Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DaskTy
Janus
Level 124
God Stats
6W - 6L
1,370 SR
Queue Stats
106W - 113L
1,442 Elo+
Party 2
Medusa
Medusa
Dymon_Aura
Medusa
Level 102
God Stats
8W - 3L
1,648 SR
Queue Stats
57W - 55L
1,494 Elo+
Party 2
Achilles
Achilles
Kh0tyse__
Achilles
Level 125
God Stats
2W - 3L
1,302 SR
Queue Stats
102W - 110L
1,417 Elo+
Party 2
Geb
Geb
Kiyno
Geb
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 22L
1,427 Elo+
Solo
Team Averages
Level 109
1,464 SR
1,456 Elo+

VS

Team Averages
Level 127
1,471 SR
1,468 Elo+
Charybdis
Charybdis
 
Charybdis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Gogondantess
Maui
Level 143
God Stats
11W - 10L
1,516 SR
Queue Stats
179W - 156L
1,454 Elo+
Party 1
Hercules
Hercules
Pirs97
Hercules
Level 67
God Stats
2W - 6L
1,359 SR
Queue Stats
217W - 231L
1,452 Elo+
Party 1
Arachne
Arachne
WanDig
Arachne
Level 125
God Stats
0W - 2L
1,322 SR
Queue Stats
100W - 82L
1,459 Elo+
Solo
Janus
Janus
逝去的昨天
Janus
Level 152
God Stats
14W - 7L
1,656 SR
Queue Stats
288W - 280L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
3 / 0 / 1
5,924
539
5,673
5,373
1,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
DaskTy
Janus
11
5 / 2 / 2
6,814
619
5,165
6,092
1,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
Dymon_Aura
Medusa
12
2 / 1 / 3
7,269
661
7,258
8,060
2,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Kh0tyse__
Achilles
11
4 / 3 / 6
6,443
586
5,586
9,926
4,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Geb
Kiyno
Geb
9
0 / 3 / 5
5,518
502
5,201
10,007
6,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 2 / 0
5,561
506
3,698
6,489
1,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 0 / 2
6,621
602
4,588
9,315
6,400
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
Pirs97
Hercules
10
1 / 4 / 2
5,902
537
4,274
9,553
3,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
WanDig
Arachne
10
1 / 5 / 4
5,363
488
4,754
10,233
3,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

11
3 / 4 / 3
6,431
585
6,834
6,873
2,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
14
Kills
9
9
Deaths
15
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
0
1
3.5
L
Charybdis
 
Charybdis
0
2
0
0
W
Janus
DaskTy
Janus
5
2
2
3
W
Medusa
Dymon_Aura
Medusa
2
1
3
3.5
L
4
0
2
5
W
Achilles
Kh0tyse__
Achilles
4
3
6
2.33
W
Geb
Kiyno
Geb
0
3
5
0.83
L
Hercules
Pirs97
Hercules
1
4
2
0.5
L
Arachne
WanDig
Arachne
1
5
4
0.6
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,883
Damage
24,148
39,458
Taken
42,463
16,169
Mitigated
16,916
8,232
Healing
11,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
5,673
992
0
984
5,373
1,668
0
1,406
3,925
0
39,749
L
Charybdis
 
Charybdis
3,698
1,260
0
2,787
6,489
1,853
0
1,427
5,062
0
41,150
W
Janus
DaskTy
Janus
5,165
304
0
2,343
6,092
1,747
0
3,167
2,569
35,966
1,226
W
Medusa
Dymon_Aura
Medusa
7,258
3,558
0
1,142
8,060
2,412
457
622
7,438
0
55,655
L
4,588
1,203
0
2,577
9,315
6,400
0
3,057
6,160
21,881
1,779
W
Achilles
Kh0tyse__
Achilles
5,586
1,428
0
1,895
9,926
4,074
291
1,512
8,332
0
35,941
W
Geb
Kiyno
Geb
5,201
689
0
1,868
10,007
6,268
0
3,766
6,063
21,568
0
L
Hercules
Pirs97
Hercules
4,274
1,119
0
1,294
9,553
3,549
0
626
8,887
0
32,045
L
Arachne
WanDig
Arachne
4,754
3,593
0
4,010
10,233
3,087
0
1,851
8,222
0
27,129
L
6,834
157
0
1,000
6,873
2,027
0
2,565
4,148
40,239
137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,968
Gold Earned
29,878
340
Minions Killed
315
0
Camps Cleared
0
1,077,032
Distance Traveled
1,091,818
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,924
539
65
6
0
209,389
0
L
Charybdis
5,561
506
87
8
0
193,571
0
W
Janus
6,814
619
85
8
0
231,791
4
W
Medusa
7,269
661
99
9
0
204,985
5
L
Maui
6,621
602
41
4
0
227,600
4
W
Achilles
6,443
586
57
5
0
218,093
0
W
Geb
5,518
502
34
3
0
212,774
0
L
Hercules
5,902
537
63
6
0
219,454
2
L
Arachne
5,363
488
43
4
0
235,174
0
L
Janus
6,431
585
81
7
0
216,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role