Player Matchup

Athena
Athena
HayesOMNI
Athena
Level 158
God Stats
3W - 5L
1,350 SR
Queue Stats
81W - 83L
1,498 Elo+
Solo
Gilgamesh
Gilgamesh
JegrimG
Gilgamesh
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
138W - 146L
1,473 Elo+
Party 1
Danzaburou
Danzaburou
Luzillness
Danzaburou
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 47L
1,465 Elo+
Party 1
Agni
Agni
Versield
Agni
Level 181
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 79L
1,462 Elo+
Party 1
Fenrir
Fenrir
sheddn
Fenrir
Level 25
God Stats
6W - 4L
1,653 SR
Queue Stats
42W - 44L
1,491 Elo+
Party 1
Team Averages
Level 102
1,501 SR
1,478 Elo+

VS

Team Averages
Level 76
1,453 SR
1,445 Elo+
Morgan Le Fay
Morgan Le Fay
Bluemask565
Morgan Le Fay
Level 86
God Stats
0W - 3L
1,276 SR
Queue Stats
98W - 97L
1,480 Elo+
Party 2
Susano
Susano
Dr_Sagoo
Susano
Level 100
God Stats
1W - 5L
1,516 SR
Queue Stats
10W - 24L
1,292 Elo+
Solo
Sylvanus
Sylvanus
KoolAidBigBoy
Sylvanus
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 46L
1,490 Elo+
Party 2
Charybdis
Charybdis
Your2DWaifu
Charybdis
Level 121
God Stats
0W - 2L
1,344 SR
Queue Stats
110W - 106L
1,480 Elo+
Party 2
Arachne
Arachne
nlwry
Arachne
Level 47
God Stats
20W - 20L
1,629 SR
Queue Stats
98W - 116L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
HayesOMNI
Athena
9
1 / 4 / 5
6,163
514
1,642
12,792
5,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Gilgamesh
JegrimG
Gilgamesh
13
5 / 0 / 1
8,004
667
2,671
6,264
4,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Luzillness
Danzaburou
10
0 / 4 / 5
6,357
530
3,628
6,863
1,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
11
1 / 1 / 5
6,380
532
6,060
6,032
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
sheddn
Fenrir
11
4 / 1 / 5
6,505
542
4,952
7,875
2,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bluemask565
Morgan Le Fay
11
2 / 3 / 0
6,551
546
5,150
6,709
2,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
Dr_Sagoo
Susano
10
1 / 4 / 0
5,837
486
2,983
10,005
3,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
KoolAidBigBoy
Sylvanus
10
3 / 2 / 4
6,696
558
5,375
8,682
6,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Charybdis
Your2DWaifu
Charybdis
12
4 / 2 / 4
7,303
609
9,116
7,476
2,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
nlwry
Arachne
4
0 / 1 / 0
4,520
377
792
1,736
344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
11
Kills
10
10
Deaths
12
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Bluemask565
Morgan Le Fay
2
3
0
0.67
L
Susano
Dr_Sagoo
Susano
1
4
0
0.25
W
Athena
HayesOMNI
Athena
1
4
5
0.88
W
Gilgamesh
JegrimG
Gilgamesh
5
0
1
5.5
L
Sylvanus
KoolAidBigBoy
Sylvanus
3
2
4
2.5
W
Danzaburou
Luzillness
Danzaburou
0
4
5
0.63
W
Agni
1
1
5
3.5
L
Charybdis
Your2DWaifu
Charybdis
4
2
4
3
L
Arachne
nlwry
Arachne
0
1
0
0
W
Fenrir
sheddn
Fenrir
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,953
Damage
23,416
39,826
Taken
34,608
16,568
Mitigated
15,039
9,635
Healing
10,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Bluemask565
Morgan Le Fay
5,150
518
0
1,163
6,709
2,464
432
3,052
3,657
37,772
0
L
Susano
Dr_Sagoo
Susano
2,983
565
0
3,977
10,005
3,235
0
604
9,242
0
29,616
W
Athena
HayesOMNI
Athena
1,642
354
1,971
2,791
12,792
5,882
0
3,367
9,339
16,699
0
W
Gilgamesh
JegrimG
Gilgamesh
2,671
1,212
0
792
6,264
4,277
0
497
5,731
0
41,614
L
Sylvanus
KoolAidBigBoy
Sylvanus
5,375
1,796
458
2,199
8,682
6,268
900
2,154
6,528
21,644
5,574
W
Danzaburou
Luzillness
Danzaburou
3,628
1,695
0
871
6,863
1,966
0
954
5,909
0
37,640
W
Agni
6,060
420
0
124
6,032
1,670
0
2,159
3,621
38,410
1,134
L
Charybdis
Your2DWaifu
Charybdis
9,116
4,306
0
2,654
7,476
2,728
726
1,892
5,576
0
57,504
L
Arachne
nlwry
Arachne
792
718
0
450
1,736
344
0
0
1,655
0
5,468
W
Fenrir
sheddn
Fenrir
4,952
761
0
3,086
7,875
2,773
0
3,013
4,640
0
28,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,409
Gold Earned
30,907
303
Minions Killed
267
0
Camps Cleared
0
1,268,160
Distance Traveled
1,001,073
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,551
546
73
6
0
234,956
0
L
Susano
5,837
486
48
4
0
266,431
0
W
Athena
6,163
514
19
2
0
248,165
2
W
Gilgamesh
8,004
667
94
8
0
237,781
0
L
Sylvanus
6,696
558
42
4
0
202,323
0
W
Danzaburou
6,357
530
71
6
0
224,730
0
W
Agni
6,380
532
69
6
0
257,828
0
L
Charybdis
7,303
609
90
8
0
231,403
0
L
Arachne
4,520
377
14
1
0
65,960
0
W
Fenrir
6,505
542
50
4
0
299,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role