Player Matchup

Bellona
Bellona
Shoga_19
Bellona
Level 128
God Stats
1W - 2L
1,298 SR
Queue Stats
97W - 91L
1,534 Elo+
Solo
Arachne
Arachne
TJDABOYDABOY
Arachne
Level 109
God Stats
2W - 2L
1,531 SR
Queue Stats
11W - 9L
1,453 Elo+
Solo
Aphrodite
Aphrodite
antuco22
Aphrodite
Level 126
God Stats
1W - 1L
1,287 SR
Queue Stats
87W - 77L
1,541 Elo+
Solo
Persephone
Persephone
casgarach
Persephone
Level 128
God Stats
3W - 3L
1,354 SR
Queue Stats
114W - 125L
1,492 Elo+
Solo
Danzaburou
Danzaburou
maticec
Danzaburou
Level 148
God Stats
8W - 4L
1,736 SR
Queue Stats
64W - 78L
1,425 Elo+
Solo
Team Averages
Level 128
1,441 SR
1,489 Elo+

VS

Team Averages
Level 88
1,446 SR
1,408 Elo+
Thanatos
Thanatos
 
Thanatos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DonSilbato
Skadi
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 162L
1,538 Elo+
Solo
Kuzenbo
Kuzenbo
VoidXing
Kuzenbo
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 36L
1,251 Elo+
Party 1
Medusa
Medusa
twinwhovians
Medusa
Level 42
God Stats
7W - 11L
1,232 SR
Queue Stats
13W - 28L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Shoga_19
Bellona
14
2 / 3 / 1
8,566
571
5,847
11,980
7,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
TJDABOYDABOY
Arachne
13
1 / 2 / 6
7,069
471
2,044
7,870
2,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
antuco22
Aphrodite
14
8 / 2 / 8
9,650
643
6,565
13,544
10,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
casgarach
Persephone
13
0 / 1 / 6
8,243
550
8,089
6,995
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
maticec
Danzaburou
17
12 / 0 / 7
11,124
742
17,218
8,906
3,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
6 / 4 / 1
8,675
578
8,491
14,178
6,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
 
Bacchus
12
0 / 3 / 3
6,535
436
4,230
10,241
12,074
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Skadi
12
0 / 9 / 0
6,999
467
6,781
11,574
3,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kuzenbo
VoidXing
Kuzenbo
12
2 / 4 / 2
6,718
448
6,523
12,867
13,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
12
0 / 3 / 2
6,819
455
2,739
7,872
2,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
23
Kills
8
8
Deaths
23
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
6
4
1
1.63
L
Bacchus
 
Bacchus
0
3
3
0.5
L
Skadi
0
9
0
0
W
Bellona
Shoga_19
Bellona
2
3
1
0.83
W
Arachne
TJDABOYDABOY
Arachne
1
2
6
2
L
Kuzenbo
VoidXing
Kuzenbo
2
4
2
0.75
W
Aphrodite
antuco22
Aphrodite
8
2
8
6
W
Persephone
casgarach
Persephone
0
1
6
3
W
Danzaburou
maticec
Danzaburou
12
0
7
15.5
L
Medusa
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,763
Damage
28,764
49,295
Taken
56,732
26,555
Mitigated
37,709
21,041
Healing
14,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,491
2,547
0
8,913
14,178
6,288
727
2,460
11,718
0
74,266
L
Bacchus
 
Bacchus
4,230
763
0
4,246
10,241
12,074
354
658
9,583
35,584
0
L
Skadi
6,781
2,837
0
838
11,574
3,498
0
1,414
10,160
0
58,938
W
Bellona
Shoga_19
Bellona
5,847
1,891
0
3,629
11,980
7,552
291
2,905
9,075
0
52,291
W
Arachne
TJDABOYDABOY
Arachne
2,044
1,787
0
1,320
7,870
2,839
545
1,271
6,599
0
35,680
L
Kuzenbo
VoidXing
Kuzenbo
6,523
2,572
0
625
12,867
13,224
62
4,887
7,980
27,301
0
W
Aphrodite
antuco22
Aphrodite
6,565
2,066
2,176
6,926
13,544
10,218
222
3,377
10,167
28,629
0
W
Persephone
casgarach
Persephone
8,089
472
0
2,095
6,995
2,430
330
1,491
5,450
46,933
1,551
W
Danzaburou
maticec
Danzaburou
17,218
8,440
0
4,895
8,906
3,516
807
1,709
7,197
0
91,725
L
Medusa
2,739
611
0
0
7,872
2,625
0
5,224
2,648
0
38,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,652
Gold Earned
35,746
401
Minions Killed
391
0
Camps Cleared
0
1,405,594
Distance Traveled
1,418,308
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,675
578
120
8
0
301,640
0
L
Bacchus
6,535
436
52
3
0
270,315
0
L
Skadi
6,999
467
109
7
0
260,664
0
W
Bellona
8,566
571
87
6
0
263,663
0
W
Arachne
7,069
471
60
4
0
322,741
0
L
Kuzenbo
6,718
448
45
3
0
295,395
0
W
Aphrodite
9,650
643
40
3
0
247,524
2
W
Persephone
8,243
550
63
4
0
291,755
4
W
Danzaburou
11,124
742
151
10
0
279,911
2
L
Medusa
6,819
455
65
4
0
290,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role