu Wa
GuiZio
Nu Wa
4
4
6
1.75
W
Lancelot
Nwprt85
Lancelot
6
1
2
7
L
Martichoras
PegarAki
Martichoras
0
1
2
1
L
Jing Wei
Teusito
Jing Wei
2
4
11
1.88
W
Janus
bridgemon
Janus
2
5
8
1.2
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,981
Damage
33,442
36,206
Taken
48,113
22,679
Mitigated
17,468
10,385
Healing
13,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
7,685
1,138
300
3,948
11,907
12,398
0
4,555
7,352
11,068
126
L
He Bo
 
He Bo
7,240
348
1,269
857
8,080
3,332
0
3,831
4,249
15,101
0
W
Nut
 
Nut
5,515
509
160
672
6,588
2,289
334
4,521
2,067
0
21,480
W
Baba Yaga
 
Baba Yaga
6,211
304
0
3,883
12,033
4,171
1,048
7,260
4,773
23,631
0
L
Nu Wa
GuiZio
Nu Wa
15,455
5,670
1,319
784
6,286
2,656
7
1,726
4,560
32,685
0
W
Lancelot
Nwprt85
Lancelot
6,351
570
1,060
2,718
9,926
4,631
23
5,923
4,003
0
13,941
L
Martichoras
PegarAki
Martichoras
66
0
0
196
1,772
578
0
1,130
642
0
66
L
Jing Wei
Teusito
Jing Wei
3,535
2,014
807
905
8,161
3,715
0
2,875
5,286
0
12,614
W
Janus
bridgemon
Janus
8,158
68
89
166
7,332
2,517
679
4,791
2,541
18,361
1,050
W
7,207
0
953
3,675
12,234
3,860
0
7,825
4,409
0
12,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,231
Gold Earned
43,101
74
Minions Killed
114
0
Camps Cleared
0
801,338
Distance Traveled
1,003,253
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,158
916
4
0
0
204,671
0
L
He Bo
7,843
784
17
2
0
207,945
0
W
Nut
9,318
932
33
3
0
178,395
0
W
Baba Yaga
8,408
841
31
3
0
182,806
0
L
Nu Wa
8,664
866
34
3
0
172,818
0
W
Lancelot
9,359
936
20
2
0
255,513
0
L
Martichoras
5,772
577
0
0
0
36,349
0
L
Jing Wei
7,794
779
19
2
0
179,555
0
W
Janus
8,652
865
16
2
0
183,808
0
W
Nike
7,364
736
14
1
0
202,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role