Player Matchup

Nu Wa
Nu Wa
K3ep It Mello
Nu Wa
Level 143
God Stats
8W - 3L
1,834 SR
Queue Stats
99W - 75L
1,550 Elo+
Party 2
Tyr
Tyr
KiingJames
Tyr
Level 218
God Stats
14W - 16L
1,540 SR
Queue Stats
66W - 92L
1,442 Elo+
Party 1
Hou Yi
Hou Yi
MidgetWIthAutism
Hou Yi
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,370 Elo+
Solo
Baron Samedi
Baron Samedi
RRRREEEEEEE
Baron Samedi
Level 157
God Stats
3W - 4L
1,428 SR
Queue Stats
70W - 52L
1,538 Elo+
Party 2
Ullr
Ullr
YamiiPastrami
Ullr
Level 213
God Stats
3W - 3L
1,631 SR
Queue Stats
86W - 104L
1,486 Elo+
Party 1
Team Averages
Level 159
1,587 SR
1,477 Elo+

VS

Team Averages
Level 114
1,508 SR
1,502 Elo+
Poseidon
Poseidon
Dipp1er
Poseidon
Level 159
God Stats
0W - 2L
1,374 SR
Queue Stats
328W - 355L
1,508 Elo+
Solo
Medusa
Medusa
Mavvie
Medusa
Level 146
God Stats
1W - 2L
1,499 SR
Queue Stats
258W - 283L
1,474 Elo+
Solo
Geb
Geb
creamy420cheese_
Geb
Level 85
God Stats
48W - 32L
1,605 SR
Queue Stats
164W - 168L
1,448 Elo+
Solo
Nike
Nike
parisyte
Nike
Level 93
God Stats
10W - 11L
1,510 SR
Queue Stats
44W - 37L
1,524 Elo+
Solo
Neith
Neith
sonnet_id
Neith
Level 88
God Stats
6W - 6L
1,549 SR
Queue Stats
87W - 102L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 7
6,510
1,302
4,033
3,800
1,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
7 / 0 / 6
8,309
1,662
6,391
6,265
3,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
0 / 2 / 8
6,619
1,324
2,981
4,494
1,477
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
RRRREEEEEEE
Baron Samedi
12
5 / 0 / 5
7,747
1,549
7,179
2,661
1,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
3 / 1 / 9
7,572
1,514
4,386
4,262
1,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

360

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Dipp1er
Poseidon
12
2 / 5 / 0
6,942
1,388
3,460
6,512
1,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Mavvie
Medusa
12
1 / 3 / 3
6,815
1,363
5,000
7,712
2,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
0 / 1 / 0
5,457
1,091
74
1,069
548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nike
12
2 / 5 / 2
6,790
1,358
7,043
9,910
7,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
sonnet_id
Neith
10
0 / 1 / 1
5,597
1,119
1,469
1,475
575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
15
Kills
5
5
Deaths
15
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Dipp1er
Poseidon
2
5
0
0.4
W
0
2
7
1.75
W
7
0
6
10
L
Medusa
Mavvie
Medusa
1
3
3
0.83
W
0
2
8
2
W
Baron Samedi
RRRREEEEEEE
Baron Samedi
5
0
5
7.5
W
3
1
9
7.5
L
0
1
0
0
L
Nike
2
5
2
0.6
L
Neith
sonnet_id
Neith
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,970
Damage
17,046
21,482
Taken
26,678
8,702
Mitigated
12,015
4,151
Healing
359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Dipp1er
Poseidon
3,460
538
0
250
6,512
1,457
0
3,254
3,070
29,657
0
W
4,033
1,179
0
0
3,800
1,099
0
1,025
2,775
12,992
0
W
6,391
367
0
1,715
6,265
3,287
0
345
5,920
791
10,013
L
Medusa
Mavvie
Medusa
5,000
526
0
74
7,712
2,279
0
2,744
4,800
0
24,218
W
2,981
1,375
0
0
4,494
1,477
0
911
3,583
0
16,544
W
Baron Samedi
RRRREEEEEEE
Baron Samedi
7,179
556
520
1,342
2,661
1,339
0
352
2,309
19,451
991
W
4,386
2,015
0
574
4,262
1,500
0
901
3,361
0
12,835
L
74
0
0
0
1,069
548
0
156
913
74
0
L
Nike
7,043
205
0
0
9,910
7,156
0
4,122
5,576
0
12,143
L
Neith
sonnet_id
Neith
1,469
229
0
35
1,475
575
0
287
1,188
0
2,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,757
Gold Earned
31,601
122
Minions Killed
114
7
Camps Cleared
2
568,217
Distance Traveled
382,665
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,942
1,388
67
13
2
106,851
0
W
Nu Wa
6,510
1,302
31
6
1
86,131
0
W
Tyr
8,309
1,662
4
1
0
151,197
0
L
Medusa
6,815
1,363
42
8
0
115,574
3
W
Hou Yi
6,619
1,324
31
6
3
91,195
0
W
Baron Samedi
7,747
1,549
40
8
1
116,299
0
W
Ullr
7,572
1,514
16
3
2
123,395
0
L
Geb
5,457
1,091
0
0
0
12,806
0
L
Nike
6,790
1,358
4
1
0
118,145
0
L
Neith
5,597
1,119
1
0
0
29,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role