Player Matchup

Charybdis
Charybdis
KingTaco900
Charybdis
Level 127
God Stats
17W - 10L
1,550 SR
Queue Stats
317W - 339L
1,428 Elo+
Party 1
Charon
Charon
U4GotChrystslaw
Charon
Level 129
God Stats
11W - 6L
1,671 SR
Queue Stats
82W - 76L
1,435 Elo+
Solo
Raijin
Raijin
vital_apple5
Raijin
Level 29
God Stats
3W - 3L
1,501 SR
Queue Stats
83W - 115L
1,376 Elo+
Party 1
Team Averages
Level 95
1,574 SR
1,413 Elo+

VS

Team Averages
Level 60
1,503 SR
1,424 Elo+
Baron Samedi
Baron Samedi
TTV_fadedboss569
Baron Samedi
Level 82
God Stats
9W - 7L
1,484 SR
Queue Stats
433W - 476L
1,415 Elo+
Party 2
Hercules
Hercules
ThatsMeTheKid
Hercules
Level 69
God Stats
110W - 111L
1,560 SR
Queue Stats
113W - 114L
1,465 Elo+
Solo
Gilgamesh
Gilgamesh
VTV Jester
Gilgamesh
Level 28
God Stats
59W - 68L
1,465 SR
Queue Stats
99W - 114L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KingTaco900
Charybdis
17
5 / 4 / 1
11,711
837
18,255
15,018
6,790
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

18
1 / 1 / 5
10,601
757
8,775
13,247
13,932
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Raijin
18
0 / 1 / 4
10,810
772
10,261
7,148
3,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
TTV_fadedboss569
Baron Samedi
18
2 / 2 / 4
11,235
803
10,303
13,689
5,548
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
ThatsMeTheKid
Hercules
17
3 / 3 / 3
10,579
756
7,945
18,159
15,530
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Gilgamesh
VTV Jester
Gilgamesh
16
1 / 1 / 4
10,375
741
13,002
13,487
9,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
6
Kills
6
6
Deaths
6
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Charybdis
KingTaco900
Charybdis
5
4
1
1.38
L
Baron Samedi
TTV_fadedboss569
Baron Samedi
2
2
4
2
L
Hercules
ThatsMeTheKid
Hercules
3
3
3
1.5
W
1
1
5
3.5
L
Gilgamesh
VTV Jester
Gilgamesh
1
1
4
3
W
Raijin
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,291
Damage
31,250
35,413
Taken
45,335
24,306
Mitigated
30,969
7,969
Healing
13,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
KingTaco900
Charybdis
18,255
8,295
0
4,889
15,018
6,790
1,134
4,801
10,175
0
41,960
L
Baron Samedi
TTV_fadedboss569
Baron Samedi
10,303
855
1,452
7,160
13,689
5,548
0
5,569
8,120
55,910
0
L
Hercules
ThatsMeTheKid
Hercules
7,945
1,945
0
2,956
18,159
15,530
160
7,447
10,692
1,002
21,033
W
8,775
555
97
703
13,247
13,932
194
4,319
8,773
19,061
2,208
L
Gilgamesh
VTV Jester
Gilgamesh
13,002
2,627
0
1,912
13,487
9,891
0
4,438
9,029
0
43,391
W
Raijin
10,261
942
0
2,280
7,148
3,584
79
2,096
5,008
48,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,122
Gold Earned
32,189
165
Minions Killed
179
0
Camps Cleared
0
818,142
Distance Traveled
826,821
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,711
837
49
4
0
251,592
0
L
Baron Samedi
11,235
803
84
6
0
265,095
1
L
Hercules
10,579
756
31
2
0
269,330
0
W
Charon
10,601
757
26
2
0
273,967
4
L
Gilgamesh
10,375
741
64
5
0
292,396
0
W
Raijin
10,810
772
90
6
0
292,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role