Player Matchup

Ne Zha
Ne Zha
Platinum II
BudistBeach
Ne Zha
Platinum II
Level 159
God Stats
4W - 5L
1,486 SR
Queue Stats
439W - 422L
1,901 MMR
Solo
Discordia
Discordia
Platinum I
Exiedus
Discordia
Platinum I
Level 149
God Stats
91W - 57L
1,707 SR
Queue Stats
164W - 157L
2,070 MMR
Solo
Bacchus
Bacchus
Platinum IV
KidTobiii
Bacchus
Platinum IV
Level 158
God Stats
12W - 8L
1,594 SR
Queue Stats
417W - 415L
1,636 MMR
Solo
Danzaburou
Danzaburou
Gold III
UltraPotMan
Danzaburou
Gold III
Level 157
God Stats
3W - 8L
1,509 SR
Queue Stats
66W - 74L
1,506 MMR
Solo
Nemesis
Nemesis
Platinum III
magicmama
Nemesis
Platinum III
Level 128
God Stats
5W - 4L
1,567 SR
Queue Stats
53W - 37L
1,927 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 150
1,572 SR
1,808 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 138
1,575 SR
1,806 MMR
Cthulhu
Cthulhu
Gold III
Creepy Paps
Cthulhu
Gold III
Level 122
God Stats
3W - 2L
1,499 SR
Queue Stats
133W - 150L
1,495 MMR
Solo
Pele
Pele
Diamond II
GiveMePowEr
Pele
Diamond II
Level 158
God Stats
2W - 1L
1,602 SR
Queue Stats
74W - 49L
2,424 MMR
Party 1
Agni
Agni
Masters
Lyeeah
Agni
Masters
Level 168
God Stats
16W - 10L
1,731 SR
Queue Stats
124W - 65L
2,423 MMR
Party 1
Ganesha
Ganesha
Gold V
RedRabbit8708
Ganesha
Gold V
Level 89
God Stats
2W - 1L
1,564 SR
Queue Stats
71W - 76L
1,267 MMR
Solo
Cernunnos
Cernunnos
Gold I
xM0RT3 3T DAB0x
Cernunnos
Gold I
Level 155
God Stats
3W - 1L
1,479 SR
Queue Stats
136W - 132L
1,424 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
0 / 6 / 1
6,443
496
3,049
14,093
4,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Discordia
Exiedus
Discordia
14
2 / 3 / 0
7,624
586
3,974
7,142
1,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
KidTobiii
Bacchus
7
0 / 7 / 1
5,254
404
5,625
10,509
5,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
UltraPotMan
Danzaburou
13
0 / 4 / 1
7,439
572
4,360
10,628
3,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
magicmama
Nemesis
13
4 / 5 / 0
7,745
596
11,791
12,599
5,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AthenaGebCabrakanArachne

VS

Bans
Chang'eZhong KuiBellonaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Creepy Paps
Cthulhu
12
1 / 3 / 3
7,340
565
5,026
11,436
5,734
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
11 / 2 / 4
9,178
706
15,348
13,485
4,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
Lyeeah
Agni
16
9 / 0 / 5
9,270
713
9,959
5,490
1,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ganesha
12
0 / 2 / 10
7,361
566
3,675
12,824
8,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cernunnos
xM0RT3 3T DAB0x
Cernunnos
15
4 / 0 / 0
8,275
637
5,598
4,547
1,447
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
6
Kills
25
25
Deaths
7
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
0
6
1
0.08
W
Cthulhu
Creepy Paps
Cthulhu
1
3
3
0.83
L
Discordia
Exiedus
Discordia
2
3
0
0.67
W
11
2
4
6.5
L
Bacchus
KidTobiii
Bacchus
0
7
1
0.07
W
Agni
Lyeeah
Agni
9
0
5
11.5
W
Ganesha
0
2
10
2.5
L
Danzaburou
UltraPotMan
Danzaburou
0
4
1
0.13
L
Nemesis
magicmama
Nemesis
4
5
0
0.8
W
Cernunnos
xM0RT3 3T DAB0x
Cernunnos
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,799
Damage
39,606
54,971
Taken
47,782
20,248
Mitigated
21,473
12,654
Healing
19,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
3,049
981
0
1,608
14,093
4,630
0
4,842
8,974
0
49,746
W
Cthulhu
Creepy Paps
Cthulhu
5,026
296
174
3,496
11,436
5,734
78
201
10,582
42,146
1,154
L
Discordia
Exiedus
Discordia
3,974
175
0
2,441
7,142
1,560
0
3,334
3,523
52,481
762
W
15,348
4,417
0
9,050
13,485
4,508
0
2,890
10,284
0
85,223
L
Bacchus
KidTobiii
Bacchus
5,625
971
0
1,535
10,509
5,151
0
2,471
7,914
11,798
1,459
W
Agni
Lyeeah
Agni
9,959
837
0
1,473
5,490
1,741
0
2,158
3,224
57,201
0
W
Ganesha
3,675
767
0
3,254
12,824
8,043
48
2,873
9,588
21,324
0
L
Danzaburou
UltraPotMan
Danzaburou
4,360
1,541
0
3,430
10,628
3,659
0
1,497
9,131
0
56,040
L
Nemesis
magicmama
Nemesis
11,791
4,569
0
3,640
12,599
5,248
0
5,436
6,997
0
48,851
W
Cernunnos
xM0RT3 3T DAB0x
Cernunnos
5,598
2,572
0
2,498
4,547
1,447
600
810
3,525
0
70,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,505
Gold Earned
41,424
411
Minions Killed
463
0
Camps Cleared
0
1,335,221
Distance Traveled
1,430,575
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,443
496
85
7
0
301,936
0
W
Cthulhu
7,340
565
87
7
0
274,892
1
L
Discordia
7,624
586
99
8
0
268,312
7
W
Pele
9,178
706
114
9
0
336,289
0
L
Bacchus
5,254
404
29
2
0
242,567
0
W
Agni
9,270
713
109
8
0
312,017
1
W
Ganesha
7,361
566
6
0
0
281,045
4
L
Danzaburou
7,439
572
110
8
0
242,680
3
L
Nemesis
7,745
596
88
7
0
279,726
0
W
Cernunnos
8,275
637
147
11
0
226,332
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role