Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
 
Anhur
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
Milky_dreams1
Surtr
Level 127
God Stats
7W - 3L
1,766 SR
Queue Stats
428W - 403L
1,498 Elo+
Solo
Team Averages
Level 105
1,553 SR
1,500 Elo+

VS

Team Averages
Level 96
1,534 SR
1,484 Elo+
Ao Kuang
Ao Kuang
AzelDreadEye
Ao Kuang
Level 104
God Stats
8W - 9L
1,479 SR
Queue Stats
122W - 138L
1,477 Elo+
Party 1
Nu Wa
Nu Wa
DevoBlack
Nu Wa
Level 86
God Stats
7W - 2L
1,718 SR
Queue Stats
71W - 59L
1,505 Elo+
Solo
Ravana
Ravana
VesperalLamb
Ravana
Level 106
God Stats
106W - 89L
1,609 SR
Queue Stats
498W - 433L
1,527 Elo+
Solo
Thanatos
Thanatos
Xiresh
Thanatos
Level 119
God Stats
39W - 27L
1,579 SR
Queue Stats
153W - 143L
1,510 Elo+
Party 1
He Bo
He Bo
YikesDiff
He Bo
Level 66
God Stats
1W - 1L
1,285 SR
Queue Stats
63W - 83L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
3 / 1 / 1
6,143
614
4,644
5,875
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
 
Arachne
10
5 / 1 / 1
6,090
609
4,278
9,074
2,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
 
Ymir
8
0 / 4 / 1
4,808
481
2,203
10,313
4,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Anhur
 
Anhur
8
1 / 6 / 0
4,577
458
5,289
8,328
1,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 3 / 0
5,196
520
3,786
10,272
6,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AzelDreadEye
Ao Kuang
9
3 / 1 / 8
5,681
568
6,032
7,647
2,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Nu Wa
DevoBlack
Nu Wa
10
0 / 4 / 0
5,718
572
4,287
4,996
1,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
12
3 / 0 / 0
7,075
708
7,027
5,261
3,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thanatos
Xiresh
Thanatos
10
7 / 2 / 3
6,064
606
9,258
8,000
2,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

He Bo
YikesDiff
He Bo
11
2 / 2 / 2
6,129
613
4,481
5,827
1,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
9
Kills
15
15
Deaths
9
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
1
1
3.5
L
Arachne
 
Arachne
5
1
1
5.5
L
Ymir
 
Ymir
0
4
1
0.13
L
Anhur
 
Anhur
1
6
0
0.17
W
Ao Kuang
AzelDreadEye
Ao Kuang
3
1
8
7
W
Nu Wa
DevoBlack
Nu Wa
0
4
0
0
L
0
3
0
0
W
Ravana
3
0
0
3
W
Thanatos
Xiresh
Thanatos
7
2
3
4.25
W
He Bo
YikesDiff
He Bo
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,200
Damage
31,085
43,862
Taken
31,731
17,625
Mitigated
11,911
12,830
Healing
14,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,644
60
0
2,009
5,875
2,264
0
3,777
1,839
38,021
1,425
L
Arachne
 
Arachne
4,278
3,467
0
2,351
9,074
2,746
0
3,876
5,079
0
36,591
L
Ymir
 
Ymir
2,203
289
0
2,455
10,313
4,868
0
3,252
7,003
8,149
1,309
L
Anhur
 
Anhur
5,289
3,108
0
1,846
8,328
1,717
0
2,768
5,502
0
20,587
W
Ao Kuang
AzelDreadEye
Ao Kuang
6,032
1,065
0
2,766
7,647
2,823
0
1,702
5,945
20,719
3,462
W
Nu Wa
DevoBlack
Nu Wa
4,287
1,700
0
621
4,996
1,461
0
3,176
1,820
32,213
1,275
L
3,786
1,954
0
4,169
10,272
6,030
1
276
9,938
617
31,372
W
Ravana
7,027
2,002
0
2,881
5,261
3,694
0
209
4,726
0
57,708
W
Thanatos
Xiresh
Thanatos
9,258
1,126
0
5,471
8,000
2,606
0
732
7,268
0
26,872
W
He Bo
YikesDiff
He Bo
4,481
386
0
3,046
5,827
1,327
0
796
5,031
44,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,814
Gold Earned
30,667
253
Minions Killed
321
0
Camps Cleared
0
1,038,349
Distance Traveled
1,086,340
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,143
614
81
8
0
209,890
2
L
Arachne
6,090
609
65
7
0
267,962
0
L
Ymir
4,808
481
15
2
0
188,868
0
L
Anhur
4,577
458
33
3
0
183,193
0
W
Ao Kuang
5,681
568
27
3
0
217,888
0
W
Nu Wa
5,718
572
60
6
0
190,713
1
L
Surtr
5,196
520
59
6
0
188,436
2
W
Ravana
7,075
708
109
11
0
205,377
0
W
Thanatos
6,064
606
44
4
0
245,462
0
W
He Bo
6,129
613
81
8
0
226,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role