Player Matchup

Mulan
Mulan
AvrianToDank41
Mulan
Level 124
God Stats
2W - 2L
1,559 SR
Queue Stats
44W - 44L
1,492 Elo+
Party 2
Aphrodite
Aphrodite
Beelzebub5233
Aphrodite
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 21L
1,524 Elo+
Party 2
Rama
Rama
DeityEnder
Rama
Level 173
God Stats
28W - 26L
1,596 SR
Queue Stats
719W - 735L
1,520 Elo+
Solo
Team Averages
Level 152
1,551 SR
1,512 Elo+

VS

Team Averages
Level 107
1,451 SR
1,506 Elo+
Jing Wei
Jing Wei
CompChomp1114
Jing Wei
Level 109
God Stats
12W - 20L
1,500 SR
Queue Stats
876W - 859L
1,544 Elo+
Solo
Loki
Loki
GrannySlayer401
Loki
Level 76
God Stats
1W - 5L
1,319 SR
Queue Stats
64W - 68L
1,484 Elo+
Party 1
Maui
Maui
Supersayian2234
Maui
Level 137
God Stats
29W - 31L
1,533 SR
Queue Stats
164W - 169L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 4
7,485
936
7,952
9,401
7,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Beelzebub5233
Aphrodite
12
0 / 1 / 9
6,693
837
2,711
5,972
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
4 / 0 / 4
8,246
1,031
3,462
3,863
1,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CompChomp1114
Jing Wei
10
0 / 2 / 0
5,563
695
3,204
3,550
1,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 3 / 2
5,957
745
2,756
4,236
1,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 4 / 0
6,430
804
4,522
8,965
6,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
9
Kills
2
2
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
W
Aphrodite
Beelzebub5233
Aphrodite
0
1
9
4.5
L
Jing Wei
CompChomp1114
Jing Wei
0
2
0
0
W
4
0
4
6
L
0
3
2
0.33
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,125
Damage
10,482
19,236
Taken
16,751
11,825
Mitigated
9,390
9,374
Healing
820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,952
849
0
1,237
9,401
7,952
0
2,082
7,319
0
17,214
W
Aphrodite
Beelzebub5233
Aphrodite
2,711
568
3,464
3,361
5,972
2,573
0
2,291
3,681
13,410
0
L
Jing Wei
CompChomp1114
Jing Wei
3,204
2,225
0
767
3,550
1,088
0
315
3,082
0
13,517
W
3,462
2,514
0
1,312
3,863
1,300
2,395
169
3,694
0
30,078
L
2,756
70
0
53
4,236
1,686
0
883
3,216
0
11,580
L
4,522
447
0
0
8,965
6,616
0
1,521
6,970
9,623
440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,424
Gold Earned
17,950
110
Minions Killed
60
0
Camps Cleared
0
474,666
Distance Traveled
419,724
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,485
936
19
2
0
162,827
0
W
Aphrodite
6,693
837
29
4
0
169,025
0
L
Jing Wei
5,563
695
27
3
0
132,552
0
W
Rama
8,246
1,031
62
8
0
142,814
0
L
Loki
5,957
745
15
2
0
135,790
1
L
Maui
6,430
804
18
2
0
151,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role