Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
lmNotRay
Chang'e
Level 107
God Stats
2W - 1L
1,630 SR
Queue Stats
49W - 52L
1,465 Elo+
Party 1
Team Averages
Level 140
1,526 SR
1,493 Elo+

VS

Team Averages
Level 129
1,568 SR
1,513 Elo+
Janus
Janus
 
Janus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
FaZeLupe23
Ao Kuang
Level 154
God Stats
25W - 14L
1,613 SR
Queue Stats
359W - 355L
1,541 Elo+
Solo
Neith
Neith
Kelpnugget
Neith
Level 124
God Stats
28W - 38L
1,469 SR
Queue Stats
423W - 417L
1,472 Elo+
Solo
Cerberus
Cerberus
hazik11
Cerberus
Level 107
God Stats
124W - 90L
1,618 SR
Queue Stats
459W - 449L
1,514 Elo+
Solo
Scylla
Scylla
temp-8187357
Scylla
Level 115
God Stats
15W - 10L
1,641 SR
Queue Stats
175W - 169L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
4 / 0 / 3
5,538
1,108
3,585
3,516
1,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
 
Anubis
10
0 / 1 / 5
5,095
1,019
1,115
2,044
628
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Discordia
 
Discordia
11
0 / 0 / 0
5,014
1,003
1,958
1,902
512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
 
Cthulhu
9
1 / 0 / 4
4,998
1,000
2,508
2,721
1,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
lmNotRay
Chang'e
9
2 / 0 / 4
5,090
1,018
2,524
3,227
779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 1 / 1
4,981
996
1,646
1,407
362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
FaZeLupe23
Ao Kuang
9
1 / 3 / 0
4,719
944
2,191
4,716
1,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
10
0 / 1 / 0
4,769
954
1,458
2,747
718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cerberus
hazik11
Cerberus
6
0 / 0 / 0
2,727
545
0
0
0
Scylla
8
0 / 2 / 0
4,394
879
3,202
4,418
1,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
7
Kills
1
1
Deaths
7
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
0
3
5.5
W
Anubis
 
Anubis
0
1
5
2.5
W
Discordia
 
Discordia
0
0
0
0
W
Cthulhu
 
Cthulhu
1
0
4
3
L
Janus
 
Janus
0
1
1
0.5
L
Ao Kuang
FaZeLupe23
Ao Kuang
1
3
0
0.33
L
Neith
0
1
0
0
L
Cerberus
hazik11
Cerberus
0
0
0
0
W
Chang'e
lmNotRay
Chang'e
2
0
4
4
L
Scylla
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,690
Damage
8,497
13,410
Taken
13,288
5,070
Mitigated
3,555
3,721
Healing
1,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,585
1,447
0
626
3,516
1,957
0
2,298
932
0
6,881
W
Anubis
 
Anubis
1,115
40
0
710
2,044
628
315
857
1,107
15,237
368
W
Discordia
 
Discordia
1,958
0
0
475
1,902
512
324
0
1,902
13,598
0
W
Cthulhu
 
Cthulhu
2,508
40
175
711
2,721
1,194
0
1,378
1,115
7,729
564
L
Janus
 
Janus
1,646
34
0
0
1,407
362
0
1,244
95
13,061
0
L
Ao Kuang
FaZeLupe23
Ao Kuang
2,191
334
0
735
4,716
1,270
0
2,419
2,128
5,354
0
L
Neith
1,458
35
0
470
2,747
718
0
1,116
1,495
0
10,560
L
Cerberus
hazik11
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
lmNotRay
Chang'e
2,524
38
424
600
3,227
779
0
1,653
1,315
7,903
0
L
Scylla
3,202
38
0
660
4,418
1,205
0
2,930
1,223
6,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,735
Gold Earned
21,590
101
Minions Killed
66
0
Camps Cleared
0
579,989
Distance Traveled
424,548
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,538
1,108
15
3
0
130,983
0
W
Anubis
5,095
1,019
27
5
0
97,476
0
W
Discordia
5,014
1,003
26
5
0
115,782
0
W
Cthulhu
4,998
1,000
21
4
0
115,607
0
L
Janus
4,981
996
28
6
0
115,380
0
L
Ao Kuang
4,719
944
8
2
0
102,432
0
L
Neith
4,769
954
20
4
0
103,750
0
L
Cerberus
2,727
545
0
0
0
0
0
W
Chang'e
5,090
1,018
12
2
0
120,141
0
L
Scylla
4,394
879
10
2
0
102,986
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role