Player Matchup

Fafnir
Fafnir
Masters
BuffyDaBeast
Fafnir
Masters
Level 162
God Stats
79W - 11L
1,997 SR
Queue Stats
641W - 427L
2,908 MMR
Party 1
Anhur
Anhur
Masters
JulySilence
Anhur
Masters
Level 158
God Stats
52W - 18L
1,908 SR
Queue Stats
253W - 79L
2,885 MMR
Party 1
Geb
Geb
Masters
M3taGam3
Geb
Masters
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 3L
2,547 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 154
1,802 SR
2,780 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 75
1,441 SR
1,027 MMR
Scylla
Scylla
Platinum V
Doublix
Scylla
Platinum V
Level 98
God Stats
17W - 27L
1,506 SR
Queue Stats
315W - 429L
1,903 MMR
Solo
Artemis
Artemis
Silver IV
JustSayPapi
Artemis
Silver IV
Level 64
God Stats
16W - 12L
1,522 SR
Queue Stats
165W - 255L
782 MMR
Party 2
Chaac
Chaac
Bronze II
Tyoungz
Chaac
Bronze II
Level 62
God Stats
4W - 10L
1,294 SR
Queue Stats
86W - 186L
397 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
2 / 0 / 7
10,131
844
5,303
10,362
12,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
6 / 0 / 3
10,797
900
15,490
9,466
3,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 1 / 8
10,343
862
7,201
9,403
6,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
Xing TianNe ZhaKuzenboXbalanqueSerqet

VS

Bans
CthulhuCerberusVulcanKumbhakarnaDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Doublix
Scylla
14
0 / 2 / 1
8,256
688
6,464
7,879
1,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
JustSayPapi
Artemis
14
1 / 5 / 0
8,624
719
7,826
9,665
2,796
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
Tyoungz
Chaac
14
0 / 3 / 0
7,841
653
5,523
14,048
9,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
10
Kills
1
1
Deaths
10
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fafnir
2
0
7
5.5
L
Scylla
Doublix
Scylla
0
2
1
0.25
W
6
0
3
7.5
L
Artemis
JustSayPapi
Artemis
1
5
0
0.2
W
2
1
8
6
L
Chaac
Tyoungz
Chaac
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,994
Damage
19,813
29,231
Taken
31,592
23,485
Mitigated
14,151
11,711
Healing
5,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
5,303
1,419
0
3,512
10,362
12,810
143
2,528
7,100
23,968
1,731
L
Scylla
Doublix
Scylla
6,464
216
0
1,216
7,879
1,899
0
2,247
5,272
27,743
0
W
15,490
6,988
0
5,078
9,466
3,832
997
1,582
7,569
0
58,586
L
Artemis
JustSayPapi
Artemis
7,826
2,953
0
900
9,665
2,796
0
3,675
5,463
0
23,973
W
7,201
211
0
3,121
9,403
6,843
69
1,644
7,393
29,513
2,655
L
Chaac
Tyoungz
Chaac
5,523
848
0
3,733
14,048
9,456
0
4,442
8,812
0
13,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,271
Gold Earned
24,721
185
Minions Killed
123
0
Camps Cleared
0
696,043
Distance Traveled
670,848
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,131
844
27
2
0
218,415
4
L
Scylla
8,256
688
67
6
0
223,396
2
W
Anhur
10,797
900
104
9
0
229,635
1
L
Artemis
8,624
719
39
3
0
203,716
2
W
Geb
10,343
862
54
5
0
247,993
0
L
Chaac
7,841
653
17
1
0
243,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role