Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Danna Sasori
Danzaburou
Level 89
God Stats
7W - 0L
1,597 SR
Queue Stats
342W - 293L
1,480 Elo+
Party 2
Artemis
Artemis
Grouchygriffin
Artemis
Level 60
God Stats
8W - 6L
1,444 SR
Queue Stats
61W - 62L
1,438 Elo+
Party 2
King Arthur
King Arthur
TrapSwizz
King Arthur
Level 60
God Stats
20W - 15L
1,541 SR
Queue Stats
159W - 137L
1,491 Elo+
Party 2
Team Averages
Level 83
1,516 SR
1,482 Elo+

VS

Team Averages
Level 120
1,496 SR
1,487 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
InfraredDOT_TTV
Thor
Level 125
God Stats
1W - 2L
1,606 SR
Queue Stats
151W - 124L
1,561 Elo+
Solo
Artemis
Artemis
NICETRYWRNGGUY
Artemis
Level 122
God Stats
0W - 1L
1,465 SR
Queue Stats
19W - 16L
1,507 Elo+
Solo
Bellona
Bellona
TBM_Aniquilador
Bellona
Level 117
God Stats
1W - 5L
1,103 SR
Queue Stats
83W - 128L
1,409 Elo+
Party 1
Ares
Ares
TBM_SantNo
Ares
Level 107
God Stats
6W - 5L
1,808 SR
Queue Stats
181W - 225L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
4 / 1 / 2
9,175
655
11,012
7,665
7,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
 
Morgan Le Fay
16
5 / 1 / 3
8,818
630
7,711
6,771
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Danna Sasori
Danzaburou
16
7 / 0 / 6
9,633
688
10,183
15,132
5,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

12
2 / 4 / 3
7,119
509
7,606
9,919
2,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
TrapSwizz
King Arthur
12
3 / 5 / 4
7,157
511
7,196
13,307
9,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
0 / 5 / 2
7,228
516
5,409
8,744
2,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 5 / 2
6,032
431
4,914
11,043
4,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
7 / 2 / 3
8,660
619
11,522
8,196
3,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 5 / 0
6,818
487
4,232
15,987
13,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 4 / 6
7,257
518
7,422
13,334
9,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
21
Kills
11
11
Deaths
21
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
4
1
2
5
W
Morgan Le Fay
 
Morgan Le Fay
5
1
3
6.5
L
Ix Chel
 
Ix Chel
0
5
2
0.2
W
Danzaburou
Danna Sasori
Danzaburou
7
0
6
10
W
2
4
3
0.88
L
0
5
2
0.2
L
7
2
3
4.25
L
1
5
0
0.2
L
3
4
6
1.5
W
King Arthur
TrapSwizz
King Arthur
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,708
Damage
33,499
52,794
Taken
57,304
26,433
Mitigated
32,477
21,308
Healing
8,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
11,012
1,752
0
2,930
7,665
7,012
0
280
7,385
64,737
2,650
W
Morgan Le Fay
 
Morgan Le Fay
7,711
271
0
1,768
6,771
2,239
0
3,367
3,128
58,213
392
L
Ix Chel
 
Ix Chel
5,409
108
347
1,555
8,744
2,909
0
5,371
2,962
46,462
530
W
Danzaburou
Danna Sasori
Danzaburou
10,183
4,054
0
9,442
15,132
5,330
0
2,859
12,106
0
71,738
W
7,606
5,132
0
3,249
9,919
2,815
0
2,071
7,848
0
40,245
L
4,914
1,364
0
983
11,043
4,050
0
1,274
9,698
0
40,204
L
11,522
2,814
0
1,137
8,196
3,175
352
745
7,329
0
62,214
L
4,232
2,372
0
3,145
15,987
13,058
0
9,012
6,391
0
40,125
L
7,422
509
0
1,125
13,334
9,285
0
1,561
11,201
21,732
0
W
King Arthur
TrapSwizz
King Arthur
7,196
933
0
3,919
13,307
9,037
186
3,614
9,656
514
26,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,902
Gold Earned
35,995
428
Minions Killed
369
0
Camps Cleared
0
1,375,340
Distance Traveled
1,280,469
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,175
655
120
9
0
260,543
0
W
Morgan Le Fay
8,818
630
99
7
0
277,327
7
L
Ix Chel
7,228
516
101
7
0
288,317
0
W
Danzaburou
9,633
688
113
8
0
320,496
0
W
Artemis
7,119
509
66
5
0
257,080
0
L
Thor
6,032
431
66
5
0
242,015
0
L
Artemis
8,660
619
94
7
0
242,792
0
L
Bellona
6,818
487
76
5
0
233,519
0
L
Ares
7,257
518
32
2
0
273,826
4
W
King Arthur
7,157
511
30
2
0
259,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role