Player Matchup

Yu Huang
Yu Huang
Platinum IV
KOTBNeptune
Yu Huang
Platinum IV
Level 87
God Stats
5W - 6L
1,667 SR
Queue Stats
50W - 36L
2,104 MMR
Party 1
Awilix
Awilix
Platinum II
Lucid Blinx
Awilix
Platinum II
Level 166
God Stats
2W - 5L
1,532 SR
Queue Stats
329W - 318L
1,950 MMR
Solo
Cthulhu
Cthulhu
Masters
RyüjinRod
Cthulhu
Masters
Level 193
God Stats
10W - 4L
1,850 SR
Queue Stats
396W - 353L
2,488 MMR
Solo
Sobek
Sobek
Platinum II
Wreck3rs
Sobek
Platinum II
Level 145
God Stats
4W - 2L
1,712 SR
Queue Stats
106W - 95L
2,030 MMR
Solo
Hachiman
Hachiman
Platinum I
YakeBr
Hachiman
Platinum I
Level 166
God Stats
13W - 12L
1,698 SR
Queue Stats
256W - 240L
1,910 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 151
1,692 SR
2,096 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 136
1,417 SR
1,788 MMR
Apollo
Apollo
Gold I
 
Apollo
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Masters
 
Loki
Masters
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Diamond V
JinxedQInnitBruv
Nu Wa
Diamond V
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 28L
1,795 MMR
Solo
Chaac
Chaac
Diamond V
TheDerpy
Chaac
Diamond V
Level 167
God Stats
2W - 3L
1,316 SR
Queue Stats
302W - 277L
1,790 MMR
Solo
Atlas
Atlas
Diamond I
Y3AT
Atlas
Diamond I
Level 128
God Stats
4W - 9L
1,268 SR
Queue Stats
52W - 43L
2,357 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
KOTBNeptune
Yu Huang
13
3 / 3 / 1
7,247
604
5,538
6,422
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Awilix
10
1 / 6 / 2
5,799
483
3,506
11,304
3,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
RyüjinRod
Cthulhu
13
2 / 1 / 0
7,575
631
7,228
9,872
7,814
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
Wreck3rs
Sobek
9
0 / 3 / 0
5,514
460
2,663
8,997
6,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
YakeBr
Hachiman
10
0 / 4 / 0
5,635
470
3,784
9,830
2,912
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
KumbhakarnaCerberusRavanaUllr

VS

Bans
AmaterasuThorMedusaMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
7 / 0 / 4
8,101
675
9,303
7,738
3,194
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
 
Loki
15
5 / 1 / 3
7,689
641
7,216
7,801
2,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 4 / 5
7,127
594
7,077
6,115
1,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
TheDerpy
Chaac
13
0 / 1 / 2
7,322
610
5,785
11,588
7,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Atlas
Y3AT
Atlas
12
4 / 0 / 8
7,614
635
5,773
6,857
4,772
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
6
Kills
17
17
Deaths
6
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
7
0
4
9
W
Loki
 
Loki
5
1
3
6.5
W
1
4
5
0.88
L
Yu Huang
KOTBNeptune
Yu Huang
3
3
1
1.17
L
Awilix
1
6
2
0.33
L
Cthulhu
RyüjinRod
Cthulhu
2
1
0
2
W
Chaac
TheDerpy
Chaac
0
1
2
1
L
Sobek
Wreck3rs
Sobek
0
3
0
0
W
Atlas
Y3AT
Atlas
4
0
8
8
L
Hachiman
YakeBr
Hachiman
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,719
Damage
35,154
46,425
Taken
40,099
22,184
Mitigated
19,388
12,227
Healing
15,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
9,303
5,674
0
4,303
7,738
3,194
22
1,419
6,319
0
59,411
W
Loki
 
Loki
7,216
2,222
0
4,906
7,801
2,491
0
1,197
6,544
0
70,246
W
7,077
579
0
230
6,115
1,121
871
3,894
1,811
53,656
0
L
Yu Huang
KOTBNeptune
Yu Huang
5,538
291
0
485
6,422
1,791
0
3,789
2,366
55,638
1,488
L
Awilix
3,506
1,570
0
2,367
11,304
3,274
0
2,065
9,083
0
30,109
L
Cthulhu
RyüjinRod
Cthulhu
7,228
948
0
3,850
9,872
7,814
0
1,211
8,539
56,585
2,167
W
Chaac
TheDerpy
Chaac
5,785
1,239
0
4,700
11,588
7,810
0
6,451
5,137
0
58,438
L
Sobek
Wreck3rs
Sobek
2,663
326
0
3,530
8,997
6,393
0
2,560
6,301
18,479
0
W
Atlas
Y3AT
Atlas
5,773
2,144
0
1,427
6,857
4,772
0
1,695
5,111
20,421
1,316
L
Hachiman
YakeBr
Hachiman
3,784
1,867
0
1,995
9,830
2,912
0
2,417
7,300
0
40,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,770
Gold Earned
37,853
405
Minions Killed
451
0
Camps Cleared
0
1,229,752
Distance Traveled
1,341,867
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,101
675
118
10
0
271,216
2
W
Loki
7,689
641
116
10
0
297,720
0
W
Nu Wa
7,127
594
87
7
0
247,055
0
L
Yu Huang
7,247
604
126
11
0
223,534
5
L
Awilix
5,799
483
63
5
0
258,146
2
L
Cthulhu
7,575
631
120
10
0
242,747
0
W
Chaac
7,322
610
102
9
0
234,033
0
L
Sobek
5,514
460
30
3
0
270,217
0
W
Atlas
7,614
635
28
2
0
291,843
2
L
Hachiman
5,635
470
66
6
0
235,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role