Player Matchup

Aphrodite
Aphrodite
Demimush
Aphrodite
Level 101
God Stats
0W - 5L
1,427 SR
Queue Stats
129W - 124L
1,514 Elo+
Party 2
Achilles
Achilles
SeaAcer Games
Achilles
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 64L
1,512 Elo+
Party 2
Da Ji
Da Ji
Shot_Caller_74
Da Ji
Level 136
God Stats
4W - 8L
1,412 SR
Queue Stats
400W - 435L
1,411 Elo+
Solo
Anubis
Anubis
Skysbright77
Anubis
Level 113
God Stats
1W - 1L
1,698 SR
Queue Stats
99W - 111L
1,512 Elo+
Party 2
Xbalanque
Xbalanque
WtbEuphoria
Xbalanque
Level 120
God Stats
7W - 6L
1,612 SR
Queue Stats
600W - 581L
1,462 Elo+
Solo
Team Averages
Level 122
1,530 SR
1,482 Elo+

VS

Team Averages
Level 104
1,464 SR
1,513 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
FecesFinger
Yemoja
Level 84
God Stats
2W - 1L
1,327 SR
Queue Stats
62W - 48L
1,582 Elo+
Solo
Janus
Janus
IAMRazorI
Janus
Level 41
God Stats
2W - 0L
1,353 SR
Queue Stats
39W - 43L
1,472 Elo+
Party 1
Cthulhu
Cthulhu
Papa0John
Cthulhu
Level 127
God Stats
8W - 5L
1,569 SR
Queue Stats
134W - 121L
1,519 Elo+
Party 3
Ares
Ares
YawningPanda887
Ares
Level 107
God Stats
4W - 2L
1,572 SR
Queue Stats
97W - 96L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Demimush
Aphrodite
10
1 / 2 / 1
5,510
1,102
2,139
4,939
5,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
SeaAcer Games
Achilles
9
1 / 1 / 1
5,173
1,035
5,095
5,138
4,911
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
0 / 2 / 2
4,903
981
2,284
2,987
1,433
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
10
0 / 3 / 2
5,000
1,000
3,405
4,127
2,044
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
WtbEuphoria
Xbalanque
7
0 / 2 / 1
4,632
926
3,962
3,052
1,042
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
3 / 0 / 5
7,134
1,427
4,928
7,586
4,894
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Yemoja
10
0 / 0 / 6
6,405
1,281
1,207
5,574
2,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Janus
IAMRazorI
Janus
12
4 / 0 / 4
6,878
1,376
4,100
2,930
928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Papa0John
Cthulhu
11
2 / 0 / 5
6,471
1,294
5,949
8,906
6,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
1 / 3 / 5
6,018
1,204
1,578
6,559
6,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
2
Kills
10
10
Deaths
3
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
3
0
5
5.5
L
Aphrodite
Demimush
Aphrodite
1
2
1
0.75
W
Yemoja
0
0
6
3
W
Janus
IAMRazorI
Janus
4
0
4
6
W
Cthulhu
Papa0John
Cthulhu
2
0
5
4.5
L
Achilles
SeaAcer Games
Achilles
1
1
1
1.5
L
0
2
2
0.5
L
Anubis
0
3
2
0.33
L
Xbalanque
WtbEuphoria
Xbalanque
0
2
1
0.25
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,885
Damage
17,762
20,243
Taken
31,555
14,604
Mitigated
21,621
7,001
Healing
18,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
4,928
165
0
2,613
7,586
4,894
494
989
6,597
8,369
1,482
L
Aphrodite
Demimush
Aphrodite
2,139
388
1,785
2,046
4,939
5,174
0
3,993
946
6,534
0
W
Yemoja
1,207
390
6,787
2,250
5,574
2,899
491
1,318
4,256
4,226
0
W
Janus
IAMRazorI
Janus
4,100
0
324
958
2,930
928
729
378
2,552
11,450
200
W
Cthulhu
Papa0John
Cthulhu
5,949
58
1,442
3,129
8,906
6,349
669
2,192
6,714
17,403
0
L
Achilles
SeaAcer Games
Achilles
5,095
1,114
499
874
5,138
4,911
0
3,985
1,153
0
7,443
L
2,284
143
638
338
2,987
1,433
0
2,733
254
0
3,628
L
Anubis
3,405
39
0
479
4,127
2,044
0
3,678
449
10,437
0
L
Xbalanque
WtbEuphoria
Xbalanque
3,962
2,000
0
342
3,052
1,042
0
2,887
165
0
5,860
W
1,578
67
0
582
6,559
6,551
171
667
5,892
2,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,218
Gold Earned
32,906
37
Minions Killed
60
0
Camps Cleared
0
451,018
Distance Traveled
560,730
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,134
1,427
11
2
0
113,658
0
L
Aphrodite
5,510
1,102
13
3
0
98,700
0
W
Yemoja
6,405
1,281
4
1
0
99,071
0
W
Janus
6,878
1,376
15
3
0
110,509
0
W
Cthulhu
6,471
1,294
26
5
0
132,844
0
L
Achilles
5,173
1,035
3
1
0
121,774
0
L
Da Ji
4,903
981
8
2
0
78,423
0
L
Anubis
5,000
1,000
6
1
0
86,627
0
L
Xbalanque
4,632
926
7
1
0
65,494
0
W
Ares
6,018
1,204
4
1
0
104,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role