Player Matchup

Nut
Nut
AscendingAir
Nut
Level 121
God Stats
6W - 3L
1,586 SR
Queue Stats
63W - 52L
1,515 Elo+
Party 2
Vamana
Vamana
G-KILLAZ-W4L
Vamana
Level 155
God Stats
2W - 1L
1,498 SR
Queue Stats
412W - 427L
1,548 Elo+
Solo
Danzaburou
Danzaburou
MisTaKluTch
Danzaburou
Level 128
God Stats
39W - 30L
1,573 SR
Queue Stats
235W - 224L
1,500 Elo+
Party 2
Nox
Nox
YoSoyPol
Nox
Level 125
God Stats
10W - 3L
1,643 SR
Queue Stats
96W - 96L
1,529 Elo+
Solo
Mercury
Mercury
crusekillef98
Mercury
Level 106
God Stats
3W - 1L
1,609 SR
Queue Stats
156W - 137L
1,488 Elo+
Party 2
Team Averages
Level 127
1,582 SR
1,516 Elo+

VS

Team Averages
Level 145
1,534 SR
1,446 Elo+
Nut
Nut
 
Nut
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Brntnf
Mercury
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
276W - 273L
1,508 Elo+
Solo
Jormungandr
Jormungandr
BunnEgirl5422
Jormungandr
Level 147
God Stats
3W - 8L
1,552 SR
Queue Stats
9W - 16L
1,381 Elo+
Party 3
Achilles
Achilles
Lazy SoulReaper
Achilles
Level 148
God Stats
13W - 18L
1,510 SR
Queue Stats
413W - 401L
1,521 Elo+
Party 1
Nu Wa
Nu Wa
PLAT3Z
Nu Wa
Level 148
God Stats
0W - 1L
1,606 SR
Queue Stats
2W - 9L
1,319 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 5
5,687
517
4,770
6,689
2,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
10
1 / 1 / 4
5,276
480
5,451
7,525
5,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Danzaburou
MisTaKluTch
Danzaburou
11
4 / 3 / 2
7,011
637
7,069
8,158
2,772
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 1 / 2
6,065
551
3,023
4,074
1,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Mercury
11
5 / 2 / 3
6,358
578
3,647
7,440
2,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
2 / 3 / 3
6,031
548
4,695
6,456
2,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mercury
Brntnf
Mercury
10
1 / 3 / 0
5,651
514
1,704
7,870
2,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
BunnEgirl5422
Jormungandr
11
5 / 3 / 1
6,975
634
6,069
7,763
3,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
9
0 / 2 / 4
5,693
518
4,204
9,294
7,259
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
PLAT3Z
Nu Wa
11
1 / 2 / 2
6,002
546
5,109
3,138
882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
13
Kills
9
9
Deaths
13
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
2
3
3
1.17
W
2
2
5
2.25
L
Mercury
Brntnf
Mercury
1
3
0
0.33
L
Jormungandr
BunnEgirl5422
Jormungandr
5
3
1
1.83
W
Vamana
1
1
4
3
L
Achilles
0
2
4
1
W
Danzaburou
MisTaKluTch
Danzaburou
4
3
2
1.67
L
Nu Wa
PLAT3Z
Nu Wa
1
2
2
1
W
1
1
2
2
W
Mercury
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,960
Damage
21,781
33,886
Taken
34,521
14,541
Mitigated
16,576
10,840
Healing
10,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
4,695
2,413
0
2,671
6,456
2,141
21
0
6,315
0
38,352
W
4,770
2,961
0
2,595
6,689
2,247
40
1,425
5,264
0
27,934
L
Mercury
Brntnf
Mercury
1,704
608
0
922
7,870
2,741
0
1,459
6,333
0
37,088
L
Jormungandr
BunnEgirl5422
Jormungandr
6,069
2,825
0
1,967
7,763
3,553
0
466
7,258
34,800
1,138
W
Vamana
5,451
1,005
0
2,593
7,525
5,853
0
959
6,566
0
32,030
L
Achilles
4,204
736
0
4,168
9,294
7,259
0
513
8,369
0
15,415
W
Danzaburou
MisTaKluTch
Danzaburou
7,069
2,819
0
3,696
8,158
2,772
0
4,327
3,831
0
46,727
L
Nu Wa
PLAT3Z
Nu Wa
5,109
2,264
0
408
3,138
882
0
585
2,553
38,481
0
W
3,023
109
0
843
4,074
1,199
0
2,911
1,163
42,947
1,262
W
Mercury
3,647
1,331
0
1,113
7,440
2,470
0
1,544
5,896
0
39,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,397
Gold Earned
30,352
336
Minions Killed
293
0
Camps Cleared
0
1,138,587
Distance Traveled
1,062,881
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,031
548
66
6
0
191,360
1
W
Nut
5,687
517
54
5
0
199,035
0
L
Mercury
5,651
514
70
6
0
223,286
0
L
Jormungandr
6,975
634
65
6
0
214,432
0
W
Vamana
5,276
480
41
4
0
230,808
4
L
Achilles
5,693
518
25
2
0
247,427
0
W
Danzaburou
7,011
637
80
7
0
220,378
0
L
Nu Wa
6,002
546
67
6
0
186,376
1
W
Nox
6,065
551
97
9
0
225,031
2
W
Mercury
6,358
578
64
6
0
263,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role