Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
A-Discovery
Hera
Level 150
God Stats
6W - 5L
1,504 SR
Queue Stats
150W - 141L
1,539 Elo+
Party 1
Cernunnos
Cernunnos
Overlord_Blazing
Cernunnos
Level 150
God Stats
7W - 5L
1,630 SR
Queue Stats
141W - 127L
1,515 Elo+
Party 1
Zhong Kui
Zhong Kui
SquadkillaYGLT
Zhong Kui
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 21L
1,562 Elo+
Party 1
Tiamat
Tiamat
aru_akise_1
Tiamat
Level 159
God Stats
0W - 4L
1,456 SR
Queue Stats
171W - 201L
1,496 Elo+
Party 2
Team Averages
Level 145
1,518 SR
1,523 Elo+

VS

Team Averages
Level 142
1,487 SR
1,486 Elo+
Bacchus
Bacchus
 
Bacchus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Hate Creates
Ullr
Level 154
God Stats
2W - 5L
1,224 SR
Queue Stats
380W - 417L
1,415 Elo+
Solo
Kuzenbo
Kuzenbo
Irrelepants
Kuzenbo
Level 124
God Stats
19W - 21L
1,464 SR
Queue Stats
900W - 836L
1,621 Elo+
Solo
Tiamat
Tiamat
Ktone777
Tiamat
Level 158
God Stats
11W - 17L
1,452 SR
Queue Stats
1,588W - 1,653L
1,473 Elo+
Solo
Amaterasu
Amaterasu
azzgush
Amaterasu
Level 131
God Stats
3W - 0L
1,797 SR
Queue Stats
117W - 118L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 1 / 2
6,955
632
5,924
2,791
869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 2 / 3
8,672
788
13,032
5,327
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cernunnos
14
1 / 4 / 6
7,925
720
10,074
8,091
2,843
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
SquadkillaYGLT
Zhong Kui
12
1 / 5 / 4
7,039
640
7,787
9,721
6,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
15
2 / 0 / 4
8,019
729
7,211
5,051
3,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 4 / 4
7,321
666
4,262
11,492
12,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

15
1 / 1 / 8
8,232
748
6,173
7,971
3,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
Irrelepants
Kuzenbo
15
2 / 0 / 6
9,013
819
6,743
13,043
13,236
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tiamat
Ktone777
Tiamat
16
4 / 0 / 4
8,630
785
5,855
6,243
4,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Amaterasu
azzgush
Amaterasu
15
4 / 2 / 6
8,321
756
4,808
14,979
11,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
40
6
Kills
12
12
Deaths
7
19
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
1
2
2
W
Bacchus
 
Bacchus
1
4
4
0.75
L
1
2
3
1.25
W
1
1
8
5
W
Kuzenbo
Irrelepants
Kuzenbo
2
0
6
5
W
Tiamat
Ktone777
Tiamat
4
0
4
6
L
Cernunnos
1
4
6
1
L
Zhong Kui
SquadkillaYGLT
Zhong Kui
1
5
4
0.6
L
Tiamat
2
0
4
4
W
Amaterasu
azzgush
Amaterasu
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,028
Damage
27,841
30,981
Taken
53,728
15,427
Mitigated
44,757
9,757
Healing
25,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,924
445
1,079
601
2,791
869
0
1,411
1,346
14,363
716
W
Bacchus
 
Bacchus
4,262
286
34
2,082
11,492
12,655
0
6,314
4,935
10,941
0
L
13,032
2,402
833
725
5,327
1,843
0
3,032
2,159
27,468
0
W
6,173
486
990
896
7,971
3,189
497
5,428
2,289
0
27,139
W
Kuzenbo
Irrelepants
Kuzenbo
6,743
1,653
5,789
6,566
13,043
13,236
128
7,064
5,696
12,972
551
W
Tiamat
Ktone777
Tiamat
5,855
230
925
917
6,243
4,481
0
3,857
2,212
20,034
0
L
Cernunnos
10,074
3,583
486
284
8,091
2,843
0
3,442
4,493
0
21,631
L
Zhong Kui
SquadkillaYGLT
Zhong Kui
7,787
818
754
2,099
9,721
6,182
96
5,772
3,749
11,683
0
L
Tiamat
7,211
497
810
2,086
5,051
3,690
0
3,165
1,818
21,462
0
W
Amaterasu
azzgush
Amaterasu
4,808
858
1,514
5,704
14,979
11,196
0
9,754
4,873
0
13,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,610
Gold Earned
41,517
151
Minions Killed
122
0
Camps Cleared
0
875,582
Distance Traveled
1,148,443
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,955
632
22
2
0
108,474
0
W
Bacchus
7,321
666
11
1
0
192,869
0
L
Hera
8,672
788
48
4
0
197,245
0
W
Ullr
8,232
748
45
4
0
208,591
0
W
Kuzenbo
9,013
819
18
2
0
249,282
0
W
Tiamat
8,630
785
34
3
0
233,254
0
L
Cernunnos
7,925
720
32
3
0
179,600
0
L
Zhong Kui
7,039
640
13
1
0
169,227
0
L
Tiamat
8,019
729
36
3
0
221,036
0
W
Amaterasu
8,321
756
14
1
0
264,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role