Player Matchup

Janus
Janus
BellPepperMan
Janus
Level 67
God Stats
3W - 4L
1,318 SR
Queue Stats
93W - 77L
1,553 Elo+
Party 2
Hou Yi
Hou Yi
DyIan_TG
Hou Yi
Level 142
God Stats
6W - 4L
1,671 SR
Queue Stats
249W - 215L
1,593 Elo+
Party 2
King Arthur
King Arthur
Gilgamesh225
King Arthur
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 100L
1,581 Elo+
Party 2
Ix Chel
Ix Chel
Lalonganiza2023
Ix Chel
Level 48
God Stats
3W - 3L
1,606 SR
Queue Stats
173W - 204L
1,436 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
deeppressed
Ah Muzen Cab
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 129L
1,598 Elo+
Party 2
Team Averages
Level 94
1,519 SR
1,552 Elo+

VS

Team Averages
Level 200
1,558 SR
1,505 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
FCKitsJulian
Lancelot
Level 158
God Stats
12W - 11L
1,548 SR
Queue Stats
508W - 533L
1,541 Elo+
Party 1
Hercules
Hercules
VA HUSTL3R
Hercules
Level 311
God Stats
16W - 5L
1,740 SR
Queue Stats
444W - 463L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 4
7,082
885
8,424
6,306
2,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
DyIan_TG
Hou Yi
13
4 / 4 / 3
7,757
970
7,246
7,585
2,796
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Gilgamesh225
King Arthur
12
0 / 5 / 4
6,801
850
4,935
10,979
11,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 3 / 2
6,271
784
2,947
3,730
1,253
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
deeppressed
Ah Muzen Cab
13
2 / 4 / 5
7,586
948
11,048
9,139
3,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
3 / 2 / 12
9,184
1,148
11,487
9,064
3,923
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hades
 
Hades
14
7 / 2 / 8
8,917
1,115
8,496
6,450
4,443
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
 
Sylvanus
11
1 / 2 / 9
7,457
932
2,313
6,529
7,677
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lancelot
FCKitsJulian
Lancelot
14
4 / 2 / 7
8,311
1,039
3,520
9,560
7,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Hercules
VA HUSTL3R
Hercules
15
6 / 2 / 9
8,752
1,094
9,182
16,482
12,566
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
66
9
Kills
21
21
Deaths
10
18
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
2
12
4.5
W
Hades
 
Hades
7
2
8
5.5
W
Sylvanus
 
Sylvanus
1
2
9
2.75
L
2
5
4
0.8
L
Hou Yi
DyIan_TG
Hou Yi
4
4
3
1.38
W
Lancelot
FCKitsJulian
Lancelot
4
2
7
3.75
L
King Arthur
Gilgamesh225
King Arthur
0
5
4
0.4
L
1
3
2
0.67
W
Hercules
VA HUSTL3R
Hercules
6
2
9
5.25
L
Ah Muzen Cab
deeppressed
Ah Muzen Cab
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,600
Damage
34,998
37,739
Taken
48,085
21,753
Mitigated
36,358
4,673
Healing
18,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,487
3,030
523
2,794
9,064
3,923
3,919
2,068
6,834
0
28,529
W
Hades
 
Hades
8,496
226
994
1,771
6,450
4,443
1,206
2,447
3,858
13,375
0
W
Sylvanus
 
Sylvanus
2,313
133
2,261
1,551
6,529
7,677
473
355
6,174
3,965
0
L
8,424
467
0
489
6,306
2,163
0
2,100
4,091
17,049
0
L
Hou Yi
DyIan_TG
Hou Yi
7,246
1,699
0
734
7,585
2,796
0
2,540
4,975
0
13,983
W
Lancelot
FCKitsJulian
Lancelot
3,520
82
178
769
9,560
7,749
731
2,486
6,936
0
14,034
L
King Arthur
Gilgamesh225
King Arthur
4,935
430
566
1,482
10,979
11,606
0
3,374
7,495
1,168
5,923
L
2,947
248
1,115
287
3,730
1,253
0
804
2,926
6,742
0
W
Hercules
VA HUSTL3R
Hercules
9,182
1,478
666
7,286
16,482
12,566
1,040
4,079
12,143
0
17,196
L
Ah Muzen Cab
deeppressed
Ah Muzen Cab
11,048
2,682
0
0
9,139
3,935
0
1,696
7,443
0
23,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,497
Gold Earned
42,621
93
Minions Killed
118
0
Camps Cleared
0
712,895
Distance Traveled
716,393
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,184
1,148
53
7
0
143,611
0
W
Hades
8,917
1,115
13
2
0
149,151
0
W
Sylvanus
7,457
932
4
1
0
87,815
0
L
Janus
7,082
885
23
3
0
147,277
0
L
Hou Yi
7,757
970
21
3
0
152,116
0
W
Lancelot
8,311
1,039
26
3
0
173,292
0
L
King Arthur
6,801
850
2
0
0
166,230
0
L
Ix Chel
6,271
784
9
1
0
98,994
0
W
Hercules
8,752
1,094
22
3
0
162,524
0
L
Ah Muzen Cab
7,586
948
38
5
0
148,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role