Player Matchup

Hou Yi
Hou Yi
Finola
Hou Yi
Level 119
God Stats
28W - 34L
1,512 SR
Queue Stats
215W - 240L
1,543 Elo+
Solo
Bastet
Bastet
Lixvium
Bastet
Level 107
God Stats
2W - 6L
1,401 SR
Queue Stats
143W - 145L
1,577 Elo+
Solo
Geb
Geb
Róses
Geb
Level 89
God Stats
11W - 9L
1,584 SR
Queue Stats
276W - 270L
1,491 Elo+
Solo
Merlin
Merlin
happesushi
Merlin
Level 157
God Stats
1W - 1L
1,824 SR
Queue Stats
11W - 10L
1,622 Elo+
Solo
Achilles
Achilles
kwhite4520
Achilles
Level 144
God Stats
9W - 7L
1,688 SR
Queue Stats
453W - 499L
1,486 Elo+
Solo
Team Averages
Level 123
1,602 SR
1,544 Elo+

VS

Team Averages
Level 123
1,559 SR
1,506 Elo+
Tyr
Tyr
 
Tyr
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
HonestManx38776
Susano
Level 65
God Stats
17W - 10L
1,609 SR
Queue Stats
176W - 179L
1,490 Elo+
Solo
Danzaburou
Danzaburou
andx66
Danzaburou
Level 156
God Stats
1W - 2L
1,367 SR
Queue Stats
24W - 28L
1,491 Elo+
Solo
Terra
Terra
gabweJ
Terra
Level 149
God Stats
1W - 0L
1,818 SR
Queue Stats
25W - 20L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Finola
Hou Yi
11
1 / 2 / 5
6,019
1,204
3,636
6,889
2,143
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
Lixvium
Bastet
11
0 / 4 / 6
5,820
1,164
6,246
7,826
2,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
Róses
Geb
8
0 / 0 / 0
3,465
693
0
0
0
Merlin
happesushi
Merlin
11
4 / 3 / 2
6,756
1,351
5,658
6,384
2,049
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
kwhite4520
Achilles
10
1 / 4 / 4
5,739
1,148
3,277
9,188
8,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

302

VS

Team 2 Tickets

380

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
5 / 0 / 6
7,403
1,481
4,879
4,351
3,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
 
Cthulhu
11
2 / 1 / 5
6,404
1,281
4,584
4,426
4,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 2 / 6
7,179
1,436
7,062
4,481
1,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
andx66
Danzaburou
11
2 / 0 / 4
6,316
1,263
4,079
4,357
1,456
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Terra
gabweJ
Terra
11
0 / 3 / 6
5,772
1,154
6,740
6,382
4,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
6
Kills
13
13
Deaths
6
17
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
0
6
8
W
Cthulhu
 
Cthulhu
2
1
5
4.5
L
Hou Yi
Finola
Hou Yi
1
2
5
1.75
W
4
2
6
3.5
L
Bastet
Lixvium
Bastet
0
4
6
0.75
L
Geb
Róses
Geb
0
0
0
0
W
Danzaburou
andx66
Danzaburou
2
0
4
4
W
Terra
gabweJ
Terra
0
3
6
1
L
Merlin
happesushi
Merlin
4
3
2
1.67
L
Achilles
kwhite4520
Achilles
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,817
Damage
27,344
30,287
Taken
23,997
15,081
Mitigated
14,561
1,306
Healing
4,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
4,879
534
0
1,752
4,351
3,394
0
1,587
2,596
0
14,528
W
Cthulhu
 
Cthulhu
4,584
403
0
336
4,426
4,022
0
782
3,469
9,347
59
L
Hou Yi
Finola
Hou Yi
3,636
1,803
0
132
6,889
2,143
0
2,499
4,054
0
16,724
W
7,062
1,570
0
0
4,481
1,600
0
360
4,051
0
19,846
L
Bastet
Lixvium
Bastet
6,246
1,557
0
532
7,826
2,494
0
1,713
5,845
0
15,893
L
Geb
Róses
Geb
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
andx66
Danzaburou
4,079
1,345
0
1,402
4,357
1,456
0
749
3,464
0
15,996
W
Terra
gabweJ
Terra
6,740
389
0
528
6,382
4,089
0
1,761
4,346
8,806
1,711
L
Merlin
happesushi
Merlin
5,658
674
0
0
6,384
2,049
0
2,213
4,037
17,991
0
L
Achilles
kwhite4520
Achilles
3,277
535
0
642
9,188
8,395
0
2,873
5,897
0
7,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,799
Gold Earned
33,074
78
Minions Killed
104
3
Camps Cleared
6
389,351
Distance Traveled
482,176
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,403
1,481
27
5
4
113,921
0
W
Cthulhu
6,404
1,281
11
2
0
86,734
0
L
Hou Yi
6,019
1,204
20
4
1
91,363
0
W
Susano
7,179
1,436
32
6
1
98,123
0
L
Bastet
5,820
1,164
21
4
0
105,823
0
L
Geb
3,465
693
0
0
0
0
0
W
Danzaburou
6,316
1,263
23
5
0
96,376
0
W
Terra
5,772
1,154
11
2
1
87,022
0
L
Merlin
6,756
1,351
28
6
1
95,202
0
L
Achilles
5,739
1,148
9
2
1
96,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role