Player Matchup

Hades
Hades
 
Hades
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
JivoMaster
Apollo
Level 59
God Stats
0W - 1L
1,494 SR
Queue Stats
96W - 103L
1,470 Elo+
Party 2
Bacchus
Bacchus
Masterpro02
Bacchus
Level 143
God Stats
0W - 1L
1,152 SR
Queue Stats
95W - 119L
1,444 Elo+
Party 2
Mulan
Mulan
MungDaalTrueForm
Mulan
Level 91
God Stats
1W - 2L
1,790 SR
Queue Stats
60W - 21L
1,721 Elo+
Solo
Susano
Susano
eyeMnotGOOD
Susano
Level 7
God Stats
1W - 5L
1,437 SR
Queue Stats
11W - 13L
1,554 Elo+
Solo
Team Averages
Level 107
1,475 SR
1,538 Elo+

VS

Team Averages
Level 140
1,534 SR
1,531 Elo+
Thanatos
Thanatos
 
Thanatos
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
AoCIear
Geb
Level 159
God Stats
3W - 3L
1,457 SR
Queue Stats
34W - 50L
1,413 Elo+
Party 1
Shiva
Shiva
Naranth
Shiva
Level 86
God Stats
6W - 1L
1,886 SR
Queue Stats
66W - 37L
1,620 Elo+
Party 3
Skadi
Skadi
SyanStormtamer
Skadi
Level 153
God Stats
6W - 2L
1,675 SR
Queue Stats
411W - 148L
1,678 Elo+
Party 3
Ra
Ra
Thanos518
Ra
Level 137
God Stats
8W - 11L
1,153 SR
Queue Stats
84W - 125L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
3 / 4 / 6
7,873
984
9,465
10,991
6,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Apollo
JivoMaster
Apollo
13
2 / 3 / 3
7,655
957
4,028
7,470
2,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Masterpro02
Bacchus
12
1 / 7 / 6
6,982
873
5,351
11,851
12,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
6 / 1 / 4
7,886
986
6,676
5,885
5,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
14
3 / 2 / 7
7,854
982
11,542
8,798
3,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
5 / 4 / 5
8,264
1,033
6,965
11,102
4,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
13
4 / 4 / 6
7,965
996
5,540
11,575
8,045
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Shiva
Naranth
Shiva
9
0 / 1 / 3
6,866
858
1,302
4,035
2,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
7 / 3 / 4
9,039
1,130
11,176
8,334
2,883
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 3 / 5
7,491
936
5,507
6,962
2,520
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
39
15
Kills
16
17
Deaths
15
26
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
3
4
6
1.5
W
Thanatos
 
Thanatos
5
4
5
1.88
W
Geb
4
4
6
1.75
L
Apollo
JivoMaster
Apollo
2
3
3
1.17
L
Bacchus
Masterpro02
Bacchus
1
7
6
0.57
L
6
1
4
8
W
Shiva
Naranth
Shiva
0
1
3
1.5
W
7
3
4
3
W
0
3
5
0.83
L
Susano
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,062
Damage
30,490
44,995
Taken
42,008
30,685
Mitigated
20,398
6,408
Healing
11,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
9,465
208
180
2,216
10,991
6,867
0
2,620
8,117
19,408
0
W
Thanatos
 
Thanatos
6,965
1,430
0
3,867
11,102
4,324
455
2,541
8,284
0
18,041
W
Geb
5,540
470
0
2,195
11,575
8,045
0
3,167
7,933
9,842
0
L
Apollo
JivoMaster
Apollo
4,028
2,121
0
540
7,470
2,777
49
1,286
6,184
0
17,979
L
Bacchus
Masterpro02
Bacchus
5,351
514
0
937
11,851
12,128
0
3,019
8,754
8,804
0
L
6,676
899
146
1,763
5,885
5,680
108
1,520
4,365
0
17,038
W
Shiva
Naranth
Shiva
1,302
102
491
510
4,035
2,626
298
2,497
1,456
0
1,611
W
11,176
5,496
0
579
8,334
2,883
2,145
2,166
5,904
0
24,918
W
5,507
741
2,357
1,618
6,962
2,520
337
3,820
3,109
22,189
0
L
Susano
11,542
2,607
0
626
8,798
3,233
0
2,464
6,298
0
25,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,250
Gold Earned
39,625
136
Minions Killed
107
0
Camps Cleared
0
736,745
Distance Traveled
703,417
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,873
984
23
3
0
142,024
0
W
Thanatos
8,264
1,033
20
3
0
181,008
0
W
Geb
7,965
996
3
0
0
129,004
0
L
Apollo
7,655
957
40
5
0
150,449
0
L
Bacchus
6,982
873
7
1
0
152,549
0
L
Mulan
7,886
986
32
4
0
110,197
0
W
Shiva
6,866
858
1
0
0
89,390
0
W
Skadi
9,039
1,130
46
6
0
154,380
0
W
Ra
7,491
936
37
5
0
149,635
0
L
Susano
7,854
982
34
4
0
181,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role