Player Matchup

Arachne
Arachne
Gold I
 
Arachne
Gold I
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold V
Gaburoon
Ah Muzen Cab
Gold V
Level 67
God Stats
39W - 35L
1,537 SR
Queue Stats
186W - 257L
1,423 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
Tivi420
Baron Samedi
Silver II
Level 126
God Stats
34W - 42L
1,489 SR
Queue Stats
121W - 235L
1,074 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 96
1,509 SR
1,332 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 80
1,343 SR
1,257 MMR
Khepri
Khepri
Bronze IV
BalzOnChyn10
Khepri
Bronze IV
Level 87
God Stats
1W - 9L
1,028 SR
Queue Stats
2W - 21L
1,390 MMR
Party 2
Kukulkan
Kukulkan
Bronze IV
Liftedtreeblower
Kukulkan
Bronze IV
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 17L
1,259 MMR
Party 2
Artemis
Artemis
Silver V
Turtle iller44
Artemis
Silver V
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,122 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
5 / 0 / 7
10,248
932
11,876
11,768
8,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
Gaburoon
Ah Muzen Cab
17
6 / 1 / 6
10,794
981
12,162
8,155
2,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Baron Samedi
Tivi420
Baron Samedi
15
2 / 0 / 8
9,598
873
7,885
6,458
3,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bans
CthulhuCerberusAchillesHadesAthena

VS

Bans
BacchusNeithAnubisMedusaZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
0 / 4 / 1
7,337
667
3,424
15,975
7,621
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

14
0 / 4 / 1
8,006
728
5,029
8,260
2,811
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 5 / 0
8,237
749
7,355
10,525
3,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
13
Kills
1
1
Deaths
13
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
0
7
8.5
L
Khepri
0
4
1
0.13
W
Ah Muzen Cab
Gaburoon
Ah Muzen Cab
6
1
6
9
L
0
4
1
0.13
W
Baron Samedi
Tivi420
Baron Samedi
2
0
8
6
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,923
Damage
15,808
26,381
Taken
34,760
15,033
Mitigated
14,157
6,420
Healing
6,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
11,876
9,957
0
3,483
11,768
8,375
850
3,944
7,824
0
35,697
L
Khepri
3,424
137
332
5,192
15,975
7,621
0
4,523
11,394
14,477
0
W
Ah Muzen Cab
Gaburoon
Ah Muzen Cab
12,162
2,374
0
1,570
8,155
2,894
1,706
2,299
5,856
0
48,995
L
5,029
297
0
330
8,260
2,811
0
1,352
6,814
34,400
0
W
Baron Samedi
Tivi420
Baron Samedi
7,885
0
399
968
6,458
3,764
1,065
2,270
4,188
38,588
1,973
L
7,355
3,246
0
200
10,525
3,725
0
1,778
8,659
0
24,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,640
Gold Earned
23,580
185
Minions Killed
133
0
Camps Cleared
0
678,941
Distance Traveled
584,690
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,248
932
50
5
0
239,667
6
L
Khepri
7,337
667
11
1
0
201,648
0
W
Ah Muzen Cab
10,794
981
77
7
0
218,178
2
L
Kukulkan
8,006
728
72
7
0
201,016
0
W
Baron Samedi
9,598
873
58
5
0
221,096
2
L
Artemis
8,237
749
50
5
0
182,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role