Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
TheOutlawJJP
Jing Wei
Level 129
God Stats
2W - 1L
1,716 SR
Queue Stats
233W - 227L
1,511 Elo+
Party 2
Bacchus
Bacchus
WilloTheWisp91
Bacchus
Level 105
God Stats
4W - 3L
1,492 SR
Queue Stats
33W - 28L
1,525 Elo+
Party 2
Bellona
Bellona
iBLunatic
Bellona
Level 117
God Stats
6W - 3L
1,459 SR
Queue Stats
230W - 248L
1,439 Elo+
Solo
Fenrir
Fenrir
monkaaaaa
Fenrir
Level 106
God Stats
11W - 6L
1,628 SR
Queue Stats
51W - 46L
1,500 Elo+
Solo
Team Averages
Level 123
1,559 SR
1,495 Elo+

VS

Team Averages
Level 125
1,684 SR
1,487 Elo+
Athena
Athena
AlwaysWinter970
Athena
Level 146
God Stats
5W - 1L
1,979 SR
Queue Stats
151W - 162L
1,503 Elo+
Party 1
Thor
Thor
Doritoz13
Thor
Level 157
God Stats
15W - 6L
1,750 SR
Queue Stats
346W - 307L
1,522 Elo+
Party 3
Nut
Nut
centricyeti
Nut
Level 59
God Stats
7W - 7L
1,533 SR
Queue Stats
129W - 116L
1,475 Elo+
Party 1
Sun Wukong
Sun Wukong
dragonfire1100
Sun Wukong
Level 107
God Stats
36W - 28L
1,539 SR
Queue Stats
105W - 95L
1,483 Elo+
Solo
Scylla
Scylla
killyou4
Scylla
Level 154
God Stats
2W - 6L
1,618 SR
Queue Stats
336W - 313L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
2 / 1 / 0
5,857
586
3,984
5,226
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
TheOutlawJJP
Jing Wei
10
3 / 1 / 1
5,926
593
4,883
3,930
1,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 4
5,506
551
2,566
6,258
4,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
iBLunatic
Bellona
11
2 / 0 / 1
6,744
674
1,990
4,464
3,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
monkaaaaa
Fenrir
10
2 / 2 / 2
5,612
561
4,214
6,864
2,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 3
5,008
501
2,354
8,166
5,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
11
4 / 0 / 0
5,730
573
3,907
7,494
2,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 4 / 1
4,183
418
3,831
7,045
1,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sun Wukong
dragonfire1100
Sun Wukong
4
0 / 1 / 0
3,717
372
127
1,881
1,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Scylla
killyou4
Scylla
11
1 / 1 / 1
5,684
568
2,146
3,333
893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
9
Kills
5
5
Deaths
9
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
1
0
2
L
0
3
3
0.5
L
Thor
4
0
0
4
W
Jing Wei
TheOutlawJJP
Jing Wei
3
1
1
3.5
W
0
1
4
2
L
0
4
1
0.13
L
Sun Wukong
dragonfire1100
Sun Wukong
0
1
0
0
W
Bellona
iBLunatic
Bellona
2
0
1
2.5
L
Scylla
killyou4
Scylla
1
1
1
1.5
W
Fenrir
monkaaaaa
Fenrir
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,637
Damage
12,365
26,742
Taken
27,919
13,123
Mitigated
12,236
9,711
Healing
5,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
3,984
162
11
981
5,226
1,519
0
1,975
3,251
32,584
0
L
2,354
859
0
1,217
8,166
5,761
0
1,397
6,727
11,525
0
L
Thor
3,907
956
0
1,314
7,494
2,700
0
722
6,772
0
42,623
W
Jing Wei
TheOutlawJJP
Jing Wei
4,883
3,960
0
730
3,930
1,226
456
336
3,594
0
38,259
W
2,566
535
186
2,600
6,258
4,919
90
964
5,294
9,301
0
L
3,831
1,356
0
1,802
7,045
1,868
0
2,098
4,905
0
22,107
L
Sun Wukong
dragonfire1100
Sun Wukong
127
0
0
250
1,881
1,014
0
0
1,701
0
1,646
W
Bellona
iBLunatic
Bellona
1,990
826
0
2,241
4,464
3,220
34
72
4,392
0
40,827
L
Scylla
killyou4
Scylla
2,146
274
0
806
3,333
893
0
2,333
1,000
34,535
853
W
Fenrir
monkaaaaa
Fenrir
4,214
872
0
2,962
6,864
2,239
0
1,153
5,711
0
37,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,645
Gold Earned
24,322
308
Minions Killed
208
0
Camps Cleared
0
927,181
Distance Traveled
840,500
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
5,857
586
71
7
0
172,771
0
L
Athena
5,008
501
23
2
0
208,573
0
L
Thor
5,730
573
72
7
0
231,109
0
W
Jing Wei
5,926
593
68
7
0
166,294
0
W
Bacchus
5,506
551
14
1
0
172,089
0
L
Nut
4,183
418
31
3
0
185,879
0
L
Sun Wukong
3,717
372
4
0
0
21,987
0
W
Bellona
6,744
674
80
8
0
187,723
0
L
Scylla
5,684
568
78
8
0
192,952
0
W
Fenrir
5,612
561
75
8
0
228,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role