Player Matchup

Tyr
Tyr
Silver II
 
Tyr
Silver II
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver I
ABC188
Poseidon
Silver I
Level 122
God Stats
134W - 147L
1,466 SR
Queue Stats
945W - 984L
1,176 MMR
Solo
Bake Kujira
Bake Kujira
Silver I
HMO_od-18
Bake Kujira
Silver I
Level 141
God Stats
21W - 20L
1,540 SR
Queue Stats
295W - 323L
1,172 MMR
Solo
He Bo
He Bo
Masters
TjackEnjoyer
He Bo
Masters
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 114L
2,576 MMR
Solo
Charybdis
Charybdis
Silver II
Vehyr
Charybdis
Silver II
Level 156
God Stats
15W - 12L
1,551 SR
Queue Stats
57W - 71L
1,173 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 130
1,511 SR
1,520 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 148
1,487 SR
1,457 MMR
Ne Zha
Ne Zha
Gold II
 
Ne Zha
Gold II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nut
Nut
Silver I
Alivka
Nut
Silver I
Level 120
God Stats
1W - 1L
1,306 SR
Queue Stats
5W - 3L
1,594 MMR
Solo
Fafnir
Fafnir
Diamond V
Pígu
Fafnir
Diamond V
Level 199
God Stats
7W - 4L
1,792 SR
Queue Stats
246W - 210L
1,873 MMR
Solo
Surtr
Surtr
Gold III
UniqueoFluid
Surtr
Gold III
Level 154
God Stats
7W - 5L
1,566 SR
Queue Stats
227W - 228L
1,510 MMR
Party 1
Discordia
Discordia
Silver IV
bubblegum390
Discordia
Silver IV
Level 140
God Stats
3W - 3L
1,270 SR
Queue Stats
199W - 233L
809 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
1 / 3 / 2
5,357
536
3,894
9,649
6,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
ABC188
Poseidon
11
3 / 2 / 1
6,192
619
1,602
4,610
1,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bake Kujira
HMO_od-18
Bake Kujira
8
0 / 2 / 0
4,871
487
1,521
7,205
3,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 1 / 2
6,087
609
6,190
6,960
1,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Vehyr
Charybdis
7
0 / 2 / 0
4,606
461
2,416
4,577
1,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
SkadiThanatosUllrNu Wa

VS

Bans
ZeusKaliJanusRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
1 / 2 / 3
5,540
554
2,217
9,032
3,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nut
Alivka
Nut
11
4 / 0 / 0
6,434
643
5,010
4,496
1,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
Pígu
Fafnir
10
2 / 0 / 5
6,504
650
4,745
7,084
4,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 2 / 2
6,086
609
8,252
10,249
6,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Discordia
bubblegum390
Discordia
10
0 / 2 / 3
5,449
545
1,638
2,768
673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
6
Kills
10
10
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
3
2
0.67
W
Ne Zha
 
Ne Zha
1
2
3
1.25
L
Poseidon
ABC188
Poseidon
3
2
1
1.75
W
Nut
Alivka
Nut
4
0
0
4
L
Bake Kujira
HMO_od-18
Bake Kujira
0
2
0
0
W
Fafnir
Pígu
Fafnir
2
0
5
4.5
L
2
1
2
3
W
3
2
2
2
L
Charybdis
Vehyr
Charybdis
0
2
0
0
W
Discordia
bubblegum390
Discordia
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,623
Damage
21,862
33,001
Taken
33,629
14,441
Mitigated
15,808
10,980
Healing
12,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,894
437
0
2,756
9,649
6,529
0
1,414
7,562
1,842
24,413
W
Ne Zha
 
Ne Zha
2,217
366
0
2,466
9,032
3,009
0
3,141
5,891
0
38,441
L
Poseidon
ABC188
Poseidon
1,602
342
0
426
4,610
1,397
303
1,937
2,639
45,844
0
W
Nut
Alivka
Nut
5,010
3,080
0
2,290
4,496
1,212
260
696
3,800
0
38,953
L
Bake Kujira
HMO_od-18
Bake Kujira
1,521
841
0
815
7,205
3,589
0
1,923
5,246
17,002
480
W
Fafnir
Pígu
Fafnir
4,745
1,871
0
4,041
7,084
4,301
0
2,402
4,682
26,492
3,934
L
6,190
594
0
4,862
6,960
1,781
0
532
6,392
53,508
0
W
8,252
2,886
0
3,418
10,249
6,613
0
3,175
7,074
1,006
31,125
L
Charybdis
Vehyr
Charybdis
2,416
1,608
0
2,121
4,577
1,145
13
562
4,015
0
27,803
W
Discordia
bubblegum390
Discordia
1,638
0
0
521
2,768
673
0
1,852
916
29,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,113
Gold Earned
30,013
333
Minions Killed
298
0
Camps Cleared
0
972,596
Distance Traveled
986,615
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,357
536
53
5
0
208,322
1
W
Ne Zha
5,540
554
67
7
0
240,500
0
L
Poseidon
6,192
619
90
9
0
213,930
3
W
Nut
6,434
643
82
8
0
173,134
0
L
Bake Kujira
4,871
487
28
3
0
198,817
4
W
Fafnir
6,504
650
41
4
0
187,385
0
L
He Bo
6,087
609
101
10
0
235,036
0
W
Surtr
6,086
609
52
5
0
193,165
2
L
Charybdis
4,606
461
61
6
0
116,491
0
W
Discordia
5,449
545
56
6
0
192,431
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role