Player Matchup

Merlin
Merlin
 
Merlin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Rick174
Chaac
Level 155
God Stats
0W - 3L
1,672 SR
Queue Stats
118W - 120L
1,478 Elo+
Solo
Anhur
Anhur
TheIvan05
Anhur
Level 82
God Stats
3W - 3L
1,489 SR
Queue Stats
78W - 82L
1,507 Elo+
Party 1
Hun Batz
Hun Batz
godhunter123
Hun Batz
Level 159
God Stats
0W - 1L
1,362 SR
Queue Stats
94W - 56L
1,708 Elo+
Solo
Athena
Athena
jorgetuss
Athena
Level 117
God Stats
1W - 2L
1,356 SR
Queue Stats
84W - 80L
1,515 Elo+
Party 1
Team Averages
Level 128
1,476 SR
1,542 Elo+

VS

Team Averages
Level 107
1,617 SR
1,558 Elo+
Xbalanque
Xbalanque
Big_Papi_Bear
Xbalanque
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,546 Elo+
Solo
Da Ji
Da Ji
BreedMeAtlas
Da Ji
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,742 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Insomniatic1029
Morgan Le Fay
Level 80
God Stats
17W - 17L
1,528 SR
Queue Stats
69W - 97L
1,397 Elo+
Solo
Hel
Hel
XcsP
Hel
Level 142
God Stats
13W - 4L
1,717 SR
Queue Stats
81W - 73L
1,545 Elo+
Solo
Odin
Odin
godofrng
Odin
Level 154
God Stats
4W - 1L
1,838 SR
Queue Stats
241W - 157L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
3 / 5 / 4
6,873
1,146
3,957
7,513
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
Rick174
Chaac
12
1 / 4 / 5
6,320
1,053
10,250
9,857
8,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anhur
TheIvan05
Anhur
12
3 / 2 / 0
6,881
1,147
3,744
5,020
1,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
godhunter123
Hun Batz
11
1 / 4 / 2
6,149
1,025
4,652
6,014
2,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
jorgetuss
Athena
11
1 / 2 / 6
6,645
1,108
4,482
10,737
9,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Big_Papi_Bear
Xbalanque
12
4 / 2 / 8
7,193
1,199
7,325
9,476
3,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
10 / 3 / 2
7,655
1,276
11,387
9,472
6,338
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Insomniatic1029
Morgan Le Fay
12
1 / 3 / 7
6,503
1,084
5,354
5,715
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hel
XcsP
Hel
12
0 / 2 / 11
6,355
1,059
4,718
5,488
1,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Odin
12
2 / 0 / 6
6,788
1,131
5,636
6,384
4,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
9
Kills
17
17
Deaths
10
17
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
5
4
1
W
Xbalanque
Big_Papi_Bear
Xbalanque
4
2
8
4
W
10
3
2
3.67
W
Morgan Le Fay
Insomniatic1029
Morgan Le Fay
1
3
7
1.5
L
Chaac
Rick174
Chaac
1
4
5
0.88
L
Anhur
TheIvan05
Anhur
3
2
0
1.5
W
Hel
XcsP
Hel
0
2
11
2.75
L
Hun Batz
godhunter123
Hun Batz
1
4
2
0.5
W
Odin
2
0
6
5
L
Athena
jorgetuss
Athena
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,085
Damage
34,420
39,141
Taken
36,535
23,626
Mitigated
16,795
6,263
Healing
12,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,957
138
0
740
7,513
2,346
0
1,126
6,228
14,307
32
W
Xbalanque
Big_Papi_Bear
Xbalanque
7,325
3,065
0
2,170
9,476
3,160
0
1,466
7,868
0
19,778
W
11,387
3,012
0
2,398
9,472
6,338
0
2,246
7,157
0
19,749
W
Morgan Le Fay
Insomniatic1029
Morgan Le Fay
5,354
444
0
1,295
5,715
1,840
34
1,811
3,721
15,230
0
L
Chaac
Rick174
Chaac
10,250
930
0
1,680
9,857
8,060
0
3,166
6,368
0
18,299
L
Anhur
TheIvan05
Anhur
3,744
522
0
863
5,020
1,521
0
844
4,033
0
12,496
W
Hel
XcsP
Hel
4,718
276
2,689
2,652
5,488
1,328
0
836
4,613
12,024
0
L
Hun Batz
godhunter123
Hun Batz
4,652
865
0
250
6,014
2,520
0
659
5,211
0
14,236
W
Odin
5,636
1,740
0
929
6,384
4,129
0
2,048
4,274
0
14,895
L
Athena
jorgetuss
Athena
4,482
1,318
0
2,730
10,737
9,179
13
3,559
6,665
10,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,868
Gold Earned
34,494
110
Minions Killed
126
0
Camps Cleared
0
668,761
Distance Traveled
725,750
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,873
1,146
26
4
0
131,345
0
W
Xbalanque
7,193
1,199
40
7
0
144,205
0
W
Da Ji
7,655
1,276
11
2
0
145,323
0
W
Morgan Le Fay
6,503
1,084
30
5
0
132,978
0
L
Chaac
6,320
1,053
15
3
0
144,500
0
L
Anhur
6,881
1,147
31
5
0
139,635
0
W
Hel
6,355
1,059
24
4
0
133,983
0
L
Hun Batz
6,149
1,025
30
5
0
113,803
0
W
Odin
6,788
1,131
21
4
0
169,261
0
L
Athena
6,645
1,108
8
1
0
139,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role