Player Matchup

Medusa
Medusa
Arredia7
Medusa
Level 62
God Stats
89W - 109L
1,432 SR
Queue Stats
89W - 115L
1,313 Elo+
Solo
Izanami
Izanami
FoS_GuNsOuNd
Izanami
Level 87
God Stats
204W - 242L
1,476 SR
Queue Stats
413W - 461L
1,431 Elo+
Party 2
Jormungandr
Jormungandr
xBravvox
Jormungandr
Level 28
God Stats
10W - 5L
1,679 SR
Queue Stats
74W - 111L
1,368 Elo+
Party 2
Team Averages
Level 59
1,529 SR
1,371 Elo+

VS

Team Averages
Level 63
1,254 SR
1,268 Elo+
Ullr
Ullr
AllMightRespect
Ullr
Level 107
God Stats
3W - 6L
1,200 SR
Queue Stats
128W - 174L
1,259 Elo+
Party 1
Raijin
Raijin
FineAlright
Raijin
Level 23
God Stats
2W - 3L
1,281 SR
Queue Stats
175W - 237L
1,253 Elo+
Party 1
Atlas
Atlas
xLegend of Chad
Atlas
Level 58
God Stats
1W - 5L
1,280 SR
Queue Stats
34W - 36L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Arredia7
Medusa
12
1 / 8 / 1
7,245
725
2,972
9,381
2,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
FoS_GuNsOuNd
Izanami
12
2 / 4 / 0
7,824
782
4,502
9,361
2,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Jormungandr
xBravvox
Jormungandr
10
0 / 7 / 1
6,773
677
4,724
12,232
11,204
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 9
9,066
907
10,089
5,978
2,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Raijin
15
13 / 0 / 6
10,438
1,044
16,223
6,911
2,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 2 / 15
8,504
850
3,198
7,893
5,176
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
49
3
Kills
19
19
Deaths
3
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
5
1
9
9.5
W
Medusa
Arredia7
Medusa
1
8
1
0.19
L
Raijin
13
0
6
16
W
Izanami
FoS_GuNsOuNd
Izanami
2
4
0
0.5
W
Jormungandr
xBravvox
Jormungandr
0
7
1
0.07
L
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,198
Damage
29,510
30,974
Taken
20,782
17,007
Mitigated
9,788
1,084
Healing
3,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,089
4,357
0
968
5,978
2,166
1,544
1,315
4,663
0
33,343
W
Medusa
Arredia7
Medusa
2,972
1,143
0
0
9,381
2,818
296
4,052
4,867
0
8,038
L
Raijin
16,223
1,153
0
2,198
6,911
2,446
0
1,942
4,969
40,105
1,145
W
Izanami
FoS_GuNsOuNd
Izanami
4,502
3,009
0
300
9,361
2,985
0
4,980
3,922
0
20,369
W
Jormungandr
xBravvox
Jormungandr
4,724
676
0
784
12,232
11,204
0
8,064
3,445
8,446
715
L
3,198
1,305
0
372
7,893
5,176
273
1,018
6,875
14,390
244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,842
Gold Earned
28,008
62
Minions Killed
126
0
Camps Cleared
0
436,941
Distance Traveled
529,118
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,066
907
51
5
0
179,301
2
W
Medusa
7,245
725
13
1
0
145,274
0
L
Raijin
10,438
1,044
52
5
0
182,475
0
W
Izanami
7,824
782
35
4
0
146,999
0
W
Jormungandr
6,773
677
14
1
0
144,668
0
L
Atlas
8,504
850
23
2
0
167,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role