Player Matchup

Ra
Ra
DBD Haaddock 7
Ra
Level 191
God Stats
3W - 3L
1,551 SR
Queue Stats
93W - 121L
1,472 Elo+
Party 1
Sun Wukong
Sun Wukong
DaMiAn2210
Sun Wukong
Level 129
God Stats
3W - 3L
1,567 SR
Queue Stats
175W - 155L
1,432 Elo+
Solo
Chiron
Chiron
Queburs2
Chiron
Level 148
God Stats
101W - 81L
1,523 SR
Queue Stats
401W - 369L
1,518 Elo+
Solo
Fenrir
Fenrir
kingbiggiesmalls
Fenrir
Level 125
God Stats
6W - 8L
1,431 SR
Queue Stats
56W - 51L
1,474 Elo+
Party 1
Geb
Geb
tinglypiano69
Geb
Level 158
God Stats
0W - 3L
1,436 SR
Queue Stats
92W - 101L
1,476 Elo+
Party 1
Team Averages
Level 150
1,502 SR
1,474 Elo+

VS

Team Averages
Level 167
1,514 SR
1,502 Elo+
Tyr
Tyr
 
Tyr
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Ilikepeach69
Heimdallr
Level 211
God Stats
5W - 7L
1,337 SR
Queue Stats
275W - 260L
1,523 Elo+
Solo
Chaac
Chaac
Poniria
Chaac
Level 127
God Stats
10W - 4L
1,602 SR
Queue Stats
220W - 229L
1,475 Elo+
Solo
Anubis
Anubis
ednec
Anubis
Level 127
God Stats
15W - 7L
1,629 SR
Queue Stats
26W - 17L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,234
582
3,225
5,541
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
DaMiAn2210
Sun Wukong
8
0 / 2 / 0
4,287
476
2,794
6,257
5,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Queburs2
Chiron
9
1 / 2 / 1
5,154
573
3,374
5,384
1,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
1 / 1 / 1
4,578
509
1,757
4,541
1,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
1 / 3 / 1
5,099
567
3,290
7,724
3,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
2 / 0 / 1
5,907
656
4,456
6,061
1,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Kumbhakarna
 
Kumbhakarna
7
1 / 1 / 2
4,298
478
1,453
3,880
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
Ilikepeach69
Heimdallr
10
3 / 1 / 1
5,637
626
4,401
5,574
1,740
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
Poniria
Chaac
10
2 / 1 / 2
5,276
586
2,178
6,552
2,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anubis
ednec
Anubis
10
2 / 1 / 1
5,432
604
4,044
4,845
1,684
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
4
Kills
10
10
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
0
1
2.5
W
Kumbhakarna
 
Kumbhakarna
1
1
2
2
L
1
2
1
0.75
L
Sun Wukong
DaMiAn2210
Sun Wukong
0
2
0
0
W
Heimdallr
Ilikepeach69
Heimdallr
3
1
1
3.5
W
Chaac
Poniria
Chaac
2
1
2
3
L
Chiron
Queburs2
Chiron
1
2
1
0.75
W
Anubis
ednec
Anubis
2
1
1
2.5
L
1
1
1
1.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,440
Damage
16,532
29,447
Taken
26,912
13,435
Mitigated
9,482
10,000
Healing
12,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
4,456
234
0
3,280
6,061
1,967
0
0
5,678
0
38,652
W
Kumbhakarna
 
Kumbhakarna
1,453
212
0
500
3,880
1,768
0
1,103
2,777
11,460
0
L
3,225
255
300
2,183
5,541
1,395
0
2,871
2,670
39,291
2,070
L
Sun Wukong
DaMiAn2210
Sun Wukong
2,794
776
0
1,452
6,257
5,160
0
0
6,257
0
24,871
W
Heimdallr
Ilikepeach69
Heimdallr
4,401
2,174
0
3,055
5,574
1,740
0
1,067
4,507
0
35,053
W
Chaac
Poniria
Chaac
2,178
667
0
4,000
6,552
2,323
0
1,460
5,030
0
30,582
L
Chiron
Queburs2
Chiron
3,374
1,492
231
1,166
5,384
1,665
46
699
4,669
0
34,243
W
Anubis
ednec
Anubis
4,044
82
0
1,809
4,845
1,684
0
2,615
2,177
34,350
0
L
1,757
386
0
1,931
4,541
1,351
0
162
4,379
0
23,758
L
3,290
426
1,064
1,673
7,724
3,864
0
1,765
5,959
16,776
1,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,352
Gold Earned
26,550
253
Minions Killed
266
0
Camps Cleared
0
966,444
Distance Traveled
896,783
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,907
656
68
8
0
195,620
0
W
Kumbhakarna
4,298
478
15
2
0
138,579
0
L
Ra
5,234
582
71
8
0
198,625
0
L
Sun Wukong
4,287
476
42
5
0
152,121
0
W
Heimdallr
5,637
626
65
7
0
170,046
0
W
Chaac
5,276
586
64
7
0
220,284
2
L
Chiron
5,154
573
61
7
0
211,892
0
W
Anubis
5,432
604
54
6
0
172,254
4
L
Fenrir
4,578
509
45
5
0
222,723
0
L
Geb
5,099
567
34
4
0
181,083
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role