Player Matchup

Janus
Janus
RyanQTNH
Janus
Level 158
God Stats
6W - 5L
1,554 SR
Queue Stats
144W - 173L
1,496 Elo+
Party 1
Medusa
Medusa
Speck_135
Medusa
Level 125
God Stats
25W - 22L
1,482 SR
Queue Stats
202W - 225L
1,516 Elo+
Party 1
Fenrir
Fenrir
ZeroHandGrip
Fenrir
Level 18
God Stats
2W - 0L
1,791 SR
Queue Stats
20W - 28L
1,455 Elo+
Party 1
Cabrakan
Cabrakan
inthe269
Cabrakan
Level 159
God Stats
1W - 1L
1,465 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Osiris
Osiris
talentedrowboat
Osiris
Level 68
God Stats
9W - 7L
1,503 SR
Queue Stats
218W - 249L
1,496 Elo+
Party 1
Team Averages
Level 106
1,559 SR
1,493 Elo+

VS

Team Averages
Level 143
1,591 SR
1,517 Elo+
Odin
Odin
YourBackshotWind
Odin
Level 54
God Stats
12W - 9L
1,639 SR
Queue Stats
52W - 65L
1,479 Elo+
Solo
Hou Yi
Hou Yi
Zz Kojack zZ
Hou Yi
Level 148
God Stats
5W - 7L
1,506 SR
Queue Stats
161W - 160L
1,508 Elo+
Solo
Vulcan
Vulcan
familygamerdraw
Vulcan
Level 57
God Stats
35W - 46L
1,464 SR
Queue Stats
161W - 189L
1,451 Elo+
Solo
Cabrakan
Cabrakan
lI KIMO Il
Cabrakan
Level 80
God Stats
17W - 7L
1,764 SR
Queue Stats
180W - 160L
1,584 Elo+
Solo
Sylvanus
Sylvanus
pfeiff17
Sylvanus
Level 376
God Stats
624W - 535L
1,583 SR
Queue Stats
1,280W - 1,246L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
RyanQTNH
Janus
13
2 / 0 / 7
8,033
618
5,042
6,388
1,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Speck_135
Medusa
13
3 / 1 / 3
7,558
581
6,082
6,664
2,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fenrir
14
5 / 2 / 5
8,062
620
6,027
11,022
4,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
inthe269
Cabrakan
10
0 / 4 / 1
6,183
476
2,103
7,421
6,629
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
3 / 0 / 3
8,747
673
7,987
12,771
10,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,530
425
5,069
10,938
4,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
13
4 / 2 / 1
7,245
557
5,242
6,726
2,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 1 / 0
7,024
540
2,385
4,493
1,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
lI KIMO Il
Cabrakan
11
1 / 3 / 1
5,845
450
6,931
9,489
6,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
pfeiff17
Sylvanus
10
0 / 2 / 5
6,462
497
5,577
9,174
7,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
13
Kills
6
7
Deaths
13
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
RyanQTNH
Janus
2
0
7
5.5
W
Medusa
Speck_135
Medusa
3
1
3
4.5
L
0
5
0
0
W
Fenrir
5
2
5
3.75
L
Hou Yi
4
2
1
2.25
L
1
1
0
1
W
Cabrakan
inthe269
Cabrakan
0
4
1
0.13
L
Cabrakan
lI KIMO Il
Cabrakan
1
3
1
0.5
L
Sylvanus
pfeiff17
Sylvanus
0
2
5
1.25
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,241
Damage
25,204
44,266
Taken
40,820
25,701
Mitigated
21,972
15,007
Healing
13,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
RyanQTNH
Janus
5,042
717
0
2,077
6,388
1,848
312
3,910
2,478
49,999
318
W
Medusa
Speck_135
Medusa
6,082
2,325
0
1,972
6,664
2,156
399
2,753
3,911
0
61,702
L
5,069
1,545
0
1,674
10,938
4,178
0
162
10,776
0
29,496
W
Fenrir
6,027
1,831
0
3,751
11,022
4,312
0
3,111
7,911
0
54,418
L
Hou Yi
5,242
2,558
0
937
6,726
2,768
0
1,065
5,581
0
55,735
L
2,385
134
0
873
4,493
1,426
714
1,566
2,639
43,339
0
W
Cabrakan
inthe269
Cabrakan
2,103
635
0
517
7,421
6,629
0
2,523
4,898
14,144
202
L
Cabrakan
lI KIMO Il
Cabrakan
6,931
788
0
3,515
9,489
6,142
0
1,854
7,459
46,933
0
L
Sylvanus
pfeiff17
Sylvanus
5,577
1,241
3,144
3,165
9,174
7,458
0
1,825
7,323
20,782
918
W
7,987
3,685
0
6,690
12,771
10,756
1,715
2,596
10,175
0
59,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,583
Gold Earned
32,106
442
Minions Killed
334
0
Camps Cleared
0
1,262,319
Distance Traveled
1,193,043
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,033
618
106
8
0
296,120
4
W
Medusa
7,558
581
107
8
0
236,817
0
L
Odin
5,530
425
58
4
0
204,983
0
W
Fenrir
8,062
620
90
7
0
298,181
0
L
Hou Yi
7,245
557
86
7
0
234,313
1
L
Vulcan
7,024
540
88
7
0
258,835
5
W
Cabrakan
6,183
476
23
2
0
192,821
0
L
Cabrakan
5,845
450
73
6
0
264,351
0
L
Sylvanus
6,462
497
29
2
0
230,561
4
W
Osiris
8,747
673
116
9
0
238,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role