Player Matchup

Thoth
Thoth
Sir_Scoobthy
Thoth
Level 147
God Stats
3W - 7L
1,407 SR
Queue Stats
87W - 112L
1,520 Elo+
Party 2
Ratatoskr
Ratatoskr
XShaman6
Ratatoskr
Level 158
God Stats
5W - 12L
1,449 SR
Queue Stats
156W - 233L
1,489 Elo+
Party 2
Skadi
Skadi
overlord swag
Skadi
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 68L
1,535 Elo+
Solo
Terra
Terra
percfever
Terra
Level 162
God Stats
8W - 12L
1,534 SR
Queue Stats
775W - 724L
1,553 Elo+
Solo
Mulan
Mulan
xTrippyswan
Mulan
Level 23
God Stats
5W - 9L
1,500 SR
Queue Stats
28W - 44L
1,471 Elo+
Party 2
Team Averages
Level 129
1,478 SR
1,514 Elo+

VS

Team Averages
Level 90
1,581 SR
1,589 Elo+
Da Ji
Da Ji
AtlasOfTheDeep
Da Ji
Level 161
God Stats
10W - 2L
1,774 SR
Queue Stats
98W - 109L
1,544 Elo+
Party 1
Ymir
Ymir
JLightReborn
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,676 Elo+
Party 1
Anhur
Anhur
TDSneK
Anhur
Level 108
God Stats
1W - 3L
1,663 SR
Queue Stats
57W - 54L
1,552 Elo+
Solo
King Arthur
King Arthur
TrulyRogue
King Arthur
Level 157
God Stats
4W - 8L
1,318 SR
Queue Stats
379W - 427L
1,535 Elo+
Party 1
Ra
Ra
wetkneecaps2
Ra
Level 18
God Stats
4W - 5L
1,649 SR
Queue Stats
9W - 10L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,024
602
5,916
4,382
1,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
XShaman6
Ratatoskr
10
0 / 3 / 0
5,632
563
4,227
10,129
3,621
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
1 / 2 / 0
5,515
552
5,131
6,238
1,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
percfever
Terra
6
0 / 4 / 0
4,472
447
2,796
7,589
3,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 5 / 1
5,257
526
2,368
10,128
4,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 1 / 1
6,634
663
9,744
6,681
2,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
4 / 0 / 8
6,380
638
3,098
9,309
6,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anhur
TDSneK
Anhur
10
0 / 1 / 5
5,934
593
5,206
6,056
1,812
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
TrulyRogue
King Arthur
12
2 / 0 / 1
7,122
712
5,552
8,435
5,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
2 / 1 / 4
5,550
555
2,226
5,362
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
17
17
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
9
1
1
9.5
W
4
0
8
8
L
1
3
1
0.5
W
Anhur
TDSneK
Anhur
0
1
5
2.5
W
King Arthur
TrulyRogue
King Arthur
2
0
1
2.5
L
Ratatoskr
XShaman6
Ratatoskr
0
3
0
0
L
1
2
0
0.5
L
Terra
percfever
Terra
0
4
0
0
W
2
1
4
4
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,438
Damage
25,826
38,466
Taken
35,843
14,511
Mitigated
17,160
7,930
Healing
15,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,744
3,840
0
3,444
6,681
2,147
0
1,536
4,953
0
38,471
W
3,098
985
0
2,480
9,309
6,445
0
2,501
6,662
15,431
0
L
5,916
154
0
555
4,382
1,234
0
1,211
3,124
37,727
1,066
W
Anhur
TDSneK
Anhur
5,206
2,008
0
2,535
6,056
1,812
0
833
5,223
0
40,971
W
King Arthur
TrulyRogue
King Arthur
5,552
851
0
2,849
8,435
5,374
0
124
8,271
90
50,045
L
Ratatoskr
XShaman6
Ratatoskr
4,227
1,124
0
2,636
10,129
3,621
0
386
9,743
0
39,767
L
5,131
1,723
0
430
6,238
1,251
0
1,086
5,152
0
39,237
L
Terra
percfever
Terra
2,796
629
895
1,643
7,589
3,950
0
1,777
5,812
11,725
1,262
W
2,226
176
1,761
2,348
5,362
1,382
34
2,882
2,087
32,480
0
L
2,368
426
0
1,771
10,128
4,455
0
907
9,221
0
38,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,900
Gold Earned
31,620
310
Minions Killed
313
0
Camps Cleared
0
949,543
Distance Traveled
1,037,656
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,634
663
64
6
0
231,162
0
W
Ymir
6,380
638
22
2
0
204,723
6
L
Thoth
6,024
602
85
9
0
205,148
0
W
Anhur
5,934
593
81
8
0
190,385
1
W
King Arthur
7,122
712
96
10
0
196,547
2
L
Ratatoskr
5,632
563
74
7
0
195,216
2
L
Skadi
5,515
552
73
7
0
186,419
0
L
Terra
4,472
447
15
2
0
157,552
1
W
Ra
5,550
555
50
5
0
214,839
0
L
Mulan
5,257
526
63
6
0
205,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role