Player Matchup

Neith
Neith
PKJuanchox
Neith
Level 41
God Stats
7W - 7L
1,468 SR
Queue Stats
96W - 107L
1,484 Elo+
Party 2
Maui
Maui
RampageRafa
Maui
Level 86
God Stats
47W - 55L
1,447 SR
Queue Stats
289W - 297L
1,419 Elo+
Solo
Poseidon
Poseidon
andoedes_
Poseidon
Level 120
God Stats
23W - 21L
1,566 SR
Queue Stats
283W - 365L
1,486 Elo+
Party 2
Artemis
Artemis
iBxd Jg
Artemis
Level 147
God Stats
7W - 6L
1,523 SR
Queue Stats
49W - 40L
1,523 Elo+
Solo
Agni
Agni
sebandres919
Agni
Level 125
God Stats
11W - 9L
1,551 SR
Queue Stats
186W - 223L
1,475 Elo+
Party 2
Team Averages
Level 104
1,511 SR
1,477 Elo+

VS

Team Averages
Level 89
1,514 SR
1,437 Elo+
Hun Batz
Hun Batz
Fraze400
Hun Batz
Level 58
God Stats
1W - 1L
1,726 SR
Queue Stats
3W - 11L
1,324 Elo+
Party 1
Vulcan
Vulcan
GaruuARG
Vulcan
Level 121
God Stats
15W - 14L
1,504 SR
Queue Stats
583W - 560L
1,503 Elo+
Solo
Poseidon
Poseidon
PAAAAAAAAAAAAAPI
Poseidon
Level 140
God Stats
1W - 4L
1,423 SR
Queue Stats
435W - 428L
1,450 Elo+
Party 1
Ganesha
Ganesha
SLIMEDALLR
Ganesha
Level 69
God Stats
5W - 4L
1,696 SR
Queue Stats
199W - 234L
1,438 Elo+
Party 1
Vamana
Vamana
TheGoodOmen
Vamana
Level 57
God Stats
0W - 2L
1,223 SR
Queue Stats
108W - 110L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
2 / 2 / 3
8,033
618
4,824
8,248
2,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 1 / 3
6,729
518
1,865
7,439
3,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
andoedes_
Poseidon
15
4 / 1 / 1
9,138
703
7,959
7,897
2,172
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
iBxd Jg
Artemis
13
3 / 2 / 2
7,473
575
5,040
8,381
2,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 0 / 0
8,045
619
3,482
4,333
1,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Fraze400
Hun Batz
11
1 / 2 / 0
5,830
448
3,448
6,319
1,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
GaruuARG
Vulcan
5
0 / 0 / 0
4,739
365
1,042
1,063
222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 4 / 1
7,725
594
11,518
7,904
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
SLIMEDALLR
Ganesha
11
0 / 2 / 5
7,017
540
2,204
9,083
6,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
12
0 / 4 / 1
6,235
480
2,404
10,876
4,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
11
Kills
6
6
Deaths
12
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Fraze400
Hun Batz
1
2
0
0.5
L
Vulcan
GaruuARG
Vulcan
0
0
0
0
L
5
4
1
1.38
W
Neith
2
2
3
1.75
W
0
1
3
1.5
L
Ganesha
SLIMEDALLR
Ganesha
0
2
5
1.25
L
Vamana
0
4
1
0.13
W
Poseidon
andoedes_
Poseidon
4
1
1
4.5
W
Artemis
iBxd Jg
Artemis
3
2
2
2
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,170
Damage
20,616
36,298
Taken
35,245
12,290
Mitigated
14,769
16,094
Healing
9,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Fraze400
Hun Batz
3,448
750
0
2,072
6,319
1,751
0
1,642
4,666
0
29,573
L
Vulcan
GaruuARG
Vulcan
1,042
0
0
500
1,063
222
0
0
1,063
11,690
327
L
11,518
3,273
0
710
7,904
2,227
0
1,604
6,286
48,103
0
W
Neith
4,824
1,314
0
3,929
8,248
2,400
630
4,212
3,599
0
60,478
W
1,865
569
81
2,534
7,439
3,994
192
3,746
3,289
24,845
617
L
Ganesha
SLIMEDALLR
Ganesha
2,204
326
230
2,433
9,083
6,076
0
2,858
6,225
25,997
1,564
L
Vamana
2,404
189
0
3,682
10,876
4,493
0
7,019
3,843
0
33,948
W
Poseidon
andoedes_
Poseidon
7,959
843
0
4,891
7,897
2,172
571
1,461
6,008
81,559
891
W
Artemis
iBxd Jg
Artemis
5,040
2,466
0
2,758
8,381
2,505
51
2,712
5,459
0
49,168
W
3,482
300
0
1,901
4,333
1,219
98
1,390
2,897
58,230
1,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,418
Gold Earned
31,546
488
Minions Killed
275
0
Camps Cleared
0
1,302,300
Distance Traveled
1,131,660
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,830
448
63
5
0
272,093
0
L
Vulcan
4,739
365
35
3
0
70,684
0
L
Poseidon
7,725
594
101
8
0
291,018
0
W
Neith
8,033
618
117
9
0
230,799
4
W
Maui
6,729
518
50
4
0
286,029
2
L
Ganesha
7,017
540
13
1
0
258,907
0
L
Vamana
6,235
480
63
5
0
238,958
0
W
Poseidon
9,138
703
142
11
0
255,163
4
W
Artemis
7,473
575
76
6
0
258,032
0
W
Agni
8,045
619
103
8
0
272,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role