Player Matchup

Thor
Thor
 
Thor
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
MK77OO
Atlas
Level 107
God Stats
12W - 12L
1,609 SR
Queue Stats
575W - 595L
1,430 Elo+
Solo
Neith
Neith
Olympusdeciple
Neith
Level 188
God Stats
4W - 1L
1,858 SR
Queue Stats
132W - 144L
1,498 Elo+
Solo
Izanami
Izanami
YoLilHerb
Izanami
Level 211
God Stats
1W - 0L
1,204 SR
Queue Stats
190W - 186L
1,489 Elo+
Solo
Team Averages
Level 156
1,534 SR
1,483 Elo+

VS

Team Averages
Level 113
1,504 SR
1,498 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Eitholas
Xbalanque
Level 129
God Stats
7W - 4L
1,752 SR
Queue Stats
285W - 221L
1,646 Elo+
Solo
Kuzenbo
Kuzenbo
KILLFREE33
Kuzenbo
Level 125
God Stats
4W - 6L
1,467 SR
Queue Stats
202W - 198L
1,430 Elo+
Solo
Ne Zha
Ne Zha
SatuThibod
Ne Zha
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 41L
1,478 Elo+
Solo
Persephone
Persephone
Thajok3r119
Persephone
Level 68
God Stats
0W - 3L
1,302 SR
Queue Stats
65W - 68L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
8
5 / 0 / 0
4,595
919
1,818
3,140
771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
 
Chronos
7
0 / 0 / 2
4,059
812
1,261
1,881
470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Atlas
MK77OO
Atlas
5
0 / 2 / 0
3,309
662
1,029
4,183
1,833
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

5
0 / 0 / 0
3,068
614
807
3,395
727
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Izanami
YoLilHerb
Izanami
7
0 / 0 / 1
4,124
825
651
2,093
419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
6
1 / 0 / 1
3,734
747
544
1,492
772
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
Eitholas
Xbalanque
6
1 / 0 / 1
3,484
697
2,754
2,420
694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Kuzenbo
KILLFREE33
Kuzenbo
3
0 / 1 / 0
2,777
555
438
1,492
669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
SatuThibod
Ne Zha
4
0 / 3 / 0
2,802
560
417
3,130
801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Thajok3r119
Persephone
6
0 / 2 / 0
3,315
663
831
2,846
635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
5
Kills
2
2
Deaths
6
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
0
0
5
W
Chronos
 
Chronos
0
0
2
1
L
Aphrodite
 
Aphrodite
1
0
1
1.5
L
Xbalanque
Eitholas
Xbalanque
1
0
1
1.5
L
Kuzenbo
KILLFREE33
Kuzenbo
0
1
0
0
W
Atlas
MK77OO
Atlas
0
2
0
0
W
0
0
0
0
L
Ne Zha
SatuThibod
Ne Zha
0
3
0
0
L
Persephone
Thajok3r119
Persephone
0
2
0
0
W
Izanami
YoLilHerb
Izanami
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,566
Damage
4,984
14,692
Taken
11,380
4,220
Mitigated
3,571
6,686
Healing
4,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
1,818
62
0
2,088
3,140
771
0
17
3,123
0
21,382
W
Chronos
 
Chronos
1,261
204
0
852
1,881
470
0
831
1,050
18,946
0
L
Aphrodite
 
Aphrodite
544
102
678
1,142
1,492
772
0
425
1,067
7,137
956
L
Xbalanque
Eitholas
Xbalanque
2,754
1,143
0
1,118
2,420
694
0
604
1,816
0
22,779
L
Kuzenbo
KILLFREE33
Kuzenbo
438
129
0
615
1,492
669
0
0
1,492
4,380
0
W
Atlas
MK77OO
Atlas
1,029
397
78
1,065
4,183
1,833
0
370
3,813
9,210
0
W
807
210
82
1,937
3,395
727
0
174
3,221
0
11,899
L
Ne Zha
SatuThibod
Ne Zha
417
213
0
216
3,130
801
0
122
3,002
0
8,828
L
Persephone
Thajok3r119
Persephone
831
0
0
1,043
2,846
635
0
965
1,672
14,291
0
W
Izanami
YoLilHerb
Izanami
651
425
0
584
2,093
419
244
353
1,672
0
22,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,155
Gold Earned
16,112
170
Minions Killed
100
0
Camps Cleared
0
444,014
Distance Traveled
423,402
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
4,595
919
47
9
0
113,167
0
W
Chronos
4,059
812
35
7
0
87,380
0
L
Aphrodite
3,734
747
12
2
0
97,894
2
L
Xbalanque
3,484
697
31
6
0
94,604
0
L
Kuzenbo
2,777
555
13
3
0
39,882
0
W
Atlas
3,309
662
13
3
0
97,719
3
W
Neith
3,068
614
24
5
0
67,406
0
L
Ne Zha
2,802
560
16
3
0
85,440
0
L
Persephone
3,315
663
28
6
0
105,582
0
W
Izanami
4,124
825
51
10
0
78,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role