Player Matchup

Rama
Rama
 
Rama
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
PGNDragon6654
Vulcan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 64L
1,453 Elo+
Solo
Horus
Horus
Xporkchop94X
Horus
Level 113
God Stats
4W - 3L
1,229 SR
Queue Stats
188W - 169L
1,425 Elo+
Solo
Neith
Neith
kure1999
Neith
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 13L
1,561 Elo+
Solo
Team Averages
Level 92
1,446 SR
1,488 Elo+

VS

Team Averages
Level 127
1,438 SR
1,440 Elo+
Khepri
Khepri
Mangax506x
Khepri
Level 137
God Stats
2W - 1L
1,876 SR
Queue Stats
212W - 207L
1,494 Elo+
Solo
Raijin
Raijin
Tasm3761
Raijin
Level 99
God Stats
0W - 3L
1,172 SR
Queue Stats
215W - 193L
1,383 Elo+
Party 1
Hun Batz
Hun Batz
The Escamilla
Hun Batz
Level 176
God Stats
0W - 2L
1,323 SR
Queue Stats
98W - 126L
1,447 Elo+
Party 2
Anhur
Anhur
moo9212
Anhur
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 51L
1,465 Elo+
Party 2
Terra
Terra
narkotiks
Terra
Level 142
God Stats
2W - 5L
1,318 SR
Queue Stats
308W - 291L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
7 / 4 / 8
9,446
859
18,407
12,807
4,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
 
Xing Tian
14
2 / 1 / 10
8,537
776
9,628
11,822
6,631
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 1 / 11
8,603
782
11,960
8,525
2,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 1 / 13
8,732
794
4,691
11,546
5,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
kure1999
Neith
16
6 / 1 / 8
9,500
864
12,971
8,661
3,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Mangax506x
Khepri
13
0 / 3 / 3
7,601
691
4,545
11,799
11,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
Tasm3761
Raijin
15
2 / 4 / 3
8,057
732
14,289
15,259
7,139
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
The Escamilla
Hun Batz
13
3 / 3 / 3
8,066
733
11,745
7,642
4,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
moo9212
Anhur
13
2 / 5 / 3
7,878
716
6,251
11,885
5,003
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
narkotiks
Terra
15
0 / 2 / 5
8,429
766
5,756
16,708
15,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
24
17
Kills
7
8
Deaths
17
50
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
7
4
8
2.75
W
Xing Tian
 
Xing Tian
2
1
10
7
L
Khepri
Mangax506x
Khepri
0
3
3
0.5
W
1
1
11
6.5
L
Raijin
Tasm3761
Raijin
2
4
3
0.88
L
Hun Batz
The Escamilla
Hun Batz
3
3
3
1.5
W
1
1
13
7.5
W
Neith
kure1999
Neith
6
1
8
10
L
Anhur
moo9212
Anhur
2
5
3
0.7
L
Terra
narkotiks
Terra
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,657
Damage
42,586
53,361
Taken
63,293
22,748
Mitigated
43,744
30,525
Healing
27,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
18,407
12,075
1,284
3,461
12,807
4,087
327
4,696
8,111
0
34,085
W
Xing Tian
 
Xing Tian
9,628
424
1,176
2,766
11,822
6,631
216
4,095
7,727
19,916
0
L
Khepri
Mangax506x
Khepri
4,545
106
2,188
2,323
11,799
11,681
0
2,248
9,551
12,596
0
W
11,960
60
93
511
8,525
2,973
368
4,543
3,982
21,009
0
L
Raijin
Tasm3761
Raijin
14,289
865
1,085
2,783
15,259
7,139
0
4,980
10,279
28,122
0
L
Hun Batz
The Escamilla
Hun Batz
11,745
1,071
0
248
7,642
4,310
0
2,851
4,791
0
19,507
W
4,691
2,439
9,681
7,892
11,546
5,723
248
6,302
5,244
0
5,976
W
Neith
kure1999
Neith
12,971
3,540
1,156
2,505
8,661
3,334
0
3,213
5,448
0
29,698
L
Anhur
moo9212
Anhur
6,251
3,447
367
1,593
11,885
5,003
0
4,750
7,135
0
14,258
L
Terra
narkotiks
Terra
5,756
348
9,673
7,388
16,708
15,611
0
6,759
9,949
9,961
5,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,818
Gold Earned
40,031
119
Minions Killed
117
0
Camps Cleared
0
1,088,626
Distance Traveled
831,039
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,446
859
33
3
0
188,264
0
W
Xing Tian
8,537
776
14
1
0
208,707
0
L
Khepri
7,601
691
22
2
0
168,379
0
W
Vulcan
8,603
782
24
2
0
259,691
0
L
Raijin
8,057
732
34
3
0
191,677
0
L
Hun Batz
8,066
733
20
2
0
128,515
0
W
Horus
8,732
794
5
0
0
234,801
0
W
Neith
9,500
864
43
4
0
197,163
0
L
Anhur
7,878
716
14
1
0
152,381
0
L
Terra
8,429
766
27
2
0
190,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role