Player Matchup

Merlin
Merlin
 
Merlin
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
Nelso213
Ravana
Level 118
God Stats
39W - 31L
1,455 SR
Queue Stats
151W - 152L
1,432 Elo+
Solo
Neith
Neith
Rip Togashi
Neith
Level 157
God Stats
1W - 2L
1,486 SR
Queue Stats
187W - 180L
1,515 Elo+
Solo
Chaac
Chaac
TheeLegendarySup
Chaac
Level 69
God Stats
4W - 2L
1,378 SR
Queue Stats
180W - 176L
1,481 Elo+
Solo
Persephone
Persephone
Μystic
Persephone
Level 154
God Stats
2W - 2L
1,370 SR
Queue Stats
29W - 34L
1,472 Elo+
Party 2
Team Averages
Level 132
1,438 SR
1,480 Elo+

VS

Team Averages
Level 114
1,403 SR
1,475 Elo+
Agni
Agni
 
Agni
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Cuwejus
Achilles
Level 120
God Stats
5W - 8L
1,453 SR
Queue Stats
276W - 304L
1,436 Elo+
Solo
Nox
Nox
DSGxGRIZZLY
Nox
Level 124
God Stats
0W - 2L
1,243 SR
Queue Stats
75W - 70L
1,477 Elo+
Party 1
Janus
Janus
R3formedData
Janus
Level 96
God Stats
2W - 5L
1,576 SR
Queue Stats
110W - 104L
1,492 Elo+
Party 1
Aphrodite
Aphrodite
szpielmangame
Aphrodite
Level 85
God Stats
0W - 2L
1,244 SR
Queue Stats
155W - 156L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
3 / 2 / 4
7,211
1,442
4,970
4,096
925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Nelso213
Ravana
12
1 / 2 / 6
6,434
1,287
3,029
5,056
1,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
4 / 1 / 3
7,570
1,514
6,604
4,107
977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 1 / 7
7,213
1,443
2,806
6,170
3,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
Μystic
Persephone
12
1 / 2 / 6
6,406
1,281
3,157
2,415
554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

347

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
3 / 3 / 3
7,094
1,419
6,556
4,448
1,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Cuwejus
Achilles
10
0 / 1 / 0
5,420
1,084
429
1,269
725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

12
4 / 2 / 3
7,548
1,510
4,385
4,327
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 3 / 6
6,563
1,313
4,908
4,633
1,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
szpielmangame
Aphrodite
11
0 / 3 / 6
6,289
1,258
1,710
8,063
6,339
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
26
12
Kills
8
8
Deaths
12
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
2
4
2.5
L
Agni
 
Agni
3
3
3
1.5
L
Achilles
Cuwejus
Achilles
0
1
0
0
L
4
2
3
2.75
W
Ravana
Nelso213
Ravana
1
2
6
2
L
1
3
6
1.33
W
4
1
3
5.5
W
3
1
7
6.5
L
Aphrodite
szpielmangame
Aphrodite
0
3
6
1
W
Persephone
Μystic
Persephone
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,566
Damage
17,988
21,844
Taken
22,740
6,995
Mitigated
11,028
1,940
Healing
4,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,970
230
0
478
4,096
925
0
3,129
755
21,781
0
L
Agni
 
Agni
6,556
463
0
310
4,448
1,228
0
1,203
3,245
20,183
670
L
Achilles
Cuwejus
Achilles
429
0
0
64
1,269
725
0
0
1,269
0
2,514
L
4,385
98
258
193
4,327
1,477
0
2,600
1,727
15,795
0
W
Ravana
Nelso213
Ravana
3,029
268
0
732
5,056
1,512
0
3,364
1,500
0
5,263
L
4,908
381
0
250
4,633
1,259
0
685
3,948
15,743
0
W
6,604
2,210
0
478
4,107
977
0
2,784
1,084
0
20,664
W
2,806
169
0
252
6,170
3,027
0
4,619
1,166
0
6,689
L
Aphrodite
szpielmangame
Aphrodite
1,710
362
520
2,533
8,063
6,339
0
3,554
4,509
6,802
597
W
Persephone
Μystic
Persephone
3,157
45
0
0
2,415
554
0
2,003
313
9,997
111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,834
Gold Earned
32,914
99
Minions Killed
109
5
Camps Cleared
7
497,596
Distance Traveled
441,563
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,211
1,442
38
8
2
108,055
0
L
Agni
7,094
1,419
38
8
3
101,220
0
L
Achilles
5,420
1,084
3
1
0
25,525
0
L
Nox
7,548
1,510
32
6
1
108,093
0
W
Ravana
6,434
1,287
2
0
1
110,411
0
L
Janus
6,563
1,313
20
4
1
112,628
0
W
Neith
7,570
1,514
30
6
1
105,862
0
W
Chaac
7,213
1,443
8
2
1
114,719
0
L
Aphrodite
6,289
1,258
16
3
2
94,097
0
W
Persephone
6,406
1,281
21
4
0
58,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role