Player Matchup

Skadi
Skadi
Chesh00
Skadi
Level 126
God Stats
5W - 2L
1,402 SR
Queue Stats
142W - 142L
1,390 Elo+
Party 1
Bakasura
Bakasura
ChillTrouble
Bakasura
Level 281
God Stats
1W - 1L
1,500 SR
Queue Stats
767W - 762L
1,548 Elo+
Solo
Eset
Eset
Solaire927
Eset
Level 135
God Stats
8W - 6L
1,609 SR
Queue Stats
552W - 555L
1,569 Elo+
Solo
Ao Kuang
Ao Kuang
YoLilHerb
Ao Kuang
Level 211
God Stats
1W - 0L
1,282 SR
Queue Stats
190W - 186L
1,500 Elo+
Solo
Aphrodite
Aphrodite
getjynxed99
Aphrodite
Level 67
God Stats
6W - 16L
1,438 SR
Queue Stats
31W - 32L
1,397 Elo+
Party 1
Team Averages
Level 164
1,446 SR
1,481 Elo+

VS

Team Averages
Level 110
1,584 SR
1,536 Elo+
Mulan
Mulan
Eitholas
Mulan
Level 129
God Stats
13W - 8L
1,630 SR
Queue Stats
285W - 221L
1,633 Elo+
Solo
Pele
Pele
RioTGoD-_-
Pele
Level 89
God Stats
4W - 2L
1,591 SR
Queue Stats
32W - 22L
1,556 Elo+
Solo
Ah Puch
Ah Puch
SatuThibod
Ah Puch
Level 121
God Stats
2W - 1L
1,504 SR
Queue Stats
43W - 41L
1,468 Elo+
Solo
Xing Tian
Xing Tian
Tanjiro_cp3
Xing Tian
Level 107
God Stats
184W - 131L
1,712 SR
Queue Stats
450W - 421L
1,488 Elo+
Solo
Nut
Nut
Zlupun
Nut
Level 105
God Stats
9W - 14L
1,482 SR
Queue Stats
776W - 699L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Chesh00
Skadi
11
2 / 5 / 3
7,051
542
5,981
9,141
2,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bakasura
ChillTrouble
Bakasura
15
4 / 5 / 3
8,260
635
7,013
13,760
5,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
7 / 3 / 2
9,531
733
12,487
8,828
3,150
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ao Kuang
YoLilHerb
Ao Kuang
14
2 / 2 / 2
8,578
660
10,454
9,836
3,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Aphrodite
getjynxed99
Aphrodite
10
0 / 5 / 6
6,070
467
1,707
8,057
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Eitholas
Mulan
12
4 / 5 / 5
7,272
559
10,352
14,689
10,848
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

3
0 / 2 / 0
4,304
331
292
1,856
438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ah Puch
SatuThibod
Ah Puch
13
3 / 3 / 1
7,031
541
6,010
8,806
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
Tanjiro_cp3
Xing Tian
13
3 / 2 / 0
6,950
535
5,939
19,462
10,647
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nut
Zlupun
Nut
15
9 / 3 / 2
8,330
641
9,322
7,810
2,605
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
27
15
Kills
19
20
Deaths
15
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Skadi
Chesh00
Skadi
2
5
3
0.7
W
Bakasura
ChillTrouble
Bakasura
4
5
3
1.1
L
Mulan
Eitholas
Mulan
4
5
5
1.3
L
0
2
0
0
L
Ah Puch
SatuThibod
Ah Puch
3
3
1
1.17
W
7
3
2
2.67
L
Xing Tian
Tanjiro_cp3
Xing Tian
3
2
0
1.5
W
Ao Kuang
YoLilHerb
Ao Kuang
2
2
2
1.5
L
Nut
Zlupun
Nut
9
3
2
3.33
W
Aphrodite
getjynxed99
Aphrodite
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,642
Damage
31,915
49,622
Taken
52,623
18,625
Mitigated
26,626
19,725
Healing
14,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Chesh00
Skadi
5,981
1,966
0
784
9,141
2,740
598
0
9,141
0
40,529
W
Bakasura
ChillTrouble
Bakasura
7,013
4,535
0
6,690
13,760
5,612
69
763
12,997
0
55,165
L
Mulan
Eitholas
Mulan
10,352
1,503
0
2,841
14,689
10,848
44
5,456
9,006
0
34,746
L
292
63
0
129
1,856
438
0
576
1,260
0
4,189
L
Ah Puch
SatuThibod
Ah Puch
6,010
275
0
3,465
8,806
2,088
0
7,203
1,603
46,331
0
W
12,487
944
156
2,371
8,828
3,150
0
4,796
4,032
71,854
1,644
L
Xing Tian
Tanjiro_cp3
Xing Tian
5,939
360
0
5,154
19,462
10,647
0
10,048
8,994
39,190
0
W
Ao Kuang
YoLilHerb
Ao Kuang
10,454
3,062
0
5,139
9,836
3,750
527
5,294
4,542
51,359
12,689
L
Nut
Zlupun
Nut
9,322
5,511
0
3,198
7,810
2,605
706
366
6,788
0
69,828
W
Aphrodite
getjynxed99
Aphrodite
1,707
306
2,173
2,412
8,057
3,373
0
1,096
6,961
16,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,490
Gold Earned
33,887
432
Minions Killed
309
0
Camps Cleared
0
1,339,553
Distance Traveled
1,030,499
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,051
542
61
5
0
264,650
0
W
Bakasura
8,260
635
107
8
0
312,569
3
L
Mulan
7,272
559
45
3
0
281,517
0
L
Pele
4,304
331
10
1
0
50,816
2
L
Ah Puch
7,031
541
83
6
0
218,379
0
W
Eset
9,531
733
129
10
0
258,239
0
L
Xing Tian
6,950
535
61
5
0
237,383
9
W
Ao Kuang
8,578
660
109
8
0
240,335
0
L
Nut
8,330
641
110
8
0
242,404
3
W
Aphrodite
6,070
467
26
2
0
263,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role