Player Matchup

Fenrir
Fenrir
DeathsShadow594
Fenrir
Level 198
God Stats
3W - 1L
1,672 SR
Queue Stats
34W - 41L
1,409 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DemFriedTaterz
Ah Muzen Cab
Level 77
God Stats
24W - 29L
1,474 SR
Queue Stats
31W - 42L
1,416 Elo+
Solo
Aphrodite
Aphrodite
Rhonda_Rowdy93
Aphrodite
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,473 Elo+
Party 1
Yemoja
Yemoja
frenchiestfry44
Yemoja
Level 7
God Stats
1W - 2L
1,630 SR
Queue Stats
1W - 3L
1,404 Elo+
Party 1
Sun Wukong
Sun Wukong
kush999
Sun Wukong
Level 58
God Stats
2W - 4L
1,398 SR
Queue Stats
3W - 4L
1,427 Elo+
Solo
Team Averages
Level 97
1,535 SR
1,426 Elo+

VS

Team Averages
Level 109
1,559 SR
1,417 Elo+
Mulan
Mulan
LoseScrew11
Mulan
Level 67
God Stats
12W - 9L
1,535 SR
Queue Stats
76W - 85L
1,424 Elo+
Party 2
Hercules
Hercules
NBK PaPiLord
Hercules
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 22L
1,367 Elo+
Solo
Bacchus
Bacchus
Samychevy
Bacchus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 53L
1,451 Elo+
Solo
Hou Yi
Hou Yi
lFenr1rI
Hou Yi
Level 122
God Stats
3W - 2L
1,631 SR
Queue Stats
19W - 32L
1,391 Elo+
Solo
Ra
Ra
xSUVyouUPx
Ra
Level 119
God Stats
7W - 3L
1,627 SR
Queue Stats
51W - 56L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 3
8,723
513
8,521
15,122
6,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
DemFriedTaterz
Ah Muzen Cab
12
3 / 3 / 1
7,795
459
10,880
14,190
4,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
Rhonda_Rowdy93
Aphrodite
14
2 / 4 / 4
8,325
490
4,686
9,964
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 4 / 4
7,439
438
2,400
12,404
6,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
kush999
Sun Wukong
12
0 / 5 / 1
7,494
441
6,889
13,395
14,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 6
9,407
553
7,399
12,167
5,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
NBK PaPiLord
Hercules
16
5 / 1 / 1
10,584
623
10,012
12,470
12,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Bacchus
Samychevy
Bacchus
12
2 / 2 / 5
8,169
481
6,091
12,620
13,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
lFenr1rI
Hou Yi
6
0 / 2 / 0
5,787
340
668
2,489
579
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

17
6 / 3 / 5
11,130
655
16,705
7,898
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
10
Kills
19
19
Deaths
10
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
5
3
3
2.17
L
Ah Muzen Cab
DemFriedTaterz
Ah Muzen Cab
3
3
1
1.17
W
6
2
6
4.5
W
Hercules
NBK PaPiLord
Hercules
5
1
1
5.5
L
Aphrodite
Rhonda_Rowdy93
Aphrodite
2
4
4
1
W
Bacchus
Samychevy
Bacchus
2
2
5
2.25
L
0
4
4
0.5
L
Sun Wukong
kush999
Sun Wukong
0
5
1
0.1
W
Hou Yi
lFenr1rI
Hou Yi
0
2
0
0
W
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,376
Damage
40,875
65,075
Taken
47,644
33,961
Mitigated
35,416
20,319
Healing
17,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,521
1,692
0
2,668
15,122
6,341
0
4,309
10,813
0
65,665
L
Ah Muzen Cab
DemFriedTaterz
Ah Muzen Cab
10,880
6,540
165
3,533
14,190
4,048
879
5,638
8,552
0
55,315
W
7,399
625
0
4,410
12,167
5,544
327
1,839
10,328
0
48,785
W
Hercules
NBK PaPiLord
Hercules
10,012
2,929
0
4,638
12,470
12,618
0
679
11,791
0
70,646
L
Aphrodite
Rhonda_Rowdy93
Aphrodite
4,686
483
1,513
3,974
9,964
2,907
581
5,621
4,293
52,911
0
W
Bacchus
Samychevy
Bacchus
6,091
695
0
2,462
12,620
13,553
0
1,802
10,818
26,564
1,578
L
2,400
522
3,017
2,283
12,404
6,656
0
7,286
4,932
16,954
0
L
Sun Wukong
kush999
Sun Wukong
6,889
1,570
0
3,166
13,395
14,009
0
0
13,395
421
45,950
W
Hou Yi
lFenr1rI
Hou Yi
668
445
0
684
2,489
579
0
405
2,084
0
11,586
W
16,705
1,667
2,389
2,880
7,898
3,122
1,391
2,623
5,275
93,156
1,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,776
Gold Earned
45,077
363
Minions Killed
441
0
Camps Cleared
0
1,513,984
Distance Traveled
1,446,473
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,723
513
96
6
0
342,979
2
L
Ah Muzen Cab
7,795
459
87
5
0
249,382
0
W
Mulan
9,407
553
89
5
0
340,427
2
W
Hercules
10,584
623
123
7
0
301,113
0
L
Aphrodite
8,325
490
91
5
0
307,381
3
W
Bacchus
8,169
481
37
2
0
353,824
0
L
Yemoja
7,439
438
17
1
0
293,143
3
L
Sun Wukong
7,494
441
72
4
0
321,099
6
W
Hou Yi
5,787
340
22
1
0
86,375
0
W
Ra
11,130
655
170
10
0
364,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role