Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Aidnar
Ah Muzen Cab
Level 110
God Stats
5W - 5L
1,517 SR
Queue Stats
102W - 94L
1,472 Elo+
Party 2
Gilgamesh
Gilgamesh
Dek Drolok
Gilgamesh
Level 120
God Stats
3W - 1L
1,823 SR
Queue Stats
115W - 115L
1,472 Elo+
Party 2
Cthulhu
Cthulhu
Jonvard
Cthulhu
Level 125
God Stats
7W - 4L
1,481 SR
Queue Stats
113W - 103L
1,502 Elo+
Party 2
Tiamat
Tiamat
Patriseid
Tiamat
Level 103
God Stats
16W - 15L
1,494 SR
Queue Stats
95W - 88L
1,459 Elo+
Party 2
Mulan
Mulan
SpacialZebra816
Mulan
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 74L
1,492 Elo+
Solo
Team Averages
Level 103
1,563 SR
1,479 Elo+

VS

Team Averages
Level 71
1,399 SR
1,361 Elo+
Loki
Loki
ADSFYUKJ
Loki
Level 33
God Stats
1W - 9L
1,162 SR
Queue Stats
53W - 76L
1,127 Elo+
Solo
Nu Wa
Nu Wa
Bluntestapple7
Nu Wa
Level 89
God Stats
1W - 1L
1,708 SR
Queue Stats
134W - 149L
1,469 Elo+
Party 1
Martichoras
Martichoras
Gobbor
Martichoras
Level 31
God Stats
1W - 1L
1,338 SR
Queue Stats
5W - 16L
1,231 Elo+
Solo
Achilles
Achilles
Peach_Scones_
Achilles
Level 117
God Stats
0W - 2L
1,285 SR
Queue Stats
47W - 35L
1,512 Elo+
Party 1
Kuzenbo
Kuzenbo
niwatori2828jp
Kuzenbo
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
328W - 342L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Aidnar
Ah Muzen Cab
12
2 / 0 / 2
6,443
644
3,045
4,272
1,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Gilgamesh
Dek Drolok
Gilgamesh
10
2 / 0 / 3
5,533
553
2,152
6,147
2,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Jonvard
Cthulhu
10
1 / 0 / 1
5,696
570
1,213
3,854
1,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
Patriseid
Tiamat
10
0 / 0 / 0
5,710
571
1,191
2,238
1,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 0 / 1
6,290
629
1,568
2,639
1,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
2
0 / 1 / 0
3,487
349
38
998
174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

2
0 / 1 / 0
3,487
349
0
1,050
146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Martichoras
Gobbor
Martichoras
8
0 / 3 / 0
4,789
479
3,693
5,915
2,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Achilles
Peach_Scones_
Achilles
2
0 / 1 / 0
3,515
352
35
799
229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
0 / 1 / 0
5,260
526
1,719
5,854
4,114
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
7
Kills
0
0
Deaths
7
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Loki
0
1
0
0
W
Ah Muzen Cab
Aidnar
Ah Muzen Cab
2
0
2
3
L
0
1
0
0
W
Gilgamesh
Dek Drolok
Gilgamesh
2
0
3
3.5
L
Martichoras
Gobbor
Martichoras
0
3
0
0
W
Cthulhu
Jonvard
Cthulhu
1
0
1
1.5
W
Tiamat
Patriseid
Tiamat
0
0
0
0
L
Achilles
Peach_Scones_
Achilles
0
1
0
0
W
2
0
1
2.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,169
Damage
5,485
19,150
Taken
14,616
7,803
Mitigated
6,743
8,767
Healing
2,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
38
38
0
308
998
174
0
0
998
0
2,000
W
Ah Muzen Cab
Aidnar
Ah Muzen Cab
3,045
1,758
0
1,307
4,272
1,536
530
0
4,272
0
42,305
L
0
0
0
250
1,050
146
0
0
1,050
193
0
W
Gilgamesh
Dek Drolok
Gilgamesh
2,152
758
0
2,509
6,147
2,043
0
502
5,645
0
43,954
L
Martichoras
Gobbor
Martichoras
3,693
1,780
0
621
5,915
2,080
0
631
5,284
0
31,334
W
Cthulhu
Jonvard
Cthulhu
1,213
183
976
1,792
3,854
1,951
169
338
3,516
21,531
798
W
Tiamat
Patriseid
Tiamat
1,191
133
0
1,332
2,238
1,163
324
879
1,359
31,876
993
L
Achilles
Peach_Scones_
Achilles
35
35
0
0
799
229
0
0
799
0
851
W
1,568
104
0
851
2,639
1,110
459
0
2,639
0
36,896
L
1,719
710
0
1,354
5,854
4,114
0
1,576
4,278
26,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,672
Gold Earned
20,538
360
Minions Killed
126
0
Camps Cleared
0
939,629
Distance Traveled
602,717
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,487
349
7
1
0
122,451
0
W
Ah Muzen Cab
6,443
644
75
8
0
180,830
0
L
Nu Wa
3,487
349
1
0
0
42,752
0
W
Gilgamesh
5,533
553
81
8
0
212,970
0
L
Martichoras
4,789
479
62
6
0
138,260
0
W
Cthulhu
5,696
570
46
5
0
193,404
0
W
Tiamat
5,710
571
89
9
0
179,185
3
L
Achilles
3,515
352
2
0
0
96,396
0
W
Mulan
6,290
629
69
7
0
173,240
0
L
Kuzenbo
5,260
526
54
5
0
202,858
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role