Player Matchup

Ix Chel
Ix Chel
Alseks_
Ix Chel
Level 27
God Stats
1W - 5L
1,389 SR
Queue Stats
6W - 15L
1,440 Elo+
Solo
Rama
Rama
Catalystico
Rama
Level 134
God Stats
3W - 8L
1,326 SR
Queue Stats
207W - 221L
1,484 Elo+
Solo
Lancelot
Lancelot
DKDaHitman
Lancelot
Level 128
God Stats
0W - 1L
1,182 SR
Queue Stats
274W - 239L
1,509 Elo+
Solo
Sol
Sol
DezTroyer-420
Sol
Level 85
God Stats
57W - 80L
1,469 SR
Queue Stats
59W - 84L
1,401 Elo+
Solo
Terra
Terra
gholsti
Terra
Level 65
God Stats
1W - 1L
1,463 SR
Queue Stats
86W - 112L
1,404 Elo+
Solo
Team Averages
Level 88
1,366 SR
1,448 Elo+

VS

Team Averages
Level 68
1,461 SR
1,443 Elo+
Ravana
Ravana
ClemenJP
Ravana
Level 65
God Stats
18W - 22L
1,578 SR
Queue Stats
224W - 322L
1,456 Elo+
Solo
Neith
Neith
IamJessTM
Neith
Level 23
God Stats
37W - 48L
1,478 SR
Queue Stats
38W - 50L
1,418 Elo+
Solo
Ullr
Ullr
Whendigoon
Ullr
Level 17
God Stats
8W - 3L
1,639 SR
Queue Stats
53W - 41L
1,580 Elo+
Solo
Vamana
Vamana
brian_440
Vamana
Level 127
God Stats
20W - 15L
1,304 SR
Queue Stats
20W - 15L
1,465 Elo+
Solo
Ra
Ra
xXTakedownXx
Ra
Level 108
God Stats
1W - 0L
1,308 SR
Queue Stats
2W - 2L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Alseks_
Ix Chel
13
2 / 1 / 2
7,215
902
4,813
3,401
1,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 2 / 1
7,251
906
2,106
5,134
1,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
DKDaHitman
Lancelot
12
3 / 3 / 4
7,141
893
4,505
7,933
4,240
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 5 / 0
7,421
928
3,935
8,297
2,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Terra
gholsti
Terra
10
0 / 1 / 5
6,876
860
2,736
3,585
2,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ClemenJP
Ravana
11
0 / 5 / 0
6,459
807
902
6,637
3,963
Mace

Mace

+10
Physical Power

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Neith
IamJessTM
Neith
13
0 / 2 / 3
7,010
876
1,991
4,999
1,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
8 / 0 / 3
9,428
1,179
9,730
3,985
1,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
brian_440
Vamana
13
1 / 1 / 5
7,431
929
2,412
7,112
5,659
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

13
3 / 2 / 3
7,729
966
6,189
4,373
1,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
10
Kills
12
12
Deaths
10
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Alseks_
Ix Chel
2
1
2
3
L
2
2
1
1.25
W
Ravana
ClemenJP
Ravana
0
5
0
0
L
Lancelot
DKDaHitman
Lancelot
3
3
4
1.67
L
3
5
0
0.6
W
Neith
IamJessTM
Neith
0
2
3
0.75
W
8
0
3
9.5
W
Vamana
brian_440
Vamana
1
1
5
3.5
L
Terra
gholsti
Terra
0
1
5
2.5
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,095
Damage
21,224
28,350
Taken
27,106
11,833
Mitigated
14,499
5,365
Healing
7,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Alseks_
Ix Chel
4,813
288
403
690
3,401
1,142
0
1,294
1,956
17,438
396
L
2,106
1,038
0
0
5,134
1,679
648
614
4,418
0
14,604
W
Ravana
ClemenJP
Ravana
902
125
0
1,297
6,637
3,963
86
3,057
3,580
0
6,859
L
Lancelot
DKDaHitman
Lancelot
4,505
680
0
760
7,933
4,240
19
698
7,026
0
10,352
L
3,935
1,051
0
1,536
8,297
2,742
138
1,663
6,334
21,416
1,947
W
Neith
IamJessTM
Neith
1,991
543
0
1,045
4,999
1,793
605
2,846
2,153
0
10,276
W
9,730
3,659
0
2,171
3,985
1,537
1,684
1,875
2,110
0
40,871
W
Vamana
brian_440
Vamana
2,412
756
0
435
7,112
5,659
104
1,547
5,565
0
15,703
L
Terra
gholsti
Terra
2,736
144
828
1,148
3,585
2,030
0
734
2,713
5,704
0
W
6,189
704
1,047
1,900
4,373
1,547
25
2,038
2,335
18,165
570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,904
Gold Earned
38,057
116
Minions Killed
185
0
Camps Cleared
0
670,158
Distance Traveled
770,988
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,215
902
25
3
0
139,357
0
L
Rama
7,251
906
33
4
0
116,535
0
W
Ravana
6,459
807
10
1
0
119,837
0
L
Lancelot
7,141
893
11
1
0
183,865
0
L
Sol
7,421
928
40
5
0
150,270
0
W
Neith
7,010
876
15
2
0
126,463
0
W
Ullr
9,428
1,179
91
11
0
170,018
0
W
Vamana
7,431
929
36
5
0
181,838
0
L
Terra
6,876
860
7
1
0
80,131
0
W
Ra
7,729
966
33
4
0
172,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role