Player Matchup

Vamana
Vamana
Apricoat
Vamana
Level 148
God Stats
10W - 5L
1,753 SR
Queue Stats
401W - 344L
1,599 Elo+
Solo
Fenrir
Fenrir
Bol8ussaur
Fenrir
Level 142
God Stats
5W - 4L
1,836 SR
Queue Stats
91W - 94L
1,485 Elo+
Solo
Izanami
Izanami
ItsTheWonderboy
Izanami
Level 156
God Stats
7W - 12L
1,496 SR
Queue Stats
66W - 60L
1,500 Elo+
Solo
Jormungandr
Jormungandr
emcdaniel
Jormungandr
Level 126
God Stats
3W - 5L
1,421 SR
Queue Stats
74W - 96L
1,493 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
starnevada02
Morgan Le Fay
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 95L
1,481 Elo+
Solo
Team Averages
Level 138
1,601 SR
1,512 Elo+

VS

Team Averages
Level 148
1,628 SR
1,495 Elo+
Persephone
Persephone
 
Persephone
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
CrimmyFoxxy
Chronos
Level 201
God Stats
2W - 2L
1,349 SR
Queue Stats
194W - 175L
1,489 Elo+
Solo
Horus
Horus
J0NJ0Nxx
Horus
Level 140
God Stats
21W - 13L
1,681 SR
Queue Stats
285W - 277L
1,538 Elo+
Solo
Shiva
Shiva
PuroCampio
Shiva
Level 123
God Stats
5W - 0L
1,963 SR
Queue Stats
194W - 174L
1,505 Elo+
Solo
Fenrir
Fenrir
Trapp Tony
Fenrir
Level 121
God Stats
9W - 3L
1,646 SR
Queue Stats
37W - 40L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Apricoat
Vamana
16
4 / 1 / 0
9,915
661
8,696
15,160
15,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Bol8ussaur
Fenrir
15
8 / 3 / 2
9,232
615
11,371
12,751
4,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

12
1 / 5 / 3
7,301
487
3,843
9,258
2,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
emcdaniel
Jormungandr
12
2 / 8 / 3
7,131
475
8,382
15,680
8,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
starnevada02
Morgan Le Fay
14
1 / 4 / 4
8,261
551
8,994
8,869
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
5 / 2 / 3
9,601
640
10,723
9,574
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
CrimmyFoxxy
Chronos
14
11 / 4 / 4
9,209
614
16,534
11,756
4,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Horus
J0NJ0Nxx
Horus
12
0 / 0 / 15
8,102
540
4,286
13,914
13,877
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Shiva
14
0 / 4 / 0
7,668
511
7,923
13,845
9,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Fenrir
Trapp Tony
Fenrir
14
5 / 6 / 3
7,936
529
7,179
12,340
5,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
46
16
Kills
21
21
Deaths
16
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
5
2
3
3.25
L
Vamana
Apricoat
Vamana
4
1
0
4
L
Fenrir
Bol8ussaur
Fenrir
8
3
2
3
W
Chronos
CrimmyFoxxy
Chronos
11
4
4
3.25
L
1
5
3
0.5
W
Horus
J0NJ0Nxx
Horus
0
0
15
7.5
W
Shiva
0
4
0
0
W
Fenrir
Trapp Tony
Fenrir
5
6
3
1.08
L
Jormungandr
emcdaniel
Jormungandr
2
8
3
0.44
L
Morgan Le Fay
starnevada02
Morgan Le Fay
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,286
Damage
46,645
61,718
Taken
61,429
34,034
Mitigated
35,441
8,790
Healing
19,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
10,723
753
100
4,880
9,574
3,170
0
4,284
5,287
73,720
0
L
Vamana
Apricoat
Vamana
8,696
3,800
0
4,985
15,160
15,610
79
884
13,407
0
85,506
L
Fenrir
Bol8ussaur
Fenrir
11,371
2,488
0
1,460
12,751
4,989
0
5,008
7,703
0
70,746
W
Chronos
CrimmyFoxxy
Chronos
16,534
4,395
0
2,564
11,756
4,272
1,017
4,909
6,799
60,705
0
L
3,843
2,677
0
510
9,258
2,319
297
6,012
3,246
0
40,811
W
Horus
J0NJ0Nxx
Horus
4,286
1,699
2,056
7,031
13,914
13,877
0
4,118
9,747
0
19,922
W
Shiva
7,923
1,448
212
2,499
13,845
9,094
156
0
13,040
0
67,091
W
Fenrir
Trapp Tony
Fenrir
7,179
1,229
0
487
12,340
5,028
0
3,089
9,173
0
57,622
L
Jormungandr
emcdaniel
Jormungandr
8,382
1,902
15
1,308
15,680
8,312
60
10,425
5,255
24,917
3,816
L
Morgan Le Fay
starnevada02
Morgan Le Fay
8,994
159
0
512
8,869
2,804
80
4,928
3,941
57,189
654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,840
Gold Earned
42,516
482
Minions Killed
436
0
Camps Cleared
0
1,502,497
Distance Traveled
1,538,663
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,601
640
127
8
0
304,960
1
L
Vamana
9,915
661
154
10
0
296,532
3
L
Fenrir
9,232
615
96
6
0
343,902
1
W
Chronos
9,209
614
94
6
0
295,599
3
L
Izanami
7,301
487
85
6
0
281,775
2
W
Horus
8,102
540
27
2
0
294,205
2
W
Shiva
7,668
511
104
7
0
304,442
0
W
Fenrir
7,936
529
84
6
0
339,457
0
L
Jormungandr
7,131
475
39
3
0
278,490
0
L
Morgan Le Fay
8,261
551
108
7
0
301,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role