Player Matchup

Charybdis
Charybdis
LTRU1
Charybdis
Level 156
God Stats
2W - 0L
1,704 SR
Queue Stats
346W - 369L
1,482 Elo+
Solo
Persephone
Persephone
MinisterMooser
Persephone
Level 208
God Stats
20W - 15L
1,545 SR
Queue Stats
547W - 521L
1,525 Elo+
Solo
Lancelot
Lancelot
aaQ-Q_
Lancelot
Level 126
God Stats
1W - 1L
1,702 SR
Queue Stats
70W - 73L
1,455 Elo+
Party 2
Bacchus
Bacchus
jsmoooth98
Bacchus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,341 Elo+
Party 2
Sol
Sol
liftedi
Sol
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 61L
1,447 Elo+
Party 2
Team Averages
Level 117
1,590 SR
1,450 Elo+

VS

Team Averages
Level 136
1,557 SR
1,527 Elo+
Shiva
Shiva
Akui808
Shiva
Level 109
God Stats
8W - 6L
1,535 SR
Queue Stats
176W - 179L
1,580 Elo+
Party 1
Sol
Sol
BigBubba2888
Sol
Level 105
God Stats
3W - 5L
1,558 SR
Queue Stats
56W - 72L
1,513 Elo+
Party 1
Neith
Neith
HaynBuddah
Neith
Level 143
God Stats
6W - 3L
1,730 SR
Queue Stats
118W - 114L
1,563 Elo+
Party 1
Athena
Athena
OfMercyWeFall
Athena
Level 235
God Stats
3W - 3L
1,580 SR
Queue Stats
758W - 779L
1,492 Elo+
Solo
Bacchus
Bacchus
Pha12cyde
Bacchus
Level 88
God Stats
1W - 3L
1,384 SR
Queue Stats
41W - 43L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LTRU1
Charybdis
18
2 / 4 / 12
11,344
709
14,903
10,954
5,187
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
MinisterMooser
Persephone
20
5 / 1 / 8
13,236
827
16,266
6,581
3,188
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
aaQ-Q_
Lancelot
18
5 / 7 / 8
12,052
753
11,239
19,429
14,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bacchus
jsmoooth98
Bacchus
19
2 / 4 / 10
11,358
710
7,131
21,099
34,154
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sol
19
4 / 4 / 6
12,080
755
19,341
13,458
6,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Akui808
Shiva
19
7 / 4 / 7
11,593
725
15,323
24,175
27,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
4 / 4 / 11
11,261
704
13,339
15,967
6,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
18
6 / 5 / 7
10,763
673
12,321
17,978
7,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

1
0 / 1 / 0
4,040
253
0
601
96
Bacchus
Pha12cyde
Bacchus
19
2 / 4 / 12
11,255
703
9,298
16,863
24,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
56
18
Kills
19
20
Deaths
18
44
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Shiva
Akui808
Shiva
7
4
7
2.63
L
4
4
11
2.38
L
Neith
6
5
7
1.9
W
Charybdis
LTRU1
Charybdis
2
4
12
2
W
Persephone
MinisterMooser
Persephone
5
1
8
9
L
0
1
0
0
L
Bacchus
Pha12cyde
Bacchus
2
4
12
2
W
Lancelot
aaQ-Q_
Lancelot
5
7
8
1.29
W
Bacchus
jsmoooth98
Bacchus
2
4
10
1.75
W
Sol
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,880
Damage
50,281
71,521
Taken
75,584
63,837
Mitigated
65,857
24,282
Healing
26,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Akui808
Shiva
15,323
575
5,703
6,435
24,175
27,931
0
14,218
9,957
4,151
27,940
L
13,339
2,606
939
4,551
15,967
6,094
0
9,891
6,076
33,728
0
L
Neith
12,321
2,433
1,347
4,020
17,978
7,276
0
9,330
8,648
0
37,186
W
Charybdis
LTRU1
Charybdis
14,903
7,847
1,104
812
10,954
5,187
3,274
3,794
7,160
0
30,328
W
Persephone
MinisterMooser
Persephone
16,266
78
1,779
3,004
6,581
3,188
1,198
997
5,575
49,973
689
L
0
0
0
0
601
96
0
0
601
0
0
L
Bacchus
Pha12cyde
Bacchus
9,298
99
833
3,170
16,863
24,460
46
8,813
8,050
15,876
0
W
Lancelot
aaQ-Q_
Lancelot
11,239
1,436
1,588
3,939
19,429
14,776
29
6,055
13,224
0
20,987
W
Bacchus
jsmoooth98
Bacchus
7,131
919
812
5,012
21,099
34,154
154
7,914
13,185
11,769
698
W
Sol
19,341
3,935
1,786
4,446
13,458
6,532
2,300
6,284
7,174
40,392
753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,070
Gold Earned
48,912
172
Minions Killed
152
0
Camps Cleared
0
1,555,402
Distance Traveled
1,146,658
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
11,593
725
22
1
0
302,826
1
L
Sol
11,261
704
55
3
0
288,673
0
L
Neith
10,763
673
58
4
0
245,706
0
W
Charybdis
11,344
709
28
2
0
258,979
0
W
Persephone
13,236
827
71
4
0
361,943
0
L
Athena
4,040
253
0
0
0
0
0
L
Bacchus
11,255
703
17
1
0
309,453
0
W
Lancelot
12,052
753
19
1
0
329,074
0
W
Bacchus
11,358
710
11
1
0
308,955
0
W
Sol
12,080
755
43
3
0
296,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role