Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
AkutoNX
Surtr
Level 15
God Stats
9W - 4L
1,617 SR
Queue Stats
15W - 11L
1,538 Elo+
Party 2
Ishtar
Ishtar
Bondu
Ishtar
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
240W - 227L
1,504 Elo+
Solo
Arachne
Arachne
HawkWoman_09
Arachne
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,454 Elo+
Solo
Xing Tian
Xing Tian
ShadyyBear
Xing Tian
Level 181
God Stats
2W - 0L
1,584 SR
Queue Stats
119W - 89L
1,551 Elo+
Party 2
Team Averages
Level 106
1,540 SR
1,509 Elo+

VS

Team Averages
Level 102
1,547 SR
1,484 Elo+
Cthulhu
Cthulhu
Epikkpickles
Cthulhu
Level 69
God Stats
16W - 3L
1,806 SR
Queue Stats
67W - 50L
1,573 Elo+
Party 1
Merlin
Merlin
OJ_SLlNKY
Merlin
Level 83
God Stats
2W - 2L
1,571 SR
Queue Stats
68W - 60L
1,489 Elo+
Party 1
Nemesis
Nemesis
TagmanUK
Nemesis
Level 135
God Stats
12W - 14L
1,449 SR
Queue Stats
226W - 248L
1,384 Elo+
Solo
Lancelot
Lancelot
jcwill22
Lancelot
Level 136
God Stats
23W - 22L
1,560 SR
Queue Stats
205W - 216L
1,464 Elo+
Solo
Danzaburou
Danzaburou
kushmastrflex420
Danzaburou
Level 87
God Stats
1W - 3L
1,349 SR
Queue Stats
19W - 16L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
2 / 0 / 8
9,137
914
15,803
3,908
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
AkutoNX
Surtr
14
0 / 1 / 6
8,488
849
3,964
7,051
4,326
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
Bondu
Ishtar
16
2 / 0 / 3
9,282
928
6,126
5,746
2,073
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
HawkWoman_09
Arachne
16
9 / 2 / 5
10,246
1,025
11,527
9,504
4,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Xing Tian
ShadyyBear
Xing Tian
15
4 / 1 / 5
9,062
906
11,997
12,356
12,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Epikkpickles
Cthulhu
13
1 / 5 / 1
8,174
817
6,919
11,392
9,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Merlin
OJ_SLlNKY
Merlin
13
1 / 4 / 0
8,022
802
6,365
7,042
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nemesis
TagmanUK
Nemesis
12
0 / 3 / 1
7,650
765
5,999
16,860
6,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Lancelot
jcwill22
Lancelot
14
2 / 2 / 2
8,976
898
4,933
7,064
2,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
kushmastrflex420
Danzaburou
13
0 / 3 / 0
7,966
797
3,658
10,884
3,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
17
Kills
4
4
Deaths
17
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
0
8
6
W
Surtr
AkutoNX
Surtr
0
1
6
3
W
Ishtar
Bondu
Ishtar
2
0
3
3.5
L
Cthulhu
Epikkpickles
Cthulhu
1
5
1
0.3
W
Arachne
HawkWoman_09
Arachne
9
2
5
5.75
L
Merlin
OJ_SLlNKY
Merlin
1
4
0
0.25
W
Xing Tian
ShadyyBear
Xing Tian
4
1
5
6.5
L
Nemesis
TagmanUK
Nemesis
0
3
1
0.17
L
Lancelot
jcwill22
Lancelot
2
2
2
1.5
L
Danzaburou
kushmastrflex420
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,417
Damage
27,874
38,565
Taken
53,242
24,756
Mitigated
25,267
6,172
Healing
7,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
15,803
91
0
0
3,908
1,366
760
1,683
2,118
32,983
0
W
Surtr
AkutoNX
Surtr
3,964
885
0
1,523
7,051
4,326
161
2,273
4,693
3,708
13,473
W
Ishtar
Bondu
Ishtar
6,126
3,191
0
1,213
5,746
2,073
2,318
2,162
3,510
0
31,268
L
Cthulhu
Epikkpickles
Cthulhu
6,919
326
342
1,536
11,392
9,691
0
5,638
5,592
24,468
463
W
Arachne
HawkWoman_09
Arachne
11,527
8,913
0
1,886
9,504
4,438
1,241
2,606
6,790
0
18,662
L
Merlin
OJ_SLlNKY
Merlin
6,365
247
0
454
7,042
2,404
0
3,110
3,889
25,498
0
W
Xing Tian
ShadyyBear
Xing Tian
11,997
486
0
1,550
12,356
12,553
87
3,498
8,633
23,701
383
L
Nemesis
TagmanUK
Nemesis
5,999
1,126
0
3,629
16,860
6,464
0
9,820
6,652
0
17,773
L
Lancelot
jcwill22
Lancelot
4,933
972
0
644
7,064
2,803
0
2,774
4,131
0
19,516
L
Danzaburou
kushmastrflex420
Danzaburou
3,658
1,372
0
952
10,884
3,905
0
6,235
4,539
0
22,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,215
Gold Earned
40,788
202
Minions Killed
209
0
Camps Cleared
0
1,094,900
Distance Traveled
984,957
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,137
914
47
5
0
231,238
0
W
Surtr
8,488
849
37
4
0
215,142
0
W
Ishtar
9,282
928
63
6
0
198,169
0
L
Cthulhu
8,174
817
35
4
0
187,749
0
W
Arachne
10,246
1,025
29
3
0
216,620
0
L
Merlin
8,022
802
60
6
0
182,521
0
W
Xing Tian
9,062
906
26
3
0
233,731
0
L
Nemesis
7,650
765
30
3
0
204,132
0
L
Lancelot
8,976
898
38
4
0
228,718
0
L
Danzaburou
7,966
797
46
5
0
181,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role