Player Matchup

Mulan
Mulan
BubbleNut223
Mulan
Level 28
God Stats
4W - 4L
1,492 SR
Queue Stats
53W - 66L
1,428 Elo+
Party 3
Pele
Pele
DDBSnow
Pele
Level 47
God Stats
10W - 3L
1,670 SR
Queue Stats
122W - 106L
1,471 Elo+
Party 3
Heimdallr
Heimdallr
DanMasterChusz
Heimdallr
Level 49
God Stats
4W - 5L
1,792 SR
Queue Stats
43W - 37L
1,396 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
IMellioI
Morgan Le Fay
Level 22
God Stats
6W - 2L
1,816 SR
Queue Stats
17W - 22L
1,410 Elo+
Party 3
Chang'e
Chang'e
SirBadman
Chang'e
Level 55
God Stats
2W - 1L
1,465 SR
Queue Stats
13W - 9L
1,411 Elo+
Party 1
Team Averages
Level 40
1,647 SR
1,423 Elo+

VS

Team Averages
Level 41
1,431 SR
1,485 Elo+
Cerberus
Cerberus
Augusto_Stark69
Cerberus
Level 46
God Stats
3W - 3L
1,545 SR
Queue Stats
69W - 109L
1,378 Elo+
Party 2
Loki
Loki
DrewGaming95
Loki
Level 89
God Stats
8W - 15L
1,409 SR
Queue Stats
461W - 451L
1,511 Elo+
Solo
Bacchus
Bacchus
Dunilio
Bacchus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,695 Elo+
Party 2
Pele
Pele
ElTranza69
Pele
Level 29
God Stats
0W - 4L
1,167 SR
Queue Stats
57W - 89L
1,372 Elo+
Party 2
Poseidon
Poseidon
masterlinkxd
Poseidon
Level 39
God Stats
7W - 11L
1,535 SR
Queue Stats
49W - 64L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
6,027
603
3,712
7,974
3,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Pele
DDBSnow
Pele
11
6 / 1 / 2
6,496
650
5,920
6,749
2,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heimdallr
DanMasterChusz
Heimdallr
11
10 / 2 / 3
7,213
721
9,900
6,423
1,959
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
IMellioI
Morgan Le Fay
10
1 / 2 / 1
5,685
569
3,138
4,845
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
SirBadman
Chang'e
10
3 / 4 / 7
5,909
591
5,314
7,443
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
7
2 / 3 / 1
4,797
480
2,055
10,383
5,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
3 / 4 / 0
6,023
602
4,890
8,206
3,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
Dunilio
Bacchus
8
1 / 6 / 3
5,131
513
1,857
9,300
6,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 6 / 2
5,527
553
3,935
9,663
3,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Poseidon
masterlinkxd
Poseidon
10
2 / 3 / 0
5,770
577
4,188
5,512
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
22
Kills
11
11
Deaths
22
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
3
1
0.83
W
2
2
2
1.5
W
Pele
DDBSnow
Pele
6
1
2
7
W
Heimdallr
DanMasterChusz
Heimdallr
10
2
3
5.75
L
3
4
0
0.75
L
Bacchus
Dunilio
Bacchus
1
6
3
0.42
L
3
6
2
0.67
W
Morgan Le Fay
IMellioI
Morgan Le Fay
1
2
1
0.75
W
Chang'e
SirBadman
Chang'e
3
4
7
1.63
L
Poseidon
masterlinkxd
Poseidon
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,984
Damage
16,925
33,434
Taken
43,064
10,687
Mitigated
19,912
8,258
Healing
9,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
2,055
67
0
3,175
10,383
5,941
0
2,796
7,567
13,339
0
W
3,712
632
0
1,950
7,974
3,226
215
0
7,321
0
28,205
W
Pele
DDBSnow
Pele
5,920
1,104
0
853
6,749
2,138
0
2,374
4,336
0
40,585
W
Heimdallr
DanMasterChusz
Heimdallr
9,900
5,009
0
1,709
6,423
1,959
382
2,479
3,944
0
36,882
L
4,890
903
0
3,416
8,206
3,176
0
271
7,901
0
31,915
L
Bacchus
Dunilio
Bacchus
1,857
218
0
512
9,300
6,346
0
1,526
7,757
11,182
0
L
3,935
1,175
0
1,078
9,663
3,228
0
1,528
8,059
0
31,090
W
Morgan Le Fay
IMellioI
Morgan Le Fay
3,138
428
0
480
4,845
1,500
0
1,054
3,791
28,865
0
W
Chang'e
SirBadman
Chang'e
5,314
699
701
2,565
7,443
1,864
151
2,184
5,259
22,351
0
L
Poseidon
masterlinkxd
Poseidon
4,188
304
0
968
5,512
1,221
0
1,780
3,311
38,536
946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,330
Gold Earned
27,248
262
Minions Killed
220
0
Camps Cleared
0
1,013,178
Distance Traveled
1,129,024
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,797
480
18
2
0
198,469
1
W
Mulan
6,027
603
45
5
0
182,079
1
W
Pele
6,496
650
68
7
0
248,265
0
W
Heimdallr
7,213
721
68
7
0
189,405
0
L
Loki
6,023
602
60
6
0
205,941
0
L
Bacchus
5,131
513
16
2
0
257,156
0
L
Pele
5,527
553
53
5
0
213,906
4
W
Morgan Le Fay
5,685
569
60
6
0
183,695
0
W
Chang'e
5,909
591
21
2
0
209,734
0
L
Poseidon
5,770
577
73
7
0
253,552
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role