Player Matchup

Sylvanus
Sylvanus
Gold IV
 
Sylvanus
Gold IV
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold IV
 
Vulcan
Gold IV
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold V
ImRxin
Skadi
Gold V
Level 147
God Stats
11W - 10L
1,458 SR
Queue Stats
45W - 49L
1,351 MMR
Party 1
Achilles
Achilles
Silver II
Indicut
Achilles
Silver II
Level 123
God Stats
4W - 1L
1,500 SR
Queue Stats
42W - 33L
1,454 MMR
Solo
Arachne
Arachne
Silver I
Kaesuhdeeuh
Arachne
Silver I
Level 145
God Stats
7W - 6L
1,383 SR
Queue Stats
24W - 19L
1,516 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,468 SR
1,464 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 157
1,481 SR
1,447 MMR
Medusa
Medusa
Gold V
AYZAC
Medusa
Gold V
Level 142
God Stats
5W - 11L
1,475 SR
Queue Stats
360W - 386L
1,447 MMR
Solo
Nu Wa
Nu Wa
Gold II
BrokenSolitude
Nu Wa
Gold II
Level 139
God Stats
18W - 15L
1,644 SR
Queue Stats
165W - 168L
1,493 MMR
Solo
Guan Yu
Guan Yu
Gold III
ByL2008
Guan Yu
Gold III
Level 230
God Stats
0W - 4L
1,148 SR
Queue Stats
519W - 524L
1,398 MMR
Solo
Geb
Geb
Silver II
JJluvaboy24
Geb
Silver II
Level 167
God Stats
1W - 2L
1,516 SR
Queue Stats
29W - 31L
1,405 MMR
Solo
King Arthur
King Arthur
Silver IV
MongoMat3621
King Arthur
Silver IV
Level 107
God Stats
0W - 1L
1,620 SR
Queue Stats
4W - 9L
1,490 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
2 / 0 / 1
7,014
638
4,559
5,374
2,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vulcan
 
Vulcan
12
1 / 2 / 1
6,663
606
5,083
4,782
1,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Skadi
ImRxin
Skadi
12
3 / 0 / 1
6,926
630
2,898
5,048
1,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Indicut
Achilles
14
7 / 0 / 0
8,462
769
6,456
9,479
5,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Arachne
Kaesuhdeeuh
Arachne
13
2 / 0 / 2
7,151
650
2,934
7,754
2,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bans
Ao KuangCharybdisAres

VS

Bans
YmirMulanHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AYZAC
Medusa
7
2 / 0 / 0
4,643
422
1,748
3,674
900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

9
0 / 6 / 0
5,066
461
4,860
7,089
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
ByL2008
Guan Yu
5
0 / 2 / 0
4,220
384
1,097
3,808
1,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 2 / 0
4,839
440
2,255
7,986
3,061
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
MongoMat3621
King Arthur
7
0 / 5 / 0
4,393
399
2,219
8,714
2,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
15
Kills
2
2
Deaths
15
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
1
2.5
W
Vulcan
 
Vulcan
1
2
1
0.75
L
Medusa
AYZAC
Medusa
2
0
0
2
L
0
6
0
0
L
Guan Yu
ByL2008
Guan Yu
0
2
0
0
W
Skadi
ImRxin
Skadi
3
0
1
3.5
W
Achilles
Indicut
Achilles
7
0
0
7
L
0
2
0
0
W
Arachne
Kaesuhdeeuh
Arachne
2
0
2
3
L
King Arthur
MongoMat3621
King Arthur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,930
Damage
12,179
32,437
Taken
31,271
13,731
Mitigated
9,378
12,009
Healing
5,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,559
1,725
1,116
3,284
5,374
2,995
2,184
1,110
4,264
33,619
12,751
W
Vulcan
 
Vulcan
5,083
190
0
13
4,782
1,398
3,313
1,476
3,306
40,608
379
L
Medusa
AYZAC
Medusa
1,748
386
0
1,207
3,674
900
0
2,083
1,591
0
17,812
L
4,860
1,029
0
296
7,089
1,456
0
1,259
5,787
32,333
1,867
L
Guan Yu
ByL2008
Guan Yu
1,097
192
0
1,709
3,808
1,039
0
107
3,701
0
11,991
W
Skadi
ImRxin
Skadi
2,898
580
0
1,328
5,048
1,378
526
2,349
2,699
0
48,972
W
Achilles
Indicut
Achilles
6,456
1,728
0
3,786
9,479
5,130
171
711
8,768
0
56,552
L
2,255
35
0
1,602
7,986
3,061
0
4,325
3,661
15,102
0
W
Arachne
Kaesuhdeeuh
Arachne
2,934
2,100
0
2,482
7,754
2,830
944
1,352
6,402
0
55,980
L
King Arthur
MongoMat3621
King Arthur
2,219
86
0
893
8,714
2,922
0
1,434
6,919
0
15,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,216
Gold Earned
23,161
436
Minions Killed
186
0
Camps Cleared
0
1,075,450
Distance Traveled
933,487
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,014
638
78
7
0
176,488
0
W
Vulcan
6,663
606
71
6
0
195,546
1
L
Medusa
4,643
422
38
3
0
122,729
1
L
Nu Wa
5,066
461
76
7
0
175,750
0
L
Guan Yu
4,220
384
27
2
0
294,309
0
W
Skadi
6,926
630
87
8
0
226,489
0
W
Achilles
8,462
769
95
9
0
241,546
2
L
Geb
4,839
440
15
1
0
177,421
2
W
Arachne
7,151
650
105
10
0
235,381
0
L
King Arthur
4,393
399
30
3
0
163,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role