Player Matchup

Ravana
Ravana
JackHuncho16
Ravana
Level 119
God Stats
3W - 3L
1,437 SR
Queue Stats
9W - 10L
1,480 Elo+
Solo
Zhong Kui
Zhong Kui
Ss_Sh3Hobbit-SEP
Zhong Kui
Level 79
God Stats
3W - 2L
1,176 SR
Queue Stats
15W - 26L
1,322 Elo+
Solo
Baron Samedi
Baron Samedi
indio_0212
Baron Samedi
Level 124
God Stats
3W - 2L
1,628 SR
Queue Stats
242W - 240L
1,499 Elo+
Party 1
Charybdis
Charybdis
pedgar106
Charybdis
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 96L
1,499 Elo+
Party 1
Amaterasu
Amaterasu
willy2004_-_
Amaterasu
Level 132
God Stats
6W - 7L
1,291 SR
Queue Stats
114W - 107L
1,492 Elo+
Solo
Team Averages
Level 122
1,406 SR
1,458 Elo+

VS

Team Averages
Level 148
1,492 SR
1,488 Elo+
Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
AstroPunkz
Susano
Level 124
God Stats
0W - 2L
1,287 SR
Queue Stats
279W - 288L
1,499 Elo+
Party 2
Khepri
Khepri
IsaihTheHamster
Khepri
Level 127
God Stats
30W - 32L
1,528 SR
Queue Stats
253W - 276L
1,423 Elo+
Party 2
Hera
Hera
OmegaKalo
Hera
Level 154
God Stats
178W - 154L
1,590 SR
Queue Stats
326W - 348L
1,509 Elo+
Party 2
Surtr
Surtr
SkibidiSkaði
Surtr
Level 175
God Stats
69W - 67L
1,557 SR
Queue Stats
776W - 758L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
3 / 1 / 2
6,417
642
3,454
5,535
2,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zhong Kui
10
0 / 4 / 1
5,696
570
1,344
7,484
4,624
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Baron Samedi
indio_0212
Baron Samedi
10
0 / 3 / 2
5,288
529
2,805
7,519
3,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
pedgar106
Charybdis
11
4 / 2 / 0
6,511
651
6,320
7,558
2,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
willy2004_-_
Amaterasu
13
7 / 1 / 3
8,047
805
8,072
9,801
5,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 4 / 3
5,562
556
4,557
7,196
1,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
AstroPunkz
Susano
8
0 / 7 / 1
4,835
484
4,610
8,959
2,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
0 / 1 / 4
5,308
531
2,599
6,722
4,325
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hera
13
5 / 2 / 1
7,532
753
6,432
4,277
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
5 / 0 / 3
6,602
660
5,251
9,459
3,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
23
14
Kills
11
11
Deaths
14
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
4
3
0.63
L
Susano
AstroPunkz
Susano
0
7
1
0.07
L
0
1
4
2
W
Ravana
3
1
2
4
L
Hera
5
2
1
2.75
L
5
0
3
6.5
W
Zhong Kui
0
4
1
0.13
W
Baron Samedi
indio_0212
Baron Samedi
0
3
2
0.33
W
Charybdis
pedgar106
Charybdis
4
2
0
2
W
Amaterasu
willy2004_-_
Amaterasu
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,995
Damage
23,449
37,897
Taken
36,613
17,681
Mitigated
14,058
12,429
Healing
8,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,557
2,693
0
1,810
7,196
1,996
104
589
6,415
1,069
35,402
L
Susano
AstroPunkz
Susano
4,610
859
0
1,130
8,959
2,446
0
566
7,925
0
23,356
L
2,599
135
0
480
6,722
4,325
0
990
5,455
9,615
1,805
W
Ravana
3,454
921
0
1,244
5,535
2,199
0
1,561
3,974
0
43,093
L
Hera
6,432
1,728
0
496
4,277
1,311
0
591
3,646
52,255
920
L
5,251
2,070
0
4,844
9,459
3,980
49
953
8,267
563
42,726
W
Zhong Kui
1,344
109
0
2,131
7,484
4,624
0
3,378
4,106
32,089
0
W
Baron Samedi
indio_0212
Baron Samedi
2,805
342
147
1,390
7,519
3,442
183
1,067
6,452
20,768
31
W
Charybdis
pedgar106
Charybdis
6,320
3,660
0
3,541
7,558
2,095
167
1,084
6,474
0
45,413
W
Amaterasu
willy2004_-_
Amaterasu
8,072
3,074
0
3,976
9,801
5,321
389
2,239
7,562
0
49,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,959
Gold Earned
29,839
358
Minions Killed
276
0
Camps Cleared
0
1,050,626
Distance Traveled
1,064,072
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,562
556
63
6
0
184,186
1
L
Susano
4,835
484
36
4
0
213,096
2
L
Khepri
5,308
531
14
1
0
206,890
0
W
Ravana
6,417
642
73
7
0
242,143
2
L
Hera
7,532
753
97
10
0
203,013
6
L
Surtr
6,602
660
66
7
0
256,887
2
W
Zhong Kui
5,696
570
67
7
0
204,591
1
W
Baron Samedi
5,288
529
32
3
0
207,322
2
W
Charybdis
6,511
651
91
9
0
192,228
0
W
Amaterasu
8,047
805
95
10
0
204,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role