Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Cyąn
Agni
Level 293
God Stats
4W - 1L
1,491 SR
Queue Stats
118W - 90L
1,746 Elo+
Party 2
Cthulhu
Cthulhu
Lindsayll
Cthulhu
Level 149
God Stats
7W - 4L
1,835 SR
Queue Stats
894W - 530L
1,778 Elo+
Party 2
Achilles
Achilles
TheJinxell
Achilles
Level 122
God Stats
4W - 1L
1,764 SR
Queue Stats
317W - 167L
1,780 Elo+
Party 2
Discordia
Discordia
UncleBradley_
Discordia
Level 143
God Stats
6W - 4L
1,652 SR
Queue Stats
297W - 288L
1,588 Elo+
Party 1
Team Averages
Level 171
1,648 SR
1,679 Elo+

VS

Team Averages
Level 147
1,584 SR
1,594 Elo+
Vamana
Vamana
InvictaRekt
Vamana
Level 128
God Stats
4W - 6L
1,574 SR
Queue Stats
383W - 344L
1,549 Elo+
Party 3
Kuzenbo
Kuzenbo
MonsterCòck
Kuzenbo
Level 172
God Stats
1W - 1L
1,823 SR
Queue Stats
165W - 144L
1,549 Elo+
Solo
Ishtar
Ishtar
Pyscoh
Ishtar
Level 187
God Stats
8W - 8L
1,441 SR
Queue Stats
868W - 852L
1,618 Elo+
Solo
Fenrir
Fenrir
ShunnedByLowRez
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 14L
1,647 Elo+
Party 3
Nemesis
Nemesis
Thorhyde614
Nemesis
Level 229
God Stats
10W - 8L
1,581 SR
Queue Stats
571W - 553L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
2 / 2 / 14
8,241
824
9,837
9,391
4,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Agni
Cyąn
Agni
14
1 / 1 / 14
8,308
831
10,291
7,624
3,120
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
Lindsayll
Cthulhu
15
3 / 1 / 17
8,917
892
10,110
12,201
12,994
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
TheJinxell
Achilles
16
10 / 1 / 9
9,328
933
10,134
14,302
15,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Discordia
UncleBradley_
Discordia
16
6 / 1 / 14
9,319
932
15,928
7,239
2,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
2 / 4 / 3
7,662
766
7,567
10,762
10,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
MonsterCòck
Kuzenbo
13
2 / 4 / 3
7,682
768
9,544
19,838
15,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
Pyscoh
Ishtar
15
1 / 4 / 4
8,067
807
9,119
9,822
3,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

10
0 / 5 / 3
6,363
636
2,707
9,509
3,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Thorhyde614
Nemesis
11
1 / 5 / 1
6,756
676
6,806
9,499
6,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
20
22
Kills
6
6
Deaths
22
68
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
2
14
4.5
W
Agni
Cyąn
Agni
1
1
14
8
L
Vamana
2
4
3
0.88
W
Cthulhu
Lindsayll
Cthulhu
3
1
17
11.5
L
Kuzenbo
MonsterCòck
Kuzenbo
2
4
3
0.88
L
Ishtar
Pyscoh
Ishtar
1
4
4
0.75
L
0
5
3
0.3
W
Achilles
TheJinxell
Achilles
10
1
9
14.5
L
Nemesis
Thorhyde614
Nemesis
1
5
1
0.3
W
Discordia
UncleBradley_
Discordia
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,300
Damage
35,743
50,757
Taken
59,430
38,891
Mitigated
39,296
16,041
Healing
16,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
9,837
5,793
0
2,052
9,391
4,158
3,251
2,784
6,424
0
20,944
W
Agni
Cyąn
Agni
10,291
700
1,206
980
7,624
3,120
791
807
6,783
16,011
1,797
L
Vamana
7,567
2,199
484
1,362
10,762
10,487
0
4,952
5,208
323
20,548
W
Cthulhu
Lindsayll
Cthulhu
10,110
431
2,589
2,889
12,201
12,994
0
2,584
9,477
22,110
1,046
L
Kuzenbo
MonsterCòck
Kuzenbo
9,544
3,671
2,741
6,689
19,838
15,815
48
10,279
8,790
15,004
0
L
Ishtar
Pyscoh
Ishtar
9,119
4,947
346
1,471
9,822
3,744
0
6,393
3,018
0
26,615
L
2,707
395
0
359
9,509
3,214
0
6,450
2,661
0
4,799
W
Achilles
TheJinxell
Achilles
10,134
919
1,505
2,694
14,302
15,630
135
1,615
12,275
0
14,654
L
Nemesis
Thorhyde614
Nemesis
6,806
792
1,564
1,373
9,499
6,036
0
5,475
3,670
0
10,450
W
Discordia
UncleBradley_
Discordia
15,928
100
691
1,435
7,239
2,989
569
2,077
4,959
30,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,113
Gold Earned
36,530
127
Minions Killed
94
0
Camps Cleared
0
993,144
Distance Traveled
888,237
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,241
824
34
3
0
164,299
0
W
Agni
8,308
831
19
2
0
192,919
0
L
Vamana
7,662
766
25
3
0
189,611
0
W
Cthulhu
8,917
892
27
3
0
203,167
0
L
Kuzenbo
7,682
768
6
1
0
193,711
0
L
Ishtar
8,067
807
53
5
0
172,595
0
L
Fenrir
6,363
636
6
1
0
159,741
0
W
Achilles
9,328
933
7
1
0
228,015
0
L
Nemesis
6,756
676
4
0
0
172,579
0
W
Discordia
9,319
932
40
4
0
204,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role