Player Matchup

Ymir
Ymir
 
Ymir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
ChicoSurge
Chang'e
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,617 Elo+
Party 1
Horus
Horus
Dr Banhammer13
Horus
Level 77
God Stats
8W - 11L
1,484 SR
Queue Stats
170W - 136L
1,550 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Mr_pelon_420
Ah Muzen Cab
Level 181
God Stats
0W - 3L
1,750 SR
Queue Stats
33W - 30L
1,746 Elo+
Party 1
Sun Wukong
Sun Wukong
Oakoholic
Sun Wukong
Level 136
God Stats
2W - 2L
1,592 SR
Queue Stats
230W - 206L
1,583 Elo+
Party 2
Team Averages
Level 125
1,565 SR
1,599 Elo+

VS

Team Averages
Level 165
1,612 SR
1,565 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Everwarm
Awilix
Level 156
God Stats
32W - 24L
1,639 SR
Queue Stats
203W - 171L
1,623 Elo+
Solo
Tiamat
Tiamat
SylarBates
Tiamat
Level 191
God Stats
22W - 15L
1,693 SR
Queue Stats
186W - 152L
1,643 Elo+
Solo
Hades
Hades
itscomandox
Hades
Level 157
God Stats
4W - 3L
1,696 SR
Queue Stats
37W - 37L
1,545 Elo+
Solo
Neith
Neith
tisjken_1992
Neith
Level 162
God Stats
36W - 36L
1,534 SR
Queue Stats
293W - 260L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
3 / 3 / 0
7,596
543
5,502
10,649
4,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
ChicoSurge
Chang'e
12
0 / 3 / 1
6,634
474
3,065
8,886
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 3 / 3
6,784
485
3,270
11,401
5,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Mr_pelon_420
Ah Muzen Cab
13
0 / 1 / 1
7,498
536
4,282
6,289
2,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Oakoholic
Sun Wukong
12
1 / 3 / 2
7,807
558
5,136
13,137
11,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
1 / 0 / 6
7,805
558
3,488
6,728
5,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
Everwarm
Awilix
14
4 / 1 / 7
7,917
566
9,471
7,842
3,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
SylarBates
Tiamat
13
4 / 2 / 1
7,744
553
8,455
7,123
4,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 2 / 1
8,301
593
8,035
11,091
7,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 0 / 2
8,361
597
3,979
6,404
2,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
5
Kills
13
13
Deaths
5
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
3
0
1
W
Sylvanus
 
Sylvanus
1
0
6
4
L
Chang'e
ChicoSurge
Chang'e
0
3
1
0.17
L
1
3
3
0.83
W
Awilix
Everwarm
Awilix
4
1
7
7.5
L
Ah Muzen Cab
Mr_pelon_420
Ah Muzen Cab
0
1
1
0.5
L
Sun Wukong
Oakoholic
Sun Wukong
1
3
2
0.67
W
Tiamat
SylarBates
Tiamat
4
2
1
2.25
W
3
2
1
1.75
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,255
Damage
33,428
50,362
Taken
39,188
27,125
Mitigated
22,731
12,385
Healing
23,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,502
1,375
0
3,922
10,649
4,748
0
3,201
7,411
56,173
0
W
Sylvanus
 
Sylvanus
3,488
733
3,963
3,606
6,728
5,370
0
2,331
4,397
25,034
1,038
L
Chang'e
ChicoSurge
Chang'e
3,065
96
531
3,576
8,886
2,566
0
6,437
2,449
34,837
980
L
3,270
1,205
475
1,795
11,401
5,663
0
1,829
9,535
0
39,328
W
Awilix
Everwarm
Awilix
9,471
3,335
0
3,408
7,842
3,122
0
525
7,159
0
65,729
L
Ah Muzen Cab
Mr_pelon_420
Ah Muzen Cab
4,282
1,653
0
1,294
6,289
2,183
219
700
5,589
0
60,037
L
Sun Wukong
Oakoholic
Sun Wukong
5,136
1,168
0
792
13,137
11,965
0
6,167
6,035
0
48,229
W
Tiamat
SylarBates
Tiamat
8,455
573
0
2,212
7,123
4,345
298
3,323
3,708
53,993
1,292
W
8,035
1,340
70
7,384
11,091
7,132
0
1,292
9,735
53,542
2,287
W
3,979
1,141
0
3,252
6,404
2,762
0
950
5,454
0
70,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,319
Gold Earned
40,128
447
Minions Killed
473
0
Camps Cleared
0
1,430,749
Distance Traveled
1,387,969
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,596
543
105
8
0
322,606
0
W
Sylvanus
7,805
558
32
2
0
270,457
0
L
Chang'e
6,634
474
69
5
0
287,512
4
L
Horus
6,784
485
78
6
0
274,530
0
W
Awilix
7,917
566
102
7
0
366,704
6
L
Ah Muzen Cab
7,498
536
117
8
0
277,318
2
L
Sun Wukong
7,807
558
78
6
0
268,783
1
W
Tiamat
7,744
553
102
7
0
262,109
0
W
Hades
8,301
593
102
7
0
216,964
0
W
Neith
8,361
597
135
10
0
271,735
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role